Shivan Meteor

Shivan Meteor


Shivan Meteor deals 13 damage to target creature.

Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Latest Decks as Commander

Shivan Meteor Discussion

brandonplaysmagic on Your Favorite Plays

2 weeks ago

My favorite combo I’ve ever hit was with my Hornet Nest that was suited up with a Darksteel Plate that I then hit with a Shivan Meteor over and over again.

CaptainToll on Green Marchesa, True Hair

5 months ago

ghostfire86: thanks for the suggestions! Pariah and Guilty Conscience have already found their way into the deck.

  • Pariah's Shield is too heavy of an investment in a game for me (8 mana for the effect and then there is no protection against cheap removal).

  • Volcano Hellion specifically states that its damage cannot be prevented, so I figured it won't work.

  • Repercussion is nice, but I do not have one at the moment. Will definitely keep an eye out for it.

  • Vigor same as with Repercussion.

  • Pyrohemia seems very nice and I might find room for it.

  • Shivan Meteor while great art, is too narrow for me.

ghostfire86 on Green Marchesa, True Hair

5 months ago

Best ways to use and abuse this commander and the stronger parts of this build.


Pariah's Shield

Guilty Conscience

Volcano Hellion




Shivan Meteor

TriusMalarky on Strixhaven Elder Dragons

9 months ago

Silverquill is just sort of bad because he wants you to be convincing the table to gang up on one person, but he doesn't really do enough to incentivize following your plan, so while it does benefit those who go with you . . . if they decide to take you out first, Shadrix over here does nothing to protect you and suddenly you've gone from the 3v1 or 2v1 you intended to the archenemy, except you're the archenemy with no capacity to actually play the archenemy because your commander doesn't draw 3 cards each turn.

Velomachus feels like fixed Narset. Cut out the color for extra turns, make it so you can only cast one, and oh, there's a very smol restriction on what cards you can cast with it. Yeah, there's still a couple extra combat spells, and those are totally worth it with him, but mostly you're doing cool things like shooting fire at stuff. Come to think of it, most of what you'll be doing is chucking Shivan Meteor s at things.

TheSlowestBro on Don't touch me or I call my Goblin brothers...

9 months ago

Looks like good fun! I question Goblin Balloon Brigade , but simultaneously, you'll be the only one in your city who runs it!

Lava Spike and Shivan Meteor seem a bit out of place though?

ClockworkSwordfish on The Unkillable Taunter and his dolls.

10 months ago

You could run something like Boros Reckoner as an earlier-game deterrent. He isn't indestructible like your namesake cards, but he blocks little creatures while hurting your opponent, takes out mid-sized creatures with First Strike and can even trade with huge creatures or chump them to blast your opponent. They're also handy to have around when that Blasphemous Act goes off!

By the way, I feel like you might as well run Shivan Meteor over Into the Maw of Hell. Blowing up a land is probably purely secondary, so it's one mana cheaper for the same damage and can even be set up earlier if you have nothing to do on turn three.

carpecanum on The Shadow Mage's Tour de Force

1 year ago

You become the Monarch. Boom > Blasphemous Act and a ton of counters. Damage based boardwipes are your friend. Star of Extinction, Shivan Meteor

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