Furnace of Rath

Furnace of Rath


If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.

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Format Legality
Tiny Leaders Legal
Legacy Legal
Block Constructed Legal
Duel Commander Legal
Leviathan Legal
2019-10-04 Legal
Commander / EDH Legal
Limited Legal
Canadian Highlander Legal
Highlander Legal
Unformat Legal
Vintage Legal
Custom Legal
Oathbreaker Legal
Modern Legal
Casual Legal
1v1 Commander Legal

Furnace of Rath occurrence in decks from the last year

Latest Decks as Commander

Furnace of Rath Discussion

RambIe on Tips for New EDH Player

1 week ago

mono red burn is very different in edh compared to 60 card format
its more about tax's and multipliers in order for it to be consistently lethal against 3 players with 40+ life
think Manabarbs , Impact Tremors , Electrostatic Field & Torbran, Thane of Red Fell , Jaya, Venerated Firemage , Furnace of Rath
wereotter is correct about the normal mono red creature removal not being as effective in commander but thats why the multipliers are necessary

griffstick on How to play aggro?

1 month ago

You got to take advantage of what boros gives you to be aggressive. The biggest thing boros gives you that no other color pairing gives you is extra combats. Take advantage of that with cards like Combat Celebrant, Aurelia, the Warleader, World at War, Scourge of the Throne, Seize the Day, Savage Beating, Relentless Assault, Moraug, Fury of Akoum, Waves of Aggression, Response / Resurgence, Breath of Fury Hellkite Charger, Aggravated Assault, Fury of the Horde and Port Razer. Along with that you need to speed up the damage output. Boros gives you damage doublers, with cards like Fiendish Duo, Goblin Goliath, Gisela, Blade of Goldnight, Insult, Furnace of Rath, Gratuitous Violence, Dictate of the Twin Gods, Curse of Bloodletting, Bitter Feud, Angrath's Marauders, Overblaze, Inquisitor's Flail, and Fiery Emancipation.

Also consider other things boros gives you that will speed up damage like double strike. Boros gives you haste, trample, and evasion. You need to consider all of those. All while staying low on curve and fast in ramp. If you do this you'll have a good aggro deck.

Neotrup on Red damage doublers/boosters with spells …

1 month ago

They each choose individually, though in the case you listed, there's no choice to be made. Sizzle deals 5 damage to each opponent, as Gratuitous Violence only effects damage dealt by creatures.

A good way to look at this is what the effects are doing. Let's say you have Torbran and Furnace of Rath out. They say that when damage would be dealt to an player you add two/double it. This is replacing damaging a single player (don't worry, it still applies to each of them), it's not replacing the whole "3 damage to each opponent." If Torbran said "If a red source you control would deal damage to one or more opponents and/or permanents they control..." it may work differently, but the rules would likely need to be updated to support such formatting.

RadicalOink on School of Rocks

1 month ago

If I were you, I would put Furnace of Rath, Dictate of the Twin Gods, or Gratuitous Violence in here juist so those rocks hit for even more, but I'm just a die hard red player who loves these kind of cards. Maybe Fiery Emancipation if you had the money. These cards really aren't necessary or even that useful in this deck, I just love them.

Mcat1999 on My hell is mono-red

1 month ago

The trick here is to stack on mass damage enchantments, then use doubling enchantments.

Impact Tremors, Warstorm Surge, Purphoros, God of the Forge, etc.

Bitter Feud, Furnace of Rath, Fiery Emancipation, Dictate of the Twin Gods, etc.

Then you want damage stacks.

Chandra, Awakened Inferno, Burning Earth, Manabarbs, Ankh of Mishra, Torbran, Thane of Red Fell, etc.

You'll want explosive ramp together everything out on curve, so this puts you in Gruul.

Don't make it complicated by adding extra colors. Just Gruul. Plenty of card draw in these two colors. Look toward impulse draw (exile and play).

Sunbird's Invocation, Outpost Siege, Furious Rise, Dream Pillager as well as regular draw like Harmonize, Elemental Bond and Garruk's Uprising.

Now you're dealing with tons of noncreature spells, so Ruric Thar, the Unbowed is off the table.

I think Klothys, God of Destiny is your best bet. She gets out early, is hard to remove and lands 6 total damage per turn with her graveyard hate trigger.

TheMonOmnath on My hell is mono-red

1 month ago

Would Zo-Zu the Punisher land destruction with cards like Ankh of Mishra and cards like Furnace of Rath and Price of Glory be a good fit here?

legendofa on My hell is mono-red

1 month ago

Passing thought: Torbran, Thane of Red Fell and Sulfuric Vortex combine to make "At the beginning of each player's upkeep, that player donates $40." Add in Furnace of Rath or Dictate of the Twin Gods and watch the money roll in. I would say if you want to maximize donations, group slug/burn is the way to go.

This is a good cause, and keep up the good work!

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