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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Fanning the Flames
Sorcery
Buyback (You may pay an additional as you play this spell. If you do, put this card into your hand as it resolves.)
Fanning the Flames deals X damage to target creature or player.
nuperokaso on Seven Evil X's
3 months ago
- You should replace Endless One with other ravenous creatures that have base power equal to their non-X costs (Mawloc is a 2/2 for 2, Hormagaunt Horde is a 1/1 for 1, Tyrant Guard is a 3/3 for 3). The only situation when Endless One is better than those others is when you have Unbound Flourishing. But you generally want to draw a card rather than have an extra power on an already big creature.
- You don't need to play 3 copies of both of your buyback spells, as multiple copies are quite useless. I suggest that you replace 1 Fanning the Flames with Comet Storm and 1 Wurmcalling with Gelatinous Genesis
carpecanum on Klauth, The Hydramancer
1 year ago
Insurrection and Mob Rule. Rite of the Raging Storm
Anything that gives you an extra Attack phase will double your mana bonus
Earthquake can end the game, or Jaya's Immolating Inferno. Wurmcalling and Fanning the Flames are reuseable
MartianManatee on Mana Dorks
1 year ago
I personally love my Raggadragga, Goreguts Boss deck. It's here: RaggaDragga Mana Dork/Land Creature Tribal In the description I list most of the combos that you can do with what I have in there but you can go many different ways with the deck. I really love the Fanning the Flames or Wurmcalling combos.
carpecanum on Klauth
1 year ago
Banefire, Fanning the Flames, Lava Burst, Wurmcalling. I think you need a few more spells that can take advantage of massive amounts of mana.
carpecanum on Klauth, Boom Goes the Dynamite *C*
2 years ago
Insurrection and Mob Rule before you attack, Strength of the Tajuru during your attack after you get the mana.
Maybe Fanning the Flames over and over
Flameblast Dragon is not particularly useful with this boss. Maybe Primeval Protector, Nessian Boar, Thunderfoot Baloth or Grothama, All-Devouring. Big guys that come out before your boss hits the field
QuestionMarc on Vadrik's Discount Spell Emporium
2 years ago
Looking over the deck and playtesting it a few times I have what I consider a pretty exhaustive maybe list with some cards being worth considering and discussing and a few being real treasures! Here is the full list and if I did it right hopefully all the cards are links.
- Call the Skybreaker
- Capsize
- Cascade Bluffs
- Champion's Helm
- Clockspinning
- Coalition Relic
- Commander's Plate
- Contagion Clasp
- Darksteel Plate
- Deflecting Swat
- Door of Destinies
- Drown in Dreams
- Elementalist's Palette
- Expanded Anatomy
- Expansion / Explosion
- Fanning the Flames
- Fatespinner
- Fierce Guardianship
- Finale of Revelation
- Fists of Flame
- Flux Channeler
- Force of Will
- Galazeth Prismari
- Haze of Rage
- Illuminate
- Insurrection
- Izzet Boilerworks
- Jaya's Immolating Inferno
- Jeska's Will
- Leyline of Anticipation
- Lonely Sandbar
- Lunar Frenzy
- Mana Drain
- Mana Geyser
- Metallic Mimic
- Midnight Clock
- Mikokoro, Center of the Sea
- Mystic Remora
- Mystic Sanctuary
- Oona's Grace
- Opal Palace
- Prismari Campus
- Reality Ripple
- Reality Shift
- Reiterate
- Rhystic Study
- Ring of Evos Isle
- Riverglide Pathway Flip
- Runechanter's Pike
- Sage of Fables
- Scour from Existence
- Sea Gate Restoration Flip
- Seething Anger
- Shatterskull Smashing Flip
- Spark Double
- Storm-Kiln Artist
- Swiftfoot Boots
- Sword of Truth and Justice
- Temple of Epiphany
- Tezzeret's Gambit
- Tyrite Sanctum
- Unleash Fury
- Valakut Awakening Flip
- Vandalblast
- Vedalken Orrery
- Volcanic Island
- Volcanic Vision
- Wandering Archaic Flip
- Whispers of the Muse
- Zaffai, Thunder Conductor
king-saproling on Kaza-cadabra!
3 years ago
You might like these: Aphetto Alchemist , Fatestitcher , Splinter Twin , Illusionist's Bracers , Rings of Brighthearth , Spark Double , Galvanic Alchemist , Stonybrook Angler , Magewright's Stone , Thousand-Year Elixir , Kaho, Minamo Historian , Reality Spasm , Stroke of Genius , Dramatic Reversal , Mizzix of the Izmagnus , Fanning the Flames
StopShot on What is the best card …
3 years ago
I like coming up with infinite combos and sometimes I wind up with an infinite combo that makes endless colorless mana. I want to know what card is best for sinking all that mana into? While I'm aware that I can use a card like Gemstone Array to make infinite colored mana or I could use a card like Staff of Domination to draw multiple cards, I instead want one card along with my infinite colorless mana and limited color mana to close out the game by doing any of the following:
-
-Dealing infinite damage to all opponents.
-Causing infinite life loss to all opponents.
-Creating infinite creature tokens with haste.
-Forcing all opponents to draw out their decks.
-Exiling all opponents' libraries.
-Forcing all opponents into a "lose the game" condition.
-Meeting a "win the game" condition.
-
I don't consider traditional mill to be a viable way to consistently win the game. Creating infinite tokens without haste I also view as not consistent enough as it gives each opponent the chance to react. Furthermore, infinite life gain isn't viable as commander damage exists.
Of course, without a doubt, Walking Ballista is the clear favorite solution to win the game being able to fit in any deck given its colorless color identity. That being said, I made this thread wanting to know what secondary back-ups would be an apt replacement for Walking Ballista if by some chance it is countered or exiled.
Here are some cards I came up with that work, but I'd like to know from others if I missed any that could do better than these: Aurelia's Fury,, Bloodrite Invoker,, Cogwork Assembler,, Comet Storm,, Conflagrate,, Cut / Ribbons,, Debt to the Deathless,, Dimensional Infiltrator,, Essence Depleter,, Exsanguinate,, Fanning the Flames,, Fireball,, Firecat Blitz,, Goblin Cannon,, Goblin Festival,, Helix Pinnacle,, Oona, Queen of the Fae,, Rolling Thunder,, Tempt with Vengeance,, Torment of Hailfire and Valakut Invoker.
I didn't include any cards that could possibly turn the game into a draw, but I'm still looking for more cards that suit the criteria I've put out.