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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Sun-Blessed Mount
Creature — Dinosaur
When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it.
cmore329508 on R/W Jurassic Park, The Scary Bit
5 years ago
The deck looks really really good! One question really quick, I don't 100% understand the need for Tocatli Honor Guard because wouldn't it mess up your cards such as Kinjalli's Sunwing and Sun-Blessed Mount ? Maybe you can clear that up for me... Thanks for making this, I've trying to figure out a good way to upgrade the Pre-made for my wife.
Caerwyn on R/W Dinosaur Mid-Range
5 years ago
First off, welcome to Magic!
If you want to play R/W in Modern, you should be running both Path to Exile and Lightning Bolt. Path to Exile is, arguably, the best removal spell in the game. Lightning Bolt is very strong early-game removal, and can even be used to help finish off a weakened opponent in the late-game.
Frankly, R/W is not a competitive colour combination for dinosaurs. You really want to be running Green for such toys as Llanowar Elves and Ghalta, Primal Hunger. These cards allow you to cast large, powerful creatures much earlier, increasing your chances of overrunning an opponent.
Dinosaurs have the further disadvantage of being a pretty mediocre tribe. They can be competitive in Standard, but not in the faster-paced, more brutal environment of Modern. GeeksterPlays gave a solid description of Modern's pacing, which I see no need to elaborate on.
Presuming you still want to give the deck a try, however, here are some suggestions:
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Consistency is important - you should be running 4 copies of every card you want to draw in the early game, and 2-3 copies of your "finishers" (expensive-to-cast cards that you'll want to draw on turn 4, but would be dead in your hand if you drew them earlier).
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You never want to run lands that enter the battlefield tapped. These are far too slow for anything but the most casual of environments, and will certainty get you killed. For some budget lands, consider Battlefield Forge and Clifftop Retreat.
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I do not think you need the planeswalkers or Sun-Blessed Mount - you want to be casting large, game-ending dinosaurs on those turns, not cards which do not put significant pressure on your opponents.
Also, here is how to link your deck in forum posts. There are two ways you can do this. For both, you need to take the red part of the URL for your deck:
http://tappedout.net/mtg-decks/rw-dinosaur-mid-range/
Then use either:
[[deck:rw-dinosaur-mid-range]]
To list the name of your deck, like so: R/W Dinosaur Mid-Range
or
[[deck-large:rw-dinosaur-mid-range]]
To list a more detailed link to your deck, like so:
R/W Dinosaur Mid-Range
Modern
SCORE: 1 | 1 COMMENT | 60 VIEWS | IN 1 FOLDER
Hope some of that helps!
KarnaxHestrus on cheap RW dinos
5 years ago
You should put more creatures. Take out 1 Tormenting Voice, 1 Dinosaur Stampede and 2 Act of Heroism and put Sun-Blessed Mount, Etali, Primal Storm or something.
Guyvas on Zacama EDH deck
6 years ago
This is my first time building an EDH deck and I was curious what could be improved.
7 Mountains
8 Forests
8 Plains
I want to add in a boardwipe like Wrath of God or Planar Cleansing and switch something out for Wakening Sun's Avatar and then I don't have Command Tower or Reliquary Tower in and don't know if they're "required".
Jaysterbaby on Help Modifying Deck
6 years ago
If you have any suggestions on removing or adding in cards let me know. I know One guy in the group has a Krenko deck. Another has a 5 Colored. Thats all I know for right now. thank you
Would like to keep it at a 80 Red/White Angel/Dino Deck
1x Fumigate
1x Cast Out
1x Absolute Law
1x Devil's Play
1x Angel's Tomb
13x Plains
14x Mountain
1x Pyroclasm
1x Sol Ring
1x Mob Rule
Jaysterbaby on Help With Protection Card Rules
6 years ago
Thanks BabyK and GeeksterElesh Norn, Grand Cenobite is nice but at a 7 cost, I could be dead before playing that card.
Magus of the Moat is nice, I like that one
Leyline of Sanctity definitely good for burn spells.
I have a Red(Dino) and White (Angel Deck)70 Cards right now its hard to decide what to toss and what to keepNot sure whether to do 60, 70 or 80 card deck
I also have Linvala, Keeper of Silence for that pesky Krenko tapsand Pyroclasm of course
this is my list so far
1x Cast Out
1x Absolute Law
1x Devil's Play
1x Angel's Tomb
11x Plains
11x Mountain
1x Pyroclasm
jakeelephant006 on Gishath is cool
6 years ago
Cards to pull:
Creatures- Belligerent Brontodon, Bonded Horncrest, Generator Servant, Looming Altisaur. Opaline Unicorn, Zhur-Taa Druid
Instants + Sorceries:Fateful Showdown ?, Enter the Unknown, Explore
There are some other cards that aren't that great, but currently you don't have the resources to replace them.
Cards to add from Sideboard:Commune with Dinosaurs, Kinjalli's Caller, Obelisk of Urd, Otepec Huntmaster
Other Recomendations:
Pick up the Huatli Planeswalker deck. It has Huatli, Dinosaur Knight who has great synergy with all dinos along with Burning Sun's Avatar, Sun-Blessed Mount, and Goring Ceratops which are all good dinosaurs themselves. And who knows, maybe you'll draw some of the dinosaurs from Ixalan that you don't have from the booster packs. Also, I'd recommend getting the Feline Ferocity commander deck from C17. It's the cheapest of the set, it's in your colors, and you can break it apart and use at least a third of the cards in there. Not many of the creatures would be of use but there are great commander staples and powerful cards in the the lands, instants, sorceries, arifacts, and enchantments in that deck. These two decks would be good options to help enhance your deck if you don't want to just go out and buy the singles you actually need.
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