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Creature — Dinosaur
Frenzied Raptor Discussion
8 months ago
Looks like you have a pretty solid handle on deckbuilding, so I'll just give you the main suggestion I have whenever I see Gishath decks. Cut the wimpy dinos like Raptor Companion , Frenzied Raptor , etc. That critical mass of dinosaurs is good for Gishath, but you have to weigh the benefit of drawing them any other time verses getting them for free. There's a pretty big gulf between the disadvantage of drawing that Raptor Hatchling instead of a Cultivate that would get out your Gishath two turns earlier, versus the advantage of possibly getting a Hatchling in addition to a couple six-drops that will actually impact the board. The same goes for mediocre tribal stuff like Drover of the Mighty , Imperial Lancer , and Pterodon Knight . I recommend you check out the EDHREC page for Naya. You can see the general good-stuff staples that would be better than the stuff I mentioned, or you can click on Gishath, and even chose the budget tab on his page at the top right. Good luck!
8 months ago
Yeah, there's not nearly enough lands. Think of it this way: Lands are 21% of your deck, as it is now. That's the equivalent of running 13 lands in a 60-card deck or 9 lands in a 40-card deck. You're built around an 8-mana commander, so 39 is the minimum you should be running, along with, at the very least, 8 sources of ramp.
I think these 3 videos will be very helpful for you. The first two are videos by The Professor, one on Commander deck construction, and the other on building a 3-color manabase for the format. The last one is SaffronOlive on common pitfalls in deck construction.
Next off, what you'll want to do is look at the EDHREC page for Gishath to see what other people are putting in their decks. If you're on a budget, you can also click at the top right to go to what people are playing in decks labeled as budget. Remember to include card advantage, ramp, removal that is either flexible or hits the whole table, and haymakers that will close out the game.
As for cuts, I would start with 4 to 7-mana non-dinos, since that spot on the curve will get clogged up pretty quickly, and you want to be putting expensive dinos out for free with Gishath. I would also cut Atzocan Archer , Emperor's Vanguard , Frenzied Raptor , Looming Altisaur , Nest Robber , Pterodon Knight , Raptor Companion , Raptor Hatchling , Ravenous Daggertooth , Sky Terror , Steadfast Armasaur , Voltaic Brawler , Cobbled Wings , Primal Amulet Flip, Abrade , Blossoming Defense , Demystify , Lightning Helix , Righteousness , Shock , and Slash of Talons . They're all either too narrow, too weak, don't scale up well with the creature size or life totals of Commander, or don't make sense in your deck.
1 year ago
I would suggest cutting some of the one offs and focusing on a few key dinos. Frenzied Raptor might be a good cut, along with Raptor Companion and Orazca Frillback. I also noticed a lack of ramp, if you are going to go very agro, especially with big threats like Colossal Dreadmaw and Charging Monstrosaur you are going to want to bring those down ahead of the curve. Grow from the Ashes would be a great addition.
1 year ago
1 year ago
This is my first time building an EDH deck and I was curious what could be improved.
I want to add in a boardwipe like Wrath of God or Planar Cleansing and switch something out for Wakening Sun's Avatar and then I don't have Command Tower or Reliquary Tower in and don't know if they're "required".
Arthfael208 on Dinos
1 year ago
Last comment did not work so I reposted it in a different format.
These are my recommendations:
- Tilonalli's Knight - for your commander you want mostly dinosaurs and this is not a good enough.
- Shining Aerosaur - plain dino
- Raptor Companion - plain dino
- Titanic Ultimatum - you do not need overrun effects in your dinos deck as they are strong enough on thier own.
- Deathmist Raptor - does not really do anything in your deck but is a 3/3 deathtouch
- Frenzied Raptor - plain dino
- Imperial Lancer - for your commander you want mostly dinosaurs and this is not a good enough.
- Pterodon Knight - same as above.
- New Horizons - better ramp available
- Dinosaur Stampede - do not need to add damage it is better to ramp your commander or add dinos for him to get.
- Huatli's Spurring - same as above.
- Rallying Roar - same as above.
- Slash of Talons - not really good you could go Path to Exile instead as a better removal at the same cmc.
- Coat of Arms - do not need to add damage it is better to ramp your commander or add dinos for him to get.
- Ramp cards like Skyshroud Claim or Cultivate.
- Creature ramp specifically Birds of Paradise, the elves, and Priest of Titania.
- ways to cheat in dinos Quicksilver Amulet and Elvish Piper.
- more dinos with effects you do not want plain dinos that are just a 4/3 beater you want it to do something.
- more haste enablers like Swiftfoot Boots or Urabrask the Hidden
- more removal or ways to interact with the board like Path to Exile, Nature's Claim, Wear, Austere Command, and Pyroblast
1 year ago
DarkStarStorm, Lowenstein, Trifas, and Dorotheus. Thanks for the input! I hadn't seen those cmc 3 cards. Frenzied Raptor was there as cannon fodder. I'm putting in Atzocan Seer and Thrashing Brontodon, I'm also going to put Unclaimed Territory, but putting in enough Birds of Paradise to get them early game, is a lot of money. And I'm changing the tags darkstar.... lol.
1 year ago
Much better! I would take out 1 or 2 Goring Ceratops though, as having 4 7 manna cards in your deck, you wouldnt believe how often you would end up with 2 of them in your starting few turns. Having 2 dead cards you cant play until much later in your hand really hurts. 3 copies of it, considering you have quite a lot of ramp going on seems doable, but i think 4 is a risk. That being said, math only helps you that much, you gotta playtest the build to see if it will cause you problems or not.
But i think it looks good. Personally i dont like Frenzied Raptor at all, as creatures with nothing but a body bore me to tears. I want some spice in my life lol. Also think of it this way. a 2/2 can trade just as efficiently against a 4/2, while costing 1 manna less more often than not. I just think this card is...not necessarily bad, but very plain. If you do make further changes, id suggest taking out 1 Goring Ceratops and 2Frenzied Raptor, and adding 3 copies of something else you have laying around. Thats about the only clear improvement i can see. hmmm, you might wanna add something white that stalls your opponent a little. White has lots of nifty enchantments that do just that. Cast Out, Ixalan's Binding and Authority of the Consuls come to mind. some fight cards that force them to fight your bigger creatures can also help quite a bit. something like Trove of Temptation would help you get your big dinos even faster, while forcing them to ram their weaker creatures into yours. In the current meta where the graveyard plays a large role, something like Ashes of the Abhorrent might also do well. Dinosaur Stampede also seems sweet in a dino deck. or you know, just add another creature if you want.
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