Reckless Rage

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Uncommon

Combos Browse all

Reckless Rage

Instant

Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control.

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Reckless Rage Discussion

XlNeddylX on Dino AF

6 days ago

Love Dinos, looks fun and awesome to pass to your son. A couple notes/things myself would swap. In the Mana base I'd trade Timber Gorge for Rootbound Crag and Tranquil Expanse for Sunpetal Grove. And one to just weasel in being a tribal deck with plenty of Artifact ramp, Unclaimed Territory i think would do well for ya.

as you said in description you were leaning into the Enrage ability, I've always had fun with Reckless Rage. Triggers some Enrage and can remove a sizable creature for OneRed. Also Polyraptor is a wicked Enrage Dino.

I would trade Seismic Rupture out for Sweltering Suns. Heavier in the red to cast, but 1 more dmg all around, doesn't exclude fliers and can cycle late if you don't need it.

Although they're not Dino's themselves Drover of the Mighty and Forerunner of the Empire are fantastic synergies with Dino's. Drover being solid ramp that gets a bigger body with a Dino on field. Forerunner helping with Enrage and Tutoring any Dino you might be needing at the time.

Deathgorge Scavenger, Thrashing Brontodon & Kinjalli's Sunwing are all Dinos I swear by. Scavenger helps keep graves clear (and can get some life gain), Brontodon is a wicked body for 3 that can smash pesky Artifacts/Enchantments & Sunwing is pretty much Authority of the Consuls on a flying body.

.........also Raptor Hatchling . 1, I Love that Dino, lol. And 2, because he lets you sneak in an infinite "I Win" Combo. (Yes, even in a 4 player match lol) Another reason to squeak in the Forerunner too lol. Frilled Deathspitter + Forerunner of the Empire + Raptor Hatchling + Heroic Intervention = I Win (if no one interrupts). 2 of them on field (1 of the Dinos and the 4runner). Cast remaining dino and have enough to cast Heroic as well. Dino enters, 4runner ETB goes on stack, cast Heroic in response, all 3 become indestructible. 4runner hits Deathspitter, 2damage to target opponent, 4runner hits Hatchling, Brings in a 3/3 Dino, Triggering 4runner again, repeat untill everyone is dead lol.

Looks fun. Happy Slingin!

Shane on HereBeMonsters

3 weeks ago

Sheltered Thicket and Hashep Oasis seem good here. I would replace the Drover of the Mighty with Llanowar Elves. Also you don't have a lot of enrage. I would cut the Dual Shots for Abrades and replace Reckless Rage with Blossoming Defense for some protection.

stensiagamekeeper on Dino G/R Ixalan block & Dominaria

3 weeks ago

I'd second the opinions of those before me that sitting on the fence so far as the enrage mechanic is concerned is unwise. If you swap out all the enrage support in this with cards like Commune with Dinosaurs, Glorybringer, Abrade, Chandra, Torch of Defiance, Rekindling Phoenix and even Jadelight Ranger you have a deck commonly referred to as "red-green monsters" which is actually a relevant part of the competitive meta (although usually not so dinosaur focused). If you went with the enrage mechanic I'd suggest slightly more creatures with enrage (Needletooth Raptor, Frilled Deathspitter and Raptor Hatchling probably being contenders) and possibly some different enablers. I personally prefer Reckless Rage and Savage Stomp over Rile or Dual Shot. Forerunner of the Empire is super fragile but is insane if you can get an engine going. If you are interested I have an all-in enrage deck you could look at You Won't Like Them When They're Angry. although it's more fun than good tbh.

Argy on +1/+1 Kicker

1 month ago

I don't want this to be a confusing post, but here are my thoughts about two of the cards.

Grow from the Ashes

This type of card is really only necessary in a deck that needs to Ramp into a 6 or 7 CMC Creature.

Here it is just taking up a turn, for no real pay off.

Think of it like this - on Turn 3 would you rather play it or Hallar, the Firefletcher? on Turn 5 would you rather play it or Verdurous Gearhulk?

You already have Llanowar Elves for Ramp. I'd find another Creature for the 3 CMC slot.

Shivan Fire

I haven't seen the light yet about this spell.

Magma Spray and Shock both give a better 1 CMC for 2 damage option, and paying 5 CMC for 4 damage in the late game seems very expensive. If it could Creature or Player I could see an argument being made.

Reckless Rage, or Jaya's Immolating Inferno, is a better spell I think.

Mynzelah on WGR Enrage

1 month ago

No matter how good Heroic Intervention is, I feel like Sheltering Light, or even the new Adamant Will would treat this deck better. Considering you're only using Dinosaurs I feel Savage Stomp for example would go great alongside any of your creatures, additionally Reckless Rage feels like a must have causing a enrage trigger and sniping a lot. I also think you'd really like Siegehorn Ceratops.

Mynzelah on New Dinosaurs

1 month ago

Clearly Funky isn't being understood... The reason he's suggesting indestructible is because creatures with indestructible still take damage. Gods Willing gives protection, meaning it cannot take damage from sources of that colour, meaning no enrage trigger. Sheltering Light will likely suit your needs. It doesn't boost power or toughness but you're not trying to kill anything with raptor hatchling anways. If you are then just throw in a Savage Stomp and kill their mana dorks or something with it. If you truely are aiming for an enrage deck I'd throw in some Reckless Rage, maybe even some Rile.

OwnedbyCow on (Updated) Indestructible Breeding Jurassic Bunnies

1 month ago

Otepec Huntmaster helped out a lot in my previous deck. And as it sits right now, I don't think that I have enough lands. I just need to start testing it to see what happens. So there is still a bit more that I think I need to do. Before testing, I feel like I need 3 of Otepec and 2 more land.

Well it is still in beta and I have hopes they will add the rest of the sets in that are standard. I wanted Heroic Intervention so bad. I am going to keep it in my maybeboard in hopes that they do.

For the time being, the cards that you suggested seemed like a pretty good sideboard. I felt that I would have more uses for Reckless Rage over Chandra's Defeat so that is why I used it.

I didn't do all of that now. Just a simple Copy/Paste into a text file, so all I would have to do is Copy/Paste it back.

OwnedbyCow on (Updated) Indestructible Breeding Jurassic Bunnies

2 months ago

Thanks for all of the comments. I really appreciate it.

I had thought that 4 Champion of Rhonas was too many as I wouldn't benefit having just a couple large creatures. I was wondering about bringing in a couple of the Vanquisher's Banner, but didn't know what to exchange it with. I think Combat Celebrant would be much more beneficial to have compared to Champion of Rhonas.

I was wondering if having some 1-drop creatures would be good to have. At least more two cost creatures. I was running more creatures like Otepec Huntmaster and Knight of the Stampede to quickly start getting out creatures. Would it be more beneficial to run Kinjalli's Caller so that my creatures are easier to summon starting turn two? What about 3/2 Kinjalli's Caller/Knight of the Stampede? Also Atzocan Seer vs Priest of the Wakening Sun It would be easier to use the Seer's ability if I needed it, but I could have the priest on the field much faster.

Shake the Foundations has helped me greatly in some matches while in others it stayed in my hand the whole game or I used it just to draw another card. If I took that out would it be better to have Raging Swordtooth so that I could still have more chances to hit all of my creatures enrage abilities?

Abrade could help, but I feel like it would be more strictly used against my opponents creatures. I like that I could use it to get rid of artifacts as well though. Reckless Rage might help out more when it comes to the Enrage ability. Would these be better as sideboard cards?

I have wondered about Regisaur Alpha as it would be easier to summon compared to Samut, Voice of Dissent.

If I ran 4 Ripjaw Raptor could I tone back on the draw cards?

I really like Commune with Dinosaurs as serves multiple purposes.

Ghalta, Primal Hunger seems pretty beastly, but if I cut out Champion of Rhonas completely, would it be better to have more mana ramp just in case my creature count is low?

I am currently using Savage Stomp in my green/red dino deck. I wasn't sure which would be more beneficial. I will probably swap those.

As for all of the sideboard cards. I have never been good at making a sideboard, but once I get the main deck completed, I will go back and use the inputs that you all gave me to try to build a sufficient sideboard.

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