Thunderherd Migration

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Uncommon

Combos Browse all

Thunderherd Migration

Sorcery

As an additional cost to cast Thunderherd Migration, reveal a Dinosaur card from your hand or pay 1.

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

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Thunderherd Migration Discussion

EDedan on Lands for the win

5 days ago

What do you think about Thunderherd Migration Wayward Swordtooth, Ranging Raptors, Spring, Ixalli's DivinerWildgrowth Walker, Jadelight Ranger, Merfolk Branchwalker, The Mending of Dominaria, Sylvan Awakening, Grow from the Ashes, Broken Bond

Wildgrowth Walker can help with against fast deck such as Red decks

Jadelight Ranger, Merfolk Branchwalker creatures with explore so you can filter you're draws

Ixalli's Diviner is a 0/3 which becomes a pretty neat blocker and an awesome blocker if it's a 1/4

Wayward Swordtooth and Ranging Raptors helps with lands, play 1 more land each turn with Wayward Swordtooth and with Ranging Raptors can block creatures and get a free land out of the deck.

Sylvan Awakening turn all lands into 2/2 creatures with indestructible, Reach and haste

Broken Bond a sorcery speed Naturalize but you may put an extra land from your hand onto the battlefield

Grow from the Ashes a Rampart Growth with a kicker cost which makes it a Hour of Promise but with no zombies thou :(

multimedia on dino

2 weeks ago

Hey, one of the best mono green Dino decks I've seen so far :)

I suggest making either Steel Leaf Champion or Thrashing Brontodon a 4 of. The reason for this is because of Llanowar Elves. Playing a three drop as a 4 of gives you more chances to consistently hit the amazing curve of turn one Llanowar into turn two three drop.

Rhonas the Indomitable is in the sideboard I suggest moving him main deck. He's pretty amazing with Dinos because he can give them trample and many of them have power 4 or more.

Remember that cards in Amonkhet, Hour of Devastation, Kaladesh and Aether Revolt all rotate out at the same time from Standard this September. If you're including Amonkhet and Devastation cards in the deck then you might as well as also include Kaladesh and Revolt cards.

In my opinion three of the best sideboard cards for mono green are Lifecrafter's Bestiary, Nissa, Vital Force and Crushing Canopy. I suggest adding all three of these to the sideboard as 3 ofs.

Blossoming Defense is a very good card for green. Llanowar Elves makes it even better because he gives you more opportunities to play a creature and leave him untapped to protect the creature with Defense. I suggest adding 3-4x Blossoming cutting Thunderherd Migration or Drover of the Mighty. I don't think you need both of these cards for ramp it's too much ramp you risk drawing only mana dorks and Migrations and not actual Dinos to use the ramp with.

Good luck with your deck.


EDedan on Multani, Yavimaya's Avatar is amazing

2 weeks ago

yeah Multani, Yavimaya's Avatar is a powerful card in all the right directions.

He grows bigger and bigger for each land you control both on the battlefield and in the graveyard so he can grow indefinitely and he has two powerful keywords Trample and Reach which makes him a nightmare to token decks and "evasion styled decks".

which in my opinion makes him a suitable creature in a ramp deck such as Hour of Promise styled deck which can include spells such as Grow from the Ashes and Thunderherd Migration.

Maybe a non dino curve topper in future meta.

Thebiggalactus on Nayasaurs help me please!!!

1 month ago

Well you could add more Unclaimed Territory or Sunpetal Grove. You could also take out some of the color restrictive card like Siegehorn Ceratops for cards to ramp you up like Thunderherd Migration.I know Siegehorn Ceratops looks really good but as a 3 color deck theirs only a slight chance your gonna have both green and white mana turn 2. That should allow you to have the white mana when you need it as you can just go get the white mana yourself.Even though you would be getting rid of a two drop, your getting the lands you need to lay down your big dinos quicker and if your really worried about dying to something thats quick, then you could always add Gift of Paradise to gain life. Personally I think the best thing you could do to the deck is choose what elder dinos you like best and take out the ones you don't like to add more of the ones you do. That way the deck becomes more consistent while still retaining its strength, but thats just what I think and I'm not the one playtesting.

shub on Gishath and Friends

1 month ago

Thunderherd Migration seems worse than Farseek since you can run duals. You're really lacking in answers to non-creature threats, and as thematically cool as Star of Extinction is, there are much better choices for sweepers. Austere Command perhaps? Anything to double up your commanders power or add double strike also seems good. Congregation at Dawn is an instant speed way to hit your three best dinos.

JonoHardock on All Natural

1 month ago

Your curve as expected is super top heavy and you will usually be only be playing one threat a turn. Even though you are "Kaalia of the Vast-Ing" you may not want your top curve to swamp you. This was the challenge I Had with my old Jarad deck.

Being able to play a 2 drop and a 4 drop instead may be better than having 4 six drops in hand.

Answers to Board wipes I believe are a major concern for this deck. I would recommend Vexing Shusher for Heroic Intervention

Zetalpa, Primal Dawn is not power 5 or greater, you could go for Spearbreaker Behemoth If you like board wipe resiliency.

Ramp package is great although Thunderherd Migration could be replaced with Harrow for Instant speed better fixing.

Explore could be the new Broken Bond from the new set. Even better It could be a Wayward Swordtooth. You could even consider a 37th land instead.

Where Ancients Tread for Warstorm Surge? Hits power 4 or less.

Garruk's Packleader can easily replaced with Elemental Bond to keep the curve down and start drawing cards sooner.

Additional Cards to consider.

Armada Wurm

Kalemne's Captain is Bonkers good hate.

Siege Behemoth for those pesky token blockers

Worldspine Wurm

Let me know if any of it was any help.

Caran_Lyg on Might of the Elder Dinosaurs

1 month ago

Replace The Immortal Sun with another Radiant Destiny or atleast put it on sideboard. Kinjalli's Caller won't work because you'll probably get the cards you need before you can even utilize it's effect, go with Commune with Dinosaurs and Thunderherd Migration instead to ramp up. With those two cards you'll get your lands faster, you can reduce your land count to 24 then replace it with some removal. You can also use Drover of the Mighty to help with ramp and a low cost body that can attack or block. You can mainboard or sideboard Kinjalli's Sunwing, it's good against fast decks and it's a flyer.

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