Thrash of Raptors

Legality

Format Legality
Pre-release Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Common

Combos Browse all

Thrash of Raptors

Creature — Dinosaur

As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.

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Thrash of Raptors Discussion

narky_mark on R/W Borosaurs

1 month ago

Fun deck concept! I swapped out Thrash of Raptors for Imperial Aerosaur since I like fliers and they also have the same converted mana cost. I also swapped a Mountain for an Unclaimed Territory to help balance the added white cards. Plays fast and you can win with very little mana with the Kinjalli's Callers and Otepec Huntmasters!

Guyvas on Zacama EDH deck

3 months ago

This is my first time building an EDH deck and I was curious what could be improved.

7 Mountains

8 Forests

8 Plains

Golden Guardian  Flip

Zacama, Primal Calamity

Gishath, Sun's Avatar

New Horizons

Orazca Raptor

Nest Robber

Traveler's Amulet

Xenagos, God of Revels

Gyre Sage

Iroas, God of Victory

Kinjalli's Caller

Otepec Huntmaster

Majestic Heliopterus

Colossal Dreadmaw

Ravenous Daggertooth

Charging Tuskodon

Tilonalli's Knight

Forerunner of the Empire

Tilonalli's Crown

Shatter

Overgrown Armasaur

Sun-Collared Raptor

Path of Mettle  Flip

Raging Regisaur

Mosswort Bridge

Knight of the Stampede

Stampeding Horncrest

Luminous Bonds

Kodama's Reach

Nissa's Renewal

Radiant Destiny

Wayward Swordtooth

Trapjaw Tyrant

Siegehorn Ceratops

Cacophodon

Stone Quarry

Thunderherd Migration

Tranquil Expanse

Gruul Turf

Plummet

Shake the Foundations

Frilled Deathspitter

Ghalta, Primal Hunger

Zetalpa, Primal Dawn

Polyraptor

Sunpetal Grove

Orazca Frillback

Boros Garrison

Silverclad Ferocidons

Etali, Primal Storm

Strength of the Pack

Thrash of Raptors

Sun-Crested Pterodon

Graypelt Refuge

Cherished Hatchling

Reckless Rage

Blinding Fog

Pillar of Origins

Atzocan Seer

Sky Terror

Raging Swordtooth

Crash the Ramparts

Slash of Talons

Frenzied Raptor

Selesnya Sanctuary

Sun-Blessed Mount

Huatli, Dinosaur Knight

Goring Ceratops

Burning Sun's Avatar  Flip

Unclaimed Territory

Huatli's Snubhorn

Bonded Horncrest

Pterodon Knight

Shining Aerosaur

Huatli's Spurring

Rallying Roar

Kazandu Refuge

Snapping Sailback

Territorial Hammerskull

Commune with Dinosaurs

Mayael's Aria

I want to add in a boardwipe like Wrath of God or Planar Cleansing and switch something out for Wakening Sun's Avatar and then I don't have Command Tower or Reliquary Tower in and don't know if they're "required".

MaybeMeleeKills on Dino Tribal

3 months ago

You need Pyrohemia. It is the best enrage enabler, period. It also can wipe boards since most of your creatures are higher toughness than your opponents'.

I would replace Huatli, Warrior Poet with Huatli, Dinosaur Knight. I like Lightning Greaves a lot because it protects your big dino's from spot removal and gives them haste. I think the storage lands are too slow and would cut them for lands that are faster or have better effects. Path of Ancestry is pretty great in my Gishath deck. I don't have Decimate in my deck because if no opponents have artifacts or enchantments I am forced to destroy one of my own, which tend to be high impact. I like Hull Breach better. AEther Flash is an excellent card for your enrage dinos. It also shuts down decks that go wide with smaller creatures. Taurean Mauler is a great card and counts as a dino. Congregation at Dawn is great for stacking your deck for Gishath, Descendants' Path, and Herald's Horn.

I think your most cuttable creatures are Imperial Ceratops and Thrash of Raptors. I already mentioned the storage lands. Tbh your mana base could be sped up considerable but that can get very expensive very fast. Rogue's Passage is good for making sure Gishath hits.

ThatOneGuyUNo on Naya dinos

4 months ago

Sorry mixed up a card. Don't put in Raptor Hatchling put in Thrash of Raptors

mlstew13 on Charging Dinosaurs

5 months ago

So I actually bought more than I thought I would be buying. I have bought 2 Ranging Raptors, 3 Regisaur Alpha, 1 Raptor Hatchling, and 3 Otepec Huntmaster. I'll be taking out 3 Thrash of Raptors, 1 Ravenous Daggertooth, 1 Drover of the Mighty, 1 Bellowing Aegisaur, and 3 Raging Swordtooth. Just for convenience, I put 6 Mountain 6 Plains and 7 Forest. I kept the rest of my lands the same. I should be getting my cards in about a week.

Hyperalgialysis on Aggro R/W Dino [WIP for RIX]

5 months ago

4 Sky Terror 4 Nest Robber and then cut Thrash of Raptors and Imperial Aerosaur as far as enchantment hate is concerned, 4 Forsake the Worldly is fine to run in the mainboard since it basically says pay 2 draw a card. I would cut Demolish completely.

dadbeaver on Dinosaur Aggro Deck (New Player, Help if You Can!)

6 months ago

Dinosaur decks are one of my favorite types of decks to make. Not only are they extremely powerful, but it is a good introductory deck for new players to make. You can't really mess up a dino deck because dinosaurs work very well with each other. It may not be a pro tour winning deck, but it still is able to win against friends, or maybe even at Friday Night Magic. This deck is a pretty good aggro deck. I would replace Imperial Lancer with Otepec Huntmaster. It costs one more, but it is much better. With Imperial Lancer you are lucky to deal 2 damage to your opponent before it dies. Otepec Huntmaster makes dinosaurs cost 1 less, which is very important to get your big guys out, but also can give a dinosaur haste. If you check out my dinosaur deck you'll see that I run a playset of Huntmaster. It proves itself time and time again in games, and has even been a winning factor in a few. The haste allows really big guys to attack on their first turn. For example, on turn 2 you play Otepec Huntmaster and then turn three you play Thrash of Raptors since it huntmaster makes it cost less. Then you use huntmaster's tapping ability to give thrash of raptors haste. You swing for 3 on turn 3. On turn 4 you play another dinosaur like Raptor Companion and give that haste. Since you control another dinosaur Thrash of Raptors gets +2/+0 and trample. You then attack with both for 8 damage! I would also reccomend adding a fourth card of thrash of raptors. It isn't incredibly expensive, and you are almost 100% likely to get another dinosaur out. A 5/3 with trample for 4 mana is incredibly good. I would take out a copy of Tilonalli's Knight to replace with Thrash of Raptors. I also like that the deck only costs $21 on card kingdom. You did a good job of making it affordable!

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