Thrash of Raptors

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Common

Combos Browse all

Thrash of Raptors

Creature — Dinosaur

As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.

Price & Acquistion Set Price Alerts

XLN

Ebay

Thrash of Raptors Discussion

Fenice86 on Dinosaur deck - Any advice is highly appreciated

5 months ago

Well you have too many high cost cards and too few ramp ones...
I would add 4 Llanowar Elves and cut 1 Sun-Crowned Hunters, 2 Thrash of Raptors, 1 Forerunner of the Empire. you really need that turn 1 play.

Thunderherd Migration is also a good card to ramp and fix your mana (i would go up to 23 lands aswell)

I made this one back in the days Jurassic Park

narky_mark on R/W Borosaurs

8 months ago

Fun deck concept! I swapped out Thrash of Raptors for Imperial Aerosaur since I like fliers and they also have the same converted mana cost. I also swapped a Mountain for an Unclaimed Territory to help balance the added white cards. Plays fast and you can win with very little mana with the Kinjalli's Callers and Otepec Huntmasters!

Guyvas on Zacama EDH deck

9 months ago

This is my first time building an EDH deck and I was curious what could be improved.

7 Mountains

8 Forests

8 Plains

Golden Guardian  Flip

Zacama, Primal Calamity

Gishath, Sun's Avatar

New Horizons

Orazca Raptor

Nest Robber

Traveler's Amulet

Xenagos, God of Revels

Gyre Sage

Iroas, God of Victory

Kinjalli's Caller

Otepec Huntmaster

Majestic Heliopterus

Colossal Dreadmaw

Ravenous Daggertooth

Charging Tuskodon

Tilonalli's Knight

Forerunner of the Empire

Tilonalli's Crown

Shatter

Overgrown Armasaur

Sun-Collared Raptor

Path of Mettle  Flip

Raging Regisaur

Mosswort Bridge

Knight of the Stampede

Stampeding Horncrest

Luminous Bonds

Kodama's Reach

Nissa's Renewal

Radiant Destiny

Wayward Swordtooth

Trapjaw Tyrant

Siegehorn Ceratops

Cacophodon

Stone Quarry

Thunderherd Migration

Tranquil Expanse

Gruul Turf

Plummet

Shake the Foundations

Frilled Deathspitter

Ghalta, Primal Hunger

Zetalpa, Primal Dawn

Polyraptor

Sunpetal Grove

Orazca Frillback

Boros Garrison

Silverclad Ferocidons

Etali, Primal Storm

Strength of the Pack

Thrash of Raptors

Sun-Crested Pterodon

Graypelt Refuge

Cherished Hatchling

Reckless Rage

Blinding Fog

Pillar of Origins

Atzocan Seer

Sky Terror

Raging Swordtooth

Crash the Ramparts

Slash of Talons

Frenzied Raptor

Selesnya Sanctuary

Sun-Blessed Mount

Huatli, Dinosaur Knight

Goring Ceratops

Burning Sun's Avatar  Flip

Unclaimed Territory

Huatli's Snubhorn

Bonded Horncrest

Pterodon Knight

Shining Aerosaur

Huatli's Spurring

Rallying Roar

Kazandu Refuge

Snapping Sailback

Territorial Hammerskull

Commune with Dinosaurs

Mayael's Aria

I want to add in a boardwipe like Wrath of God or Planar Cleansing and switch something out for Wakening Sun's Avatar and then I don't have Command Tower or Reliquary Tower in and don't know if they're "required".

MaybeMeleeKills on Dino Tribal

10 months ago

You need Pyrohemia. It is the best enrage enabler, period. It also can wipe boards since most of your creatures are higher toughness than your opponents'.

I would replace Huatli, Warrior Poet with Huatli, Dinosaur Knight. I like Lightning Greaves a lot because it protects your big dino's from spot removal and gives them haste. I think the storage lands are too slow and would cut them for lands that are faster or have better effects. Path of Ancestry is pretty great in my Gishath deck. I don't have Decimate in my deck because if no opponents have artifacts or enchantments I am forced to destroy one of my own, which tend to be high impact. I like Hull Breach better. AEther Flash is an excellent card for your enrage dinos. It also shuts down decks that go wide with smaller creatures. Taurean Mauler is a great card and counts as a dino. Congregation at Dawn is great for stacking your deck for Gishath, Descendants' Path, and Herald's Horn.

I think your most cuttable creatures are Imperial Ceratops and Thrash of Raptors. I already mentioned the storage lands. Tbh your mana base could be sped up considerable but that can get very expensive very fast. Rogue's Passage is good for making sure Gishath hits.

ThatOneGuyUNo on Naya dinos

11 months ago

Sorry mixed up a card. Don't put in Raptor Hatchling put in Thrash of Raptors

mlstew13 on Infinite Dinosaurs?!?!

11 months ago

So I actually bought more than I thought I would be buying. I have bought 2 Ranging Raptors, 3 Regisaur Alpha, 1 Raptor Hatchling, and 3 Otepec Huntmaster. I'll be taking out 3 Thrash of Raptors, 1 Ravenous Daggertooth, 1 Drover of the Mighty, 1 Bellowing Aegisaur, and 3 Raging Swordtooth. Just for convenience, I put 6 Mountain 6 Plains and 7 Forest. I kept the rest of my lands the same. I should be getting my cards in about a week.

Hyperalgialysis on Aggro R/W Dino [WIP for RIX]

1 year ago

4 Sky Terror 4 Nest Robber and then cut Thrash of Raptors and Imperial Aerosaur as far as enchantment hate is concerned, 4 Forsake the Worldly is fine to run in the mainboard since it basically says pay 2 draw a card. I would cut Demolish completely.

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