Shake the Foundations

Legality

Not legal in any format

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Shake the Foundations

Instant

Shake the Foundations deals 1 damage to each creature without flying.

Draw a card.

Price & Acquistion

Ebay

Shake the Foundations Discussion

Legendary_penguin_of_death on UR Whiz Aggro

2 months ago

Rile seems odd. Perhaps 2 Shake the Foundations and 2 Magma Spray would be better?

OwnedbyCow on (Updated) Indestructible Breeding Jurassic Bunnies

2 months ago

Okay, I have edited it more.


OwnedbyCow on (Updated) Indestructible Breeding Jurassic Bunnies

2 months ago

Thanks for all of the comments. I really appreciate it.

I had thought that 4 Champion of Rhonas was too many as I wouldn't benefit having just a couple large creatures. I was wondering about bringing in a couple of the Vanquisher's Banner, but didn't know what to exchange it with. I think Combat Celebrant would be much more beneficial to have compared to Champion of Rhonas.

I was wondering if having some 1-drop creatures would be good to have. At least more two cost creatures. I was running more creatures like Otepec Huntmaster and Knight of the Stampede to quickly start getting out creatures. Would it be more beneficial to run Kinjalli's Caller so that my creatures are easier to summon starting turn two? What about 3/2 Kinjalli's Caller/Knight of the Stampede? Also Atzocan Seer vs Priest of the Wakening Sun It would be easier to use the Seer's ability if I needed it, but I could have the priest on the field much faster.

Shake the Foundations has helped me greatly in some matches while in others it stayed in my hand the whole game or I used it just to draw another card. If I took that out would it be better to have Raging Swordtooth so that I could still have more chances to hit all of my creatures enrage abilities?

Abrade could help, but I feel like it would be more strictly used against my opponents creatures. I like that I could use it to get rid of artifacts as well though. Reckless Rage might help out more when it comes to the Enrage ability. Would these be better as sideboard cards?

I have wondered about Regisaur Alpha as it would be easier to summon compared to Samut, Voice of Dissent.

If I ran 4 Ripjaw Raptor could I tone back on the draw cards?

I really like Commune with Dinosaurs as serves multiple purposes.

Ghalta, Primal Hunger seems pretty beastly, but if I cut out Champion of Rhonas completely, would it be better to have more mana ramp just in case my creature count is low?

I am currently using Savage Stomp in my green/red dino deck. I wasn't sure which would be more beneficial. I will probably swap those.

As for all of the sideboard cards. I have never been good at making a sideboard, but once I get the main deck completed, I will go back and use the inputs that you all gave me to try to build a sufficient sideboard.

scapegoat_tom on Rat Swarm

2 months ago

since you have blue maybe some simple counters like Negate would be helpful to swat down board wipes for your deck and other things that will stall you. like Shake the Foundations, Fiery Cannonade, Golden Demise, or a trigger from Forerunner of the Empire. You are also susceptible to Ixalan's Binding.

dusterGGG on Hate the double spells!

3 months ago

Korlash88 has a decent point, but it can work with enough cheap spells that draw you cards. Chart a Course is good, Flood of Recollection returns another spell to your hand, Pirate's Prize and Pirate's Pillage give you treasure tokens, Secrets of the Golden City is efficient late game, and Shake the Foundations is a solid sideboard card against RDW.

Guyvas on Zacama EDH deck

4 months ago

This is my first time building an EDH deck and I was curious what could be improved.

7 Mountains

8 Forests

8 Plains

Golden Guardian  Flip

Zacama, Primal Calamity

Gishath, Sun's Avatar

New Horizons

Orazca Raptor

Nest Robber

Traveler's Amulet

Xenagos, God of Revels

Gyre Sage

Iroas, God of Victory

Kinjalli's Caller

Otepec Huntmaster

Majestic Heliopterus

Colossal Dreadmaw

Ravenous Daggertooth

Charging Tuskodon

Tilonalli's Knight

Forerunner of the Empire

Tilonalli's Crown

Shatter

Overgrown Armasaur

Sun-Collared Raptor

Path of Mettle  Flip

Raging Regisaur

Mosswort Bridge

Knight of the Stampede

Stampeding Horncrest

Luminous Bonds

Kodama's Reach

Nissa's Renewal

Radiant Destiny

Wayward Swordtooth

Trapjaw Tyrant

Siegehorn Ceratops

Cacophodon

Stone Quarry

Thunderherd Migration

Tranquil Expanse

Gruul Turf

Plummet

Shake the Foundations

Frilled Deathspitter

Ghalta, Primal Hunger

Zetalpa, Primal Dawn

Polyraptor

Sunpetal Grove

Orazca Frillback

Boros Garrison

Silverclad Ferocidons

Etali, Primal Storm

Strength of the Pack

Thrash of Raptors

Sun-Crested Pterodon

Graypelt Refuge

Cherished Hatchling

Reckless Rage

Blinding Fog

Pillar of Origins

Atzocan Seer

Sky Terror

Raging Swordtooth

Crash the Ramparts

Slash of Talons

Frenzied Raptor

Selesnya Sanctuary

Sun-Blessed Mount

Huatli, Dinosaur Knight

Goring Ceratops

Burning Sun's Avatar  Flip

Unclaimed Territory

Huatli's Snubhorn

Bonded Horncrest

Pterodon Knight

Shining Aerosaur

Huatli's Spurring

Rallying Roar

Kazandu Refuge

Snapping Sailback

Territorial Hammerskull

Commune with Dinosaurs

Mayael's Aria

I want to add in a boardwipe like Wrath of God or Planar Cleansing and switch something out for Wakening Sun's Avatar and then I don't have Command Tower or Reliquary Tower in and don't know if they're "required".

Legendary_penguin_of_death on Everything dies to everything

4 months ago

Hey Murphy77! Thanks for taking interest in the deck! The reason I chose Harnessed Lightning over Lightning Strike is so I can play Aether Hub. Evolving wilds is very slow and this is an aggro deck so tap lands arent ideal. I really would like to try to squeeze as many lightning strikes in here as possible but I dont know what to take out. Shake the Foundations is probably my weakest removal but cantrip removal is just so good. I could take out my flip lands but search for azcanta works well with Enigma Drake and is late game CA. I guess Ill still take it out tho. I will take out Vance's Blasting Cannons  Flip for a lightning strike for sure. I will play around with it and see.

Mutiny is a card I considered but decided against for one major reason. I dont like it because it doesnt deal damage from a source I control. Soul-Scar Mage specifies a source you control and it therefore doesnt put -1/-1 counters on creatures. It makes getting hazoret off the battlefield quite difficult.

As for your list. I like a that you fit lightning strike in. I dont think Harsh Mentor should be a mainboard card. Im torn, lightning strike but evolving wilds vs harnessed lightning gaining Aether Hub.

Thanks for commenting! I will make some adjustments from your suggestions.

magicsheep on Midarange Naya Dinos

4 months ago

I agree with Kizmetto. Lifecrafter's Bestiary is probably the best card draw in this deck. Also, I use Shake the Foundations and Crash Through because they can actually be quite useful. Shake the Foundations can destroy small, unblockable merfolk, and Crash Through can give your bigger dinosaurs trample, while also letting you draw a card.

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