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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Mayael's Aria
Enchantment
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.
TheEvilWizard on "new & improved" Miststalker enchantments
1 year ago
I see a few good picks in there, like Mayael's Aria for a wincon because uril gets big fast, as well as Hallowed Haunting for extra creatures (dummy blockers, attackers, etc.), so overall good list and thanks for showing it
HamburgerKing on
2 years ago
Any reccomendations would be great, I'm fairly new to Magic so I don't have a ton of experience. The deck plays out like this: Get as much mana on the board as you can as fast as possible. When you have enough, play Increasing Savagery on Marwyn, the Nurturer, tap it for 6, and if you have a spare mana, play it again. Next turn tap Marwyn for 16 + tap all lands except 1 white (for Blacksmith's Skill in case you need it...I used this because it protects both creatures and potentially enchantments) to play Genesis Wave and put out all permanents (ideally you get Colossification/Mayael's Aria out if you don't have Mayael already) or just play Colossification or Increasing Savagery, and win on the next upkeep with Mayael's Aria.
Niko9 on Dragon Engine Beatdown
2 years ago
Heh, sorry, I keep thinking of random things for Ramos now. But there's Mayael's Aria that could be great. Bump up Ramos by three instantly and then continue to pump all your creatures every turn.
And things with the explore mechanic can get you counters and value. Enter the Unknown is one of my favorite cards for the ramp, dig one card, and put a counter on a creature. I see you've got a few similar cards, but more of that effect can't hurt probably.
Tremonsien on Ramos the Combo Engine
2 years ago
Love your decklist! I play a very janky combo based version of Ramos as well... I wanted to suggest Mayael's Aria instead of Simic Ascendancy as it provides more colors for Ramos, and better value with a similar wincon.
discipleofgary73 on ⋖⋄ Tyrannus Primævo 3.1 ⋄⋗
2 years ago
Other land things to consider: Ancient Ziggurat, Thran Quarry, and Unclaimed Territory - just to have more options for the color-intensive dragons. There is also Bonders' Enclave, which could be useful if you feel the need for more card draw. Finally, if lands end up becoming too frequent end- to late-game, Tectonic Reformation might help get more dragons in hand.
I'm a huge fan of enchantments, and I think Curse of Opulence, Valakut Exploration and Mayael's Aria could do work for you here. And, if you wanted to cut instants out (and not activate anything during other players' turns), you could add in a Price of Glory. Though, alternatively, Lure of Prey could also be a very effective instant in this deck.
And lastly, mostly for the art, Grave Betrayal.
TheoryCrafter on Walking With Dinosaurs
2 years ago
Have you considered Colossification and Mayael's Aria ? With Collossification on the battlefield on Gishath you're ensured the ability of putting a hign number of Dinosaurs on the battlefield. Add in Mayael's Aria around the same turn and its a win. With how many creatures you have at power 4 or higher reaping benefits of the card should not take long.
Happy Hunting!
TrustyServantPatsy on Cult of Force | Paper
3 years ago
Thanks for the suggestions, carpecanum!
I'll definitely consider Illusionist's Bracers and Selvala's Stampede. Both look super cool!
I mention Mayael's Aria only because of nostalgia, I'm not particularly interested in trying to use it as a win-con. I know of cards like Mossbridge Troll that could work to win that way, but the first two modes (+1/+1 counters and gaining life) don't seem that impactful.
Shield of the Oversoul could be interesting, but I'd prefer effects like that on creatures with power 5 or greater. For example, I'm considering Spearbreaker Behemoth.
The creatures you mention are big, but I want my creatures to do more than just that. Especially without trample or evasion already tacked on, Primeval Protector and Gigantosaurus are not that exciting. I could see myself using Nessian Boar, though, since it can clear the way for other attackers.
Thanks for your thoughts :)
carpecanum on Cult of Force | Paper
3 years ago
Illusionist's Bracers and Selvala's Stampede
You mention Mayael's Aria but its not here?
Shield of the Oversoul for boss protection
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