Colossal Dreadmaw

Legality

Not legal in any format

Combos Browse all

Colossal Dreadmaw

Creature — Dinosaur

Trample (This creature can deal excess combat damage to the player or planeswalkers it's attacking.)

Price & Acquistion

Ebay

Colossal Dreadmaw Discussion

Dredge4life on Atraxa Reprint

1 month ago

meatsmith Colossal Dreadmaw must really tick you off.

ash1102 on Official missing/incorrect card/token thread

2 months ago

Colossal Dreadmaw seems to be missing from all three sets it's in, XLN, RIX, and A25.

https://scryfall.com/card/a25/163

cdkime on Super Gishath Dino's

3 months ago

Dinosaurs are on a pretty rough curve, so you should consider adding some ramp. There are three basic ways to ramp--you can tutor lands, you can make your lands more efficient, or you can choose cards that ramp you quickly for one turn. Your deck is looking for a long-term investment in ramp, so you will want to use the first two options.

Cards like Cultivate, Explosive Vegetation, Burnished Hart, Kodama's Reach, and Rampant Growth will accelerate your mana by putting more lands in play.

Utopia Sprawl, Trace of Abundance, Overgrowth, Fertile Ground, and Dawn's Reflection will make your lands more efficient.

All the above are fairly solid methods of ramping on a budget.

You have a large number of big creatures--Swiftfoot Boots and Lightning Greaves will help protect your investments.

I would consider cutting Akroma's Vengeance and Star of Extinction. Wraths are nice, particularly given how high your curve is. But 6 mana is far too much. Consider instead Blasphemous Act. While it has a high initial mana cost, you will not really want to use this unless you are being swarmed with opposing creatures. Unlike the more traditional Wrath of God, Blasphmeous Act deals damage, which will activate any enrage triggers you have.

Otherwise, to make more room, consider cutting Colossal Dreadmaw and other high-costed dinosaurs that do little for your deck. Many of these cards seem powerful, but a powerful card that sits in your hand is vastly less useful than a low-costed card furthering your victory.


Also, just a little formatting tip, you do not use the entire deck URL for linking--you only use the part I have bolded below. You will need to put double brackets around the command.

http://tappedout.net/mtg-decks/gishath-dinos-deck/

[[deck:gishath-dinos-deck]]

Becomes:

Gishath Dino's Deck

[[deck-large:gishath-dinos-deck]]

Becomes:


Gishath Dino's Deck

Commander / EDH* starcam19

1 COMMENT | 162 VIEWS | IN 1 FOLDER


cherl on Aggro Dino

3 months ago

A couple of recommendations from someone who has placed highly at FNMs with a RG Dinosaur deck. These suggestions depend on your budget, of course, so I'll include some budget options in this list:

  • Carnage Tyrant. This card is insanely good in dinosaur decks, and only dies to board wipes, Doomfall, and being blocked by things as strong as it.

  • Ghalta, Primal Hunger is great as a late-game creature, and if you can get it out earlier, it's even better. Can die to good removal, however, so maybe just a 1 or 2 of.

  • Regisaur Alpha is a great card, and could easily be played as a 4-of. Gives Carnage Tyrant and Ghalta, Primal Hunger haste, which can be deadly.

  • Savage Stomp is great removal that helps get enrage triggers from your creatures and kill off things you don't like.

  • Abrade is just good removal, you could take it or leave it if you really want to dedicate yourself to the dinosaur theme.

  • Drover of the Mighty is an amazing investment that can help you cast your dinosaurs early game and attack as a 3/3 late game. You already have 3, but I'd suggest even going up to 4.

  • Otepec Huntmaster is another way to get your dinosaurs out fast, and can give your big guys haste.

  • Add more Ranging Raptors and Reckless Rage. Thank me later.

As for cuts, I'd recommend getting rid of Pounce, Knight of the Stampede, Grazing Whiptail, Orazca Frillback, Colossal Dreadmaw, Silverclad Ferocidons, Sun-Collared Raptor, Plummet, and Crash the Ramparts.

I hope this was helpful!

Guyvas on Zacama EDH deck

4 months ago

This is my first time building an EDH deck and I was curious what could be improved.

7 Mountains

8 Forests

8 Plains

Golden Guardian  Flip

Zacama, Primal Calamity

Gishath, Sun's Avatar

New Horizons

Orazca Raptor

Nest Robber

Traveler's Amulet

Xenagos, God of Revels

Gyre Sage

Iroas, God of Victory

Kinjalli's Caller

Otepec Huntmaster

Majestic Heliopterus

Colossal Dreadmaw

Ravenous Daggertooth

Charging Tuskodon

Tilonalli's Knight

Forerunner of the Empire

Tilonalli's Crown

Shatter

Overgrown Armasaur

Sun-Collared Raptor

Path of Mettle  Flip

Raging Regisaur

Mosswort Bridge

Knight of the Stampede

Stampeding Horncrest

Luminous Bonds

Kodama's Reach

Nissa's Renewal

Radiant Destiny

Wayward Swordtooth

Trapjaw Tyrant

Siegehorn Ceratops

Cacophodon

Stone Quarry

Thunderherd Migration

Tranquil Expanse

Gruul Turf

Plummet

Shake the Foundations

Frilled Deathspitter

Ghalta, Primal Hunger

Zetalpa, Primal Dawn

Polyraptor

Sunpetal Grove

Orazca Frillback

Boros Garrison

Silverclad Ferocidons

Etali, Primal Storm

Strength of the Pack

Thrash of Raptors

Sun-Crested Pterodon

Graypelt Refuge

Cherished Hatchling

Reckless Rage

Blinding Fog

Pillar of Origins

Atzocan Seer

Sky Terror

Raging Swordtooth

Crash the Ramparts

Slash of Talons

Frenzied Raptor

Selesnya Sanctuary

Sun-Blessed Mount

Huatli, Dinosaur Knight

Goring Ceratops

Burning Sun's Avatar  Flip

Unclaimed Territory

Huatli's Snubhorn

Bonded Horncrest

Pterodon Knight

Shining Aerosaur

Huatli's Spurring

Rallying Roar

Kazandu Refuge

Snapping Sailback

Territorial Hammerskull

Commune with Dinosaurs

Mayael's Aria

I want to add in a boardwipe like Wrath of God or Planar Cleansing and switch something out for Wakening Sun's Avatar and then I don't have Command Tower or Reliquary Tower in and don't know if they're "required".

Jumpstick on Huatli Loves Tokens

5 months ago

Sry hadn't much time when i commented the first time. Yeah you really should focus on your end goal. You play to many one-offs or two offs. If you want to make a consistent deck, try to focus on what's your game plan, how do you want to win? Most of the time you have one or two win conditions, which a pretty reliable instead of so many different things at once. Also like GenuineGamer said, cut those cards, that don't do anything for your deck like Colossal Dreadmaw.

Here are some of the best cards for a cat tribal:

Adorned Pouncer

Feral Prowler

Pride Sovereign

Regal Caracal

Sacred Cat

And if you don't like the idea of playing cats, vampires are a good alternative, but you would have to switch to white/black instead of white/green. And if you want some removal, cards like Ixalan's Binding are pretty good, and also work towards Ascend if you wanna play around that.

Optoger on

5 months ago

Cut Ancient Brontodon Colossal Dreadmaw These two are mostly do nothing dinosaurs and are dead in hand since you'll probably want to cast anything else in the deck.

Deathgorge Scavenger for grave hate or a creature you're okay with casting or hitting with Gishath.

Trapjaw Tyrant to help with the enrage, and its good removal.

Forerunner of the Empire Not a dino but puts one at the top of deck and a controlled way to get enrage.

Pyrohemia Another controlled way to enrage.

Thrashing Brontodon cheap dino + artifact/enchantment removal

Maybe even Magmasaur

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