Devil's Play

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Sorin vs. Tibalt (DDK) Rare
Innistrad (ISD) Rare
Promo Set (000) Rare

Combos Browse all

Devil's Play

Sorcery

Devil's Play deals X damage to target creature or player.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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ISD

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Devil's Play Discussion

Italian2stalian on Mizzix of the Izmagnus

3 weeks ago

Token generators for protection from attacks:Talrand, Sky Summoner and Docent of Perfection  Flip i would say are must haves, Metallurgic Summonings, Goblinslide, Young Pyromancer,Murmuring Mystic, Dragonmaster Outcast,are also good token makers.

Mana ramping for casting more: Seething Song, Mana Geyser, Brass's Bounty i think are must haves since they're all sorcery/instant so they can be effected by your commander to cast for less. Chandra, Torch of Defiance is a another good planeswalker to get mana and now you can have both planeswalkers out with the updated rules from August. You should add Vivid Creek to go with your vivid crag.

Dual Casting is nice to throw on a token, its a cheap way to copy a spell especially mana spells.Cast Through Time, and Swarm Intelligence are also good copy casters.

Other cards to lower casting costs: Primal Amulet  Flip is a must since it lowers cost of ins/sorc and then it transforms when you want to get a land that can copy a spell. Arcane Melee, Seal of the Guildpact, Ruby Medallion,Sapphire Medallion,Jace's Sanctum are also nice.

Cards that damage opponents: Electrostatic Field and Sphinx-Bone Wand i think are must haves since they deal damage for every inst/sorc casted. Banefire, Devil's Play are great since they have the (x) in the cmc which is great for mizzix since it counts towards what you want (x) to be and you can always get an extra counter for mizzex.

Merchant Scroll is a decent tutor

Protection: Propaganda, Wild Ricochet are great, Tablet of the Guilds is a good way for lifegain that red/blue lacks.Ionize is a great counter.

Great staples: Charmbreaker Devils is a must have for the returning of inst/sorc alone. Crackling Drake can get huge power. Hypersonic Dragon casting sorcery at instant speed is great. Structural Collapse destroy a land and deal damage, and if copy it, who wouldn't want that, besides your enemies of coarse.

Wincons: Reiterate + Turnabout and Grand Architect + Pili-Pala are infinite mana combos, add Past in Flames or any damage cards with (x) in it and its deadly. Enter the Infinite is nice to get your combo's. Harness by Force is great to steal your opponents creatures then attack them with it, it also gets affected by mizzix so if you have enough counters itll cost 2 red mana and 1red mana for each extra creature.

Hope these suggestions help.

clayperce on I am devilishly good at ...

1 month ago

That's cool!

You and the other Top Helpers make a pretty good Gang of Devils, I suppose. Of course, it's just Devil's Play to you :-)

Thank you, thank you. I'll see myself out now ...

kamarupa on Walls Gone Wild

2 months ago

No need for Birds of Paradise - there's more than enough ramp in Overgrown Battlement and manafixing+ramp in Axebane Guardian and Sylvan Caryatid.

Time of Need is probably better than both Genesis Wave and Collected Company because hands down, you want Arcades, the Strategist above all other creatures. Add Tetsuko Umezawa, Fugitive to ensure Time of Need's usefulness. It might be worth considering Shalai, Voice of Plenty in the sideboard as well, which could also enjoy Time of Need's tutoring.

Seems to me Banefire is better than Devil's Play.

Orator of Ojutai is absolutely worth including.

Slaughter the Strong is pretty great with defenders. You could keep Arcades and Tetsuko along with all your defenders, but only so long as you didn't use Gavony Township's +1/+1 tap ability.

I usually don't much like running counterspells, but as Arcades is such a huge target, I've been mainboarding Muddle the Mixture and sideboarding Negates.

Noremac815 on Burning Vengeance

3 months ago

You have 6 copies of Devil's Play.

And 8 copies of Geistflame.

Maybe replace some of your removal and the extra copies you can't have with cheaper mana cost removal, and cantrips.

piratelake on Gobln Raid

4 months ago

mp510 well you already have Lightning Bolt so thats good. here are some other great burn spells: Chain Lightning, Devil's Play, Char, Fireblast, Incinerate. those are just a few, there are many more.

jacksonpdolan on Burn baby Burn

4 months ago

Looks pretty good. You could try adding Koth of the Hammer. Also his -2 combos really well with cards like Burn from Within and Devil's Play

nicochulo on Sindbad's Infinite Adventure

5 months ago

DragonGodKing90 I guess, but I want this combo to work (even if it only functions in a casual, non tiered enviroment, of course, no amount of work could make this competitive), seems like something that could be a 5%-ish more consistent with a little tweaking

Also, tbh, Increasing Confusion was the chosen card because it is the only blue card with flashback and a mana cost of X. In fact, the only alternative X costed flashback spell is Devil's Play

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