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Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the target of spells or abilities your opponents control.)
Blinding Fog Discussion
2 months ago
I think you can safely go down to 38 lands with the cuts coming from the regular mountains. Replacing 2 more basics with Evolving Wilds and Terramorphic Expanse will let you do some color fixing. Any reason no inclusion for one or two lands like Gruul Guildgate ? I'm not a big fan of tapped lands either but one or two shouldn't hurt your development as much as getting color screwed will.
Fresh Meat should let you recover from the inevitable boardwipe.
For protecting your commander, cards like Ranger's Guile , Sheltering Word , Blossoming Defense , Blinding Fog and Hapatra's Mark offer some surprise value but you eat the life shielding your commander [Word is a wash]. Alpha Authority is more on-theme and is 'repeatable' protection. Archetype of Endurance [sadly not a wolf/werewolf] protects your whole team as does Domri Rade if you can get to the emblem.
5 months ago
Some sideboard suggestions that might be useful: Carnage Tyrant , if it's not too expensive, would be good against control as a 1 or 2 of. Path of Discovery might be good in conjunction with Shapers' Sanctuary to give all of your creatures a lot of resilience and card draw. Vivien Reid is extremely good against some decks, like Izzet Drakes. Blinding Fog helps against some damage-based boardwipes and removal, but it might be too expensive (I miss Heroic Intervention !).
God-Eternal Rhonas is a really good lategame finisher that might be better than End-Raze just because it's cheaper (for tutoring with Finale). I also feel like people forget about Thorn Lieutenant as a really good elf in standard!
6 months ago
7 months ago
Cool deck. I would suggest adding some defensive/removal cards. Maybe Crushing Canopy , or Naturalize , perhaps even Transmogrifying Wand ! I use Blinding Fog in my mono-green Explore deck to guard my creatures against removal too.
7 months ago
Thanks spacecoyote1313. Yes, Root Snare is cheaper, but I like that, with Convoke, Pause for Reflection may only cost me 1 mana since I'm playing a lot of creatures. And I like the Hexproof part of Blinding Fog .
8 months ago
9 months ago
Hey Happy774 - glad I could help inspire you to build something :) It can be pretty explosive with it's damage!
As for alternatives.... Teferi's Protection is a tough one to replace because it's so good and we're already running Heroic Intervention. Perhaps something like Ajani's Presence would work as you won't have loads of cats out that need saving at once, or even Rootborn Defenses (or the new card from RNA that's similar?) - Possibly Blinding Fog or the rather expensive to cast Join Shields? None of them are as good sadly....
A swap for Rhonas the Indomitable would really be looking for something that enables trample as that's why he's in the deck. A quick Scryfall search throws up some stuff like Elvish Herder or Creeperhulk or Mosstodon but I'm not sure how great they'd be (they're also not cats, but then neither is Rhonas....)
Hope that helps!
9 months ago
@TheRedGoat Thanks for your suggestions and sorry for my bad englado.
The deck is built to draw a ton of cards and it pretty much always does. The only thing that can get in our way is, when we keep a starting hand without something for card draw, we don't draw anything similar and our creatures (which were to kill Grothama) will be removed. In this case a cheap early card draw spell like Life's Legacy or Hunter's Insight could be really useful. (When i built the deck, i was also considering those two but simply forgot to put them to the Maybeboard.
The Great Aurora - I've never seen this card before and I'm not quite sure if we need more lands on the battlefield, when we can already cast a 9 mana spell. The card draw is pretty sweet tho combined with Psychosis Crawler . (And you are right, the deck makes it easy to have a handsize of 20+ cards.)
Death's Presence - Could be pretty neat, but I'm not sure if I would cut antyhing for it.
I'd never suggest to play Grothama, All-Devouring just to have her on the board. Only play her, if you can make use of her ability in that turn or can protect her until your next turn.
Verdant Sun's Avatar - Personally I like the card, but I never felt needing it.
I can only recommend Grothama, All-Devouring if you like card draw and smashing face with big hitters. She definitely has a unique ability which you can't find on any other card in magic. Beside Barktooth Warbeard , Grothama is my favorite EDH deck.
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