Blinding Fog


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Common

Combos Browse all

Blinding Fog


Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the target of spells or abilities your opponents control.)

Price & Acquistion Set Price Alerts



Blinding Fog Discussion

Quadsimotto on Green Tuna

1 week ago

FOr your sideboard, against B/G id run a set of or at least three. Silent Gravestone. Also if you were having problems with a flyer deck or a deck with a lot of removal you could run a playset of Blinding Fog as an offset in the trade offs or a pseudo counter by giving your guys hexproof. Plummet f you need some extra drop down against the flyers but I dont think it will be needed as they will be hella busy trying to keep from getting their shit pushed in.

MothBadger on Merfolk Unblockable Tokens

1 month ago

Silverdrake, sorry about the long wait for this reply, I've been very busy with other life stuff. My current budget is extremely low, about the £10/$15 mark, but with some luck, it may rise. You can now see I've taken some advice from your comment, namely removing Blinding Fog and adding Heroic Intervention in its place (being a cheaper replacement, more useful when there are no other cards against high destruction spells while also wishing for your opponents to lose their creatures). I may look into Unified Will and the island walk merfolk at some point, but the other cards don't seem to be in my line of view at the moment.

Sorry again about the wait, and I hope to hear your response soon!

ThePearlTrident on Banefire-Elves (updated)

1 month ago

Have you had any luck playing this strategy? With all the board wipes running around, I've been experimenting with Blinding Fog in the sideboard. I've also thought about Golgari Raiders as a recovery to the board wipes. I like your direction. Let us know how it has been testing out. Good Luck!

SynergyBuild on Boros Star

1 month ago

Blinding Fog only protects creatures, not you, so it doesn't really work... Root Snare?

Podkomorka on Hallar, the Firefletcher | Pauper EDH

3 months ago

I like what I see so far. The land count seems right. I see many staples that I'd like to see. I'd like to see Path of Ancestry, Darksteel Pendant, Reclaim, Entourage of Trest, Mutant's Prey, Hunt the Weak, the two green cycle lands, Explorer's Scope, Village Elder, Crown-Hunter Hireling.

To make room I would look at the following to take out: Sizzle, Welder Automaton, Wrap in Vigor, Withstand Death, Blinding Fog, Jolrael's Favor, Nature's Panoply, Might Beyond Reason, Saddleback Lagac, Dragonscale Boon.

It's always nice to see new faces in our community :) Welcome!

kysg on Selesnya Standard Midrange

3 months ago


Yea I see your points on deathtouch and trample. Blinding Fog doesn't offer any defense against Banefire but have to just find another solution for that. The Plains count can be lowered a little bit. I've also considered tweaking the sideboard. May have to look into Runic Armasaur

Hexaflexagon on Selesnya Standard Midrange

3 months ago

Here's what I think happens.

My creature A(CA) with trample and deathtouch gets block by your creature B(CB). I assign 1 damage to your CB (as my CA has deathtouch, with the rest going to you. You cast Blinding Fog, which means your creature is saved. But I'm pretty sure you still take the trample damage, as you yourself doesn't get any protection.

As deathtouch's reminder text is: "Any amount of damage this deals to a creature is enough to destroy it.", so if you prevent the damage, deathtouch does nothing.

Load more