Loxodon Punisher

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin (MRD) Rare

Combos Browse all

Loxodon Punisher

Creature — Elephant Soldier

Loxodon Punisher gets +2/+2 for each Equipment attached to it.

Loxodon Punisher Discussion

Sarkhanite312 on Sram's Gonna Need A Lot of Hands

1 year ago

Nice deck! Personally, I'd swap out Loxodon Punisher for Leonin Abunas for that added protection, and maybe inserted Steelshaper's Gift or Open the Armory. Anyway, +1 for cool edh!

stevend11 on Daxos Artifact Voltron

1 year ago

In advance sorry for the length and for any duplicates. Ardent Recruit Armament Master Armory Automaton Auriok Edgewright Auriok Glaivemaster Auriok Steelshaper Auriok Sunchaser Brass Squire Etched Champion Etherium Sculptor Grand Abolisher Ironclad Slayer Kemba, Kha Regent Kitesail Apprentice Kor Duelist Kor Outfitter Leonin Den-Guard Leonin Shikari Lumengrid Sentinel Master of Etherium Militant Inquisitor Myr Adapter Myrsmith Puresteel Paladin Relic Seeker Riddlesmith Skyhunter Cub Soldevi Machinist Stoneforge Mystic Sunspear Shikari Training Drone Angelic Armaments Armed Response Armory of Iroas Auriok Survivors Auriok Windwalker Avacynian Missionaries  Flip Avacyn's Collar Balan, Wandering Knight Basilisk Collar Blade of Selves Bladed Bracers Bladed Pinions Bloodforged Battle-Axe Broodstar Butcher's Cleaver Captain's Claws Carry Away Champion's Helm Conqueror's Flail Dispatch Dowsing Dagger Empyrial Plate Enlightened Tutor Ensoul Artifact Explorer's Scope Ghalma's Warden Golem-Skin Gauntlets Illusionist's Bracers Indomitable Archangel Infiltration Lens Inquisitor's Flail Leonin Abunas Lightning Greaves Loxodon Punisher Masterwork of Ingenuity Neglected Heirloom  Flip Open the Armory Padeem, Consul of Innovation Paradise Mantle Quest for the Holy Relic Ring of Thune Shield of the Avatar Shield of the Righteous Shuko Sigarda's Aid Sigil of Valor Skullclamp Spy Kit Steelshaper Apprentice Steelshaper's Gift Stone Haven Outfitter Stonehewer Giant Swiftfoot Boots Sword of the Animist Sword of the Meek Taj-Nar Swordsmith Trailblazer's Boots Treasure Mage Trinket Mage Trophy Mage True-Faith Censer Umezawa's Jitte Vedalken Archmage Vedalken Infuser Veteran's Armaments Vorrac Battlehorns Whirler Rogue Argentum Armor Argivian Restoration Assault Suit Darksteel Plate Diviner's Wand Efficient Construction Elspeth, Knight-Errant Elspeth, Sun's Champion Ensouled Scimitar Fabricate Fireshrieker Godsend Grip of Phyresis Hammer of Nazahn Haunted Plate Mail Heartseeker Helm of Kaldra Loxodon Warhammer Magebane Armor March of the Machines Moonsilver Spear Nahiri, the Lithomancer Norn's Annex Open the Vaults Pariah's Shield Quietus Spike
Remember the Fallen Scytheclaw Shield of Kaldra Sickleslicer Slayer's Plate Stolen Identity Sword of Kaldra Tatsumasa, the Dragon's Fang Tezzeret the Seeker Thopter Spy Network Thoughtcast Trepanation Blade Whispersilk Cloak Worldslayer Cheers!

Valius on G/W Equipment

1 year ago

Nazahn > Nahiri is you want access to green.

Might I suggest Loxodon Punisher?

Also look into Panharmonicon for your commander and other etb creatures.

NensouHiebara on Balan, Equipment Voltron

2 years ago

@PyreCracker

Transcendent Master is a threat that doesn't need Equipment. If I'm in a situation where Equipment is scarce, it's something I can fall back on. Loxodon Punisher would be stuck as a 2/2. Punisher's a potent threat with Equipment, but I wouldn't use it over the Master.

Looter Scooter is still a good loot engine. Booting Sram from the Command Zone only makes it not draw off of casting it consistently. Not a huge loss.

Flickering Ward is still good without Sram, but it is something I'm willing to cut.

PyreCracker on Balan, Equipment Voltron

2 years ago

Hi, I have still some questions if i may:

Why do you play Transcendent Master over Loxodon Punisher?

And

Do you think without Sram you'll get the full value out of Flickering Ward and Smuggler's Copter?

Pargphee on Sram, Voltron Card Engine

2 years ago

Thanks Asmodeus_82, I'm definitely adding Loxodon Punisher to the deck, as well as Monastery Mentor if I find some spare change to go grab one.

Asmodeus_82 on Sram, Voltron Card Engine

2 years ago

If going Voltron is something you are interested in might I suggest Loxodon Punisher. He is THE guy to chuck a bunch of artifacts on and swing in with a his Loxodon Warhammer and Fireshrieker.Also Myr Adapter is much the same but less good. One more recommendation is Monastery Mentor. You might not be running enough super cheap artifacts to get the most out of him but if you chain together a bunch of equipment with Sram then he is pretty good.Oh and Skullclamp seems like a must in just about any mono-white deck, you gotta try to keep your hand full you know.Cool deck though.

greatdevourer on BURST of Joy (Needs Help)

2 years ago

Very interesting deck idea you have going. And it looks like you've already got most of the expensive cards in the deck as you have now.

You asked for budget recommendations to make this deck better. Here are my thoughts.

Start by moving every non-basic land in your maybe board to your mainboard. I like the basic lands but I don't think you have enough color fixing in the deck and I can see situations where you might end up color screwed and not be able to play things. Additionally, uncounterable abilities like the Subhome can force your opponents to make descisions that they might otherwise not have to make.Also consider running 34 to 36 lands total so that you aren't missing land drops, especially in the early game.

Swap the Fork in the Road out for the Kodama's Reach in your maybe board. Loosing a land to the graveyard after searching for it seems like a waste in a deck where you are not focused on graveyard.
The Blood Mist looks kind of weak in this deck. I would swap it out for another creature. And unless you are just really that excited about the Exert mechanic, I would consider replaceing those creatures with things that re more efficient. The Exert mechanic might work in draft or Standard, but I don't think it is a good choice for Commander decks. Take a look at the folowing creatures and see if they would work for you.

Equipment mattters theme
Avacynian Missionaries  Flip, Kor Duelist, Stone Haven Outfitter, Brass Squire, Kazuul's Toll Collector, Loxodon Punisher and Weapons Trainer
Double stike, bloodthirst, or trample to maximize the effects of the equipment
Marisi's Twinclaws or Hearthfire Hobgoblin, Scab-Clan Mauler, Skarrgan Pit-Skulk and many others.
Utility creatures that also help
Silklash Spider, Brigid, Hero of Kinsbaile, Taurean Mauler, and Spikeshot Goblin. I know that some of these might be a bit weak, but I'm focusing on good and budget friendly. Vexing Shusher and Godsire may not be budget cards but they are not too expensive and could help out.

I hope these suggestions at lease give you some new ideas. Also, feel to take a look at my decks and let me know what you think. As always, temper these suggestions with your collection and your budget.

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