Creature — Kor Soldier
Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.
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|Commander / EDH||Legal|
Armament Master Discussion
1 year ago
A set of Mutavault looks great here:
- Increases threat density while only taking up land slots.
- They get pumped by Armament Master.
- They're colourless bodies for Ghostfire Blade.
You have plenty of basics. A set of colourless lands won't cause much harm. Going up to 22 lands would be ideal.
Shuko seems crazy efficient for this deck. It allows any of your Kor's equipped abilities to be active for no additional costs, and can be freely reequipped as needed.
While he's a clunky 4-drop that doesn't aid with the Equipment plan, I feel it's worth mentioning Ajani, Adversary of Tyrants. Your deck's low cost creatures gives his -2 ability plenty of targets to choose from for reestablishing a threat on the table.
Probably not terrible as a 2-of if you're ever looking for late game top-end against the slower decks.
1 year ago
Akiri synergizes well with Armament Master. Unless you have a creature card grab in red or white, I don't know how it plays out in Commander, but I play that combo frequently with casual, modern, and legacy decks.
2 years ago
so Kor Skyfisher does two very important things for this deck, the first being that it is a Kor so it gets buffed by Armament Master. And the second is that is can bounce an equipment so you can draw more cards, something that an ago deck really needs.
2 years ago
In advance sorry for the length and for any duplicates. Ardent Recruit Armament Master Armory Automaton Auriok Edgewright Auriok Glaivemaster Auriok Steelshaper Auriok Sunchaser Brass Squire Etched Champion Etherium Sculptor Grand Abolisher Ironclad Slayer Kemba, Kha Regent Kitesail Apprentice Kor Duelist Kor Outfitter Leonin Den-Guard Leonin Shikari Lumengrid Sentinel Master of Etherium Militant Inquisitor Myr Adapter Myrsmith Puresteel Paladin Relic Seeker Riddlesmith Skyhunter Cub Soldevi Machinist Stoneforge Mystic Sunspear Shikari Training Drone Angelic Armaments Armed Response Armory of Iroas Auriok Survivors Auriok Windwalker Avacynian Missionaries
Flip Avacyn's Collar Balan, Wandering Knight Basilisk Collar Blade of Selves Bladed Bracers Bladed Pinions Bloodforged Battle-Axe Broodstar Butcher's Cleaver Captain's Claws Carry Away Champion's Helm Conqueror's Flail Dispatch
Empyrial Plate Enlightened Tutor Ensoul Artifact Explorer's Scope Ghalma's Warden Golem-Skin Gauntlets Illusionist's Bracers Indomitable Archangel Infiltration Lens Inquisitor's Flail Leonin Abunas Lightning Greaves Loxodon Punisher Masterwork of Ingenuity Neglected Heirloom
Flip Open the Armory Padeem, Consul of Innovation Paradise Mantle Quest for the Holy Relic Ring of Thune Shield of the Avatar Shield of the Righteous Shuko Sigarda's Aid Sigil of Valor Skullclamp Spy Kit Steelshaper Apprentice Steelshaper's Gift Stone Haven Outfitter Stonehewer Giant Swiftfoot Boots Sword of the Animist Sword of the Meek Taj-Nar Swordsmith Trailblazer's Boots Treasure Mage Trinket Mage Trophy Mage True-Faith Censer Umezawa's Jitte Vedalken Archmage Vedalken Infuser Veteran's Armaments Vorrac Battlehorns Whirler Rogue Argentum Armor Argivian Restoration Assault Suit Darksteel Plate Diviner's Wand Efficient Construction Elspeth, Knight-Errant Elspeth, Sun's Champion Ensouled Scimitar Fabricate Fireshrieker Godsend Grip of Phyresis Hammer of Nazahn Haunted Plate Mail Heartseeker Helm of Kaldra Loxodon Warhammer Magebane Armor March of the Machines Moonsilver Spear Nahiri, the Lithomancer Norn's Annex Open the Vaults Pariah's Shield Quietus Spike
Remember the Fallen Scytheclaw Shield of Kaldra Sickleslicer Slayer's Plate Stolen Identity Sword of Kaldra Tatsumasa, the Dragon's Fang Tezzeret the Seeker Thopter Spy Network Thoughtcast Trepanation Blade Whispersilk Cloak Worldslayer Cheers!
2 years ago
Hey Airakk! Thanks for the comments!
I found this deck relied heavily on its tribal synergies, which is why I consider it a tribal deck. The main win condition is to use Armament Master as a Kor lord to pump up your other kor creatures, though it certainly occasionally wins with just the kor-equipment synergies.
You are correct, you don't play your 0-mana equipment until you have a draw engine online in most cases. With a 0 cost equipment, unless you plan on equipping it immediately there is rarely a reason to play it. The deck can put out lethal pretty often turn 3, and ideal draws look like T1 Kor Duelist or Kitesail Apprentice, T2 Puresteel Paladin, T3 dump 5-10 0 mana equipment and play a Armament master, equip most of your stuff to Armament Master for free with Puresteel and swing with one of the two other creatures for 20+ damage. Puresteel gives you a bit of extra mana with Paradise Mantle, so you can often play both Armament Master and a Cranial Plating or Captain's Claws turn 3, or a couple Bonesplitters.
Sorry you find the deck Meh! I think you may not understand it well, or may not have tested it significantly. I don't think it is the most competitive deck in modern, but in my experience it is quite powerful and surprisingly consistent and I think given the synergies it would be strange to not consider it a Kor tribal deck.
That being said if you're looking to make it more tribal, cutting Sram for some more Kor synergy cards will do that, and the deck will still perform quite well I think! As GodTierPancake pointed out Stone Haven Outfitter is a nice fit!
2 years ago
but you can wait untill these creatures are in game... and then you throw out your hand cards and then ??? your equips are meh, your "combo" is meh, your tribal is meh because Armament Master has just a few creatures he can support. 17 lands, 25 equipments and 18 creatures is... meh too.
but why... WHY is Paradise Mantle in this deck xD you dont need any mana-ramp xD
this deck is so random, bobgar xD
2 years ago
Well, I already had a tribal deck before I saw this. But I can't use it since there are White soldiers in it and it doesn't function without Kor Outfitter and Armament Master. Almost all of the good Kor are banned because the good ones are either Clerics or Soldiers.
2 years ago
I have been playtesting this deck and took out Basilisk Collar, putting in Stoneforge Masterwork in to make Armament Master more resilient, i have had better results than with the Collar. I feel as 4 Sigarda's Aid is too much as i have drawn multiple ones though with Puresteel Paladin they work hand in hand so down to personal preference. Also O-Naginata would be a welcome addition even as a one-of as you can get to 3 toughness easily but other than that it's a great deck. +1