|Commander / EDH||Legal|
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|Tenth Edition (10E)||Rare|
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- Mycosynth Lattice + March of the Machines interaction with bestow
- What would happen to land if it became a 0/0 creature?
- If I have out March of the machines, mycosynth lattice and coat of arms does all lands die or get pumped up
- Experiment Kraj, Planeswalkers, and removing +1/+1 counters.
- Would March of the Machines + Mycosynth Lattice destroy all your lands?
March of the Machines
Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)
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March of the Machines Discussion
1 week ago
If you're going up against a lot of artifact heavy decks March of the Machines could help your commander deal with them. But it could backfire pretty easily...
4 weeks ago
My go to choice when people say I cant destroy land is to play Mycosynth Lattice and either Scrap Mastery or March of the Machines. "I never destroyed your land, I moved them or let them die on their own accord."
As for "too mean," I feel it's relative to the game at hand, and as a now strictly mono red Daretti player, I would say this was not a fair match. Red is absolutely the worst mono color in EDH, and land destruction helps balance the game in matches where you drop turn 5 Avacyn.
That said, I would heavily suggest making a copy of your deck that plays chaos effects. After a match where you've spent the whole game playing things like Scrambleverse, Omen Machine, And Warp World Players are a lot more likely to hear you out about land destruction.
1 month ago
I know that playing lands doesn't use the stack or pass priority. Does that mean I can play a land and tap it for mana before the game checks SBAs and puts the land in the graveyard?
If I control the above 3 permanents and a Viscera Seer. can I play a land and sacrifice it to the Seer?
1 month ago
Fun fact: planeswalkers can actually contribute to the combo if you have Mycosynth Lattice and March of the Machines in play. It's very, very janky but Kraj would then be able to pump them and take their abilities. I'm sure that would open up a bunch of fun possibilities. I've been thinking of building a Kraj deck since I discovered this combo - I know it's not really that good, but I'm the kind of person who would build it just to torture friends with the rules headaches. I like your deck though, it'll be a starting point for my deckbuilding for sure.
1 month ago
I've been tweaking on this deck for a while now. Want opinions on a couple of cards. Sun Droplet or Thaumatic Compass for protection? Inspiring Statuary or a 2 mana rock, probably Mind Stone? Is Urza's Bauble worth the price tag for the budget part of the deck? Is March of the Machines, Salvaging Station and Aether Spellbomb/Pyrite Spellbomb too cute or should i add the march, and if so what should i take out?
Thanks in advance for any suggestions!!
Commander / EDH*
SCORE: 19 | 37 COMMENTS | 2302 VIEWS | IN 12 FOLDERS
2 months ago
You could try Thornbite Staff, it makes it so whenever you sacrifice a creature with your commander he will untap allowing you to do it again. Summoning Station is also a great include since it combos super well with Mycosynth Lattice allowing you to make unlimited tokens to sacrifice to your commander.
March of the Machines is also a super powerful include, since you can drop some seriously big none creature artifacts very quickly and make them all indestructible with the forge which also becomes a 9/9. Then on top of that, with Mycosynth Lattice, it will turn all lands into 0/0 creatures and thus destroying them. While this hurts you as well, you get to control when this happens and would likely be ahead on the board, and you would also have your mana rocks to fall back on.
Other minor options would be Junk Diver, Workshop Assistant, Swiftfoot Boots, Thousand-Year Elixir, Thran Dynamo, Mind Stone, Hedron Archive, Dreamstone Hedron, Extraplanar Lens, and Gauntlet of Power.
2 months ago
If you ran Deepglow Skate, you could add more planeswalkers to the deck to allow them to activate the ults immediately. Alchemist's Refuge and Leyline of Anticipation giving you flash is good to use Ramos on other player's turns, plus they go well with Seedborn Muse if you have it. Flameshadow Conjuring, Deadeye Navigator, Eerie Interlude, Faith's Reward, Progenitor Mimic, Stolen Identity, Rite of Replication, and Clone Legion allow you to abuse more ETB effects. Craterhoof Behemoth, Venser, Shaper Savant, Gonti, Lord of Luxury, Zealous Conscripts, Acidic Slime, Chancellor of the Forge, Chancellor of the Spires, Sepulchral Primordial, Luminate Primordial, Duplicant, Dragonlord Silumgar, Sower of Temptation, Hornet Queen, Deranged Hermit, Myr Battlesphere, Angel of Invention, Cultivator of Blades, have great ETB effects to be abused. Mikaeus, the Unhallowed and Cytoplast Manipulator work really well with the Marchesa, the Black Rose you're running. Necropolis Regent, Master Biomancer, Reyhan, Last of the Abzan, Death's Presence, Experiment Kraj, and Verdurous Gearhulk are great for building up creatures with lots of +1/+1 counters. Greater Good, Prime Speaker Zegana, and Tishana, Voice of Thunder are great card draw sources for this deck. If you reanimate creatures from the graveyard often enough, Flayer of the Hatebound is strong in that department, and if you're looking for more big damage/lifeloss effects, Warstorm Surge, Stalking Vengeance, Jarad, Golgari Lich Lord, and Pathbreaker Ibex are good as wel. Conflux is really strong with Ramos in play, especially with Sakashima the Impostor copying him. If don't mind it being janky, you can copy your Panharmonicon by turning it into a creature with Karn, Silver Golem or March of the Machines. Take it a step further by adding Opalescence so your enchantments can be copied too. Ultimately, this is just supposed to be a big list of cards to draw inspiration from, not to all be added to the deck.
2 months ago
Another "not so in the spirit of the deck, but works well with Balance" is
Goblin Razerunners. This would probably be more midrangy though, where you're making them overextend with threats and use Balance to wipe the board (with emphasis on their lands) relies on the opponent having a creature out respectively.