|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition||Uncommon|
|Scars of Mirrodin||Uncommon|
Combos Browse all
Creature — Human Artificer
Whenever you cast an artifact spell, you may pay . If you do, put a 1/1 colorless Myr artifact creature token onto the battlefield.
Price & Acquistion Set Price Alerts
3 months ago
Hey! Just a quick note here, Blade of Selves will make tokens that all see each other and then the Legend rule applies :\
- 11/4/2015 If the equipped creature is legendary, the tokens will all enter the battlefield. Then youll choose one of them to remain on the battlefield. The others will be put into your graveyard. Any enters-the-battlefield or dies triggers of the tokens will work.
Great for any creatures with ETB effects, though.
As for any suggestions I can think of - I'm a huge Artificer fan :)
Sram, Senior Edificer seems extremely good in any voltron deck.
And you may as well go podracing here! Helps metalcraft! Maybe consider the stronger ones like Smuggler's Copter to draw, or Skysovereign, Consul Flagship? Or if you just want to bust out a big body - Consulate Dreadnought
Indomitable Archangel protects your stuff.
Goblin Welder, Eldrazi Displacer and Slobad, Goblin Tinkerer are all very useful; Welder recurs anything that might have been destroyed, Slobad protects what is about to be destroyed, and Displacer blinks your battlesphere - or an attacking general.
Myrsmith just helps churn this token cauldron for you to improvise with.
Argentum Armor is messy and janky, but I love it. And you can probably cheat it out.
If you had the money I would highly recommend accelerating the mana. Maybe not Mana Crypt (if you can, get it) but at least Mana Vault Basalt Monolith and Chrome Mox. You could also consider Unwinding Clock in that event.
I'd also consider Daretti, Scrap Savant. His plus ability is insane, and let's paint a picture for his minus;
Sac a myr token, bring back a Sword of Feast and Famine.
7 months ago
I decided to build a fairly weak breya deck on purpose. Instead of blinking, I chose to make lots of thopters instead. Things like Whirler Rogue, Myrsmith, Angel of Invention, Sharding Sphinx, etc. Just go wide with her with some anthem effects and combo backup. It's a fun deck to play.
8 months ago
I admire you for not trying to break Breya, because lets be honest its not that hard to do. I also have the same mentality in my Breya deck. She is just such a sweet tool box and so much fun to play. Take a look here Pan is the Man! err..Woman? for some inspiration. IMO token producer don't need to go much further than a few good ETB creatures so card like Myrsmith are not that necessary. A very good replacement could be Marionette Master. With Panharmonicon on the field you can make double tokens or 3 dudes and pump her to 4 attack, making people lose 4 life per dude lost. BTW 100% you need Pia Nalaar and 1000% need Inventors' Fair.
8 months ago
Depending on how your deck works, Flamewright can be a solid addition as it's cheap and has a low-cost activated ability to make artifact tokens. Could be comparable to Myrsmith since you don't need to first play an artifact to create a token, but it does tap, so you can't do it more than once.
Also I've been playing with Goblin Kaboomist and Tamiyo's Journal to get more fodder for you, the latter is more solid, but both can potentially work. Reckless Fireweaver would be good with either of those as well as with your flicker strategy.
10 months ago
Okay, here's my two cents:
It appears that your maybeboard is mostly just different versions of removal/mana rocks that you've already got in your deck. A lot of it is redundant, unless you really want to double up on those mechanics (which depends on your meta).
In my opinion, these are the studs of your MB:Stonehewer Giant. You've got enough equipments to make him crazy good. I'd take out Godo for Stony, unless you add in some vigilance to make Godo's second ability worthwhile for your whole board.Hedron Archive in place of Boros Cluestone, unless you need the RW source.Hangarback Walker for Precursor Golem -- the Walker gives you lots of small creatures in the air to benefit from your general's buff, while the Golem copy-spell ability doesn't really benefit from your instant suite (in fact, it'll just make your golems more vulnerable to removal). I like Open the Vaults, and it'd be really helpful with all your artifact sacrificing (not sure what to take out, though). Tamiyo's Journal seems awesome in this deck -- plenty of artifacts to tap or sacrifice with your other cards, tutoring!, and the kind of card draw that white sorely lacks (maybe take out Shimmer Myr, who doesn't seem like he contributes a ton -- you can't equip at instant speed, and it'll be super obvious if you leave 9 mana untapped that you'll be flashing your Darksteel Forge).It looks like the rest of the MB is either replacement mana rocks or other forms of removal. I'd take them all out unless there's a specific threat in your meta you're trying to combat, in which case you can side-board them (I used to run a TON of white exile because my buddy played Avacyn, Angel of Hope...).
A couple of unsolicited suggestions: I'd try Myrsmith as a mana sink and token generator (maybe in place of Lodestone Myr if you're feeling generous to your opponents), and Archetype of Aggression for adding trample if your meta happens to be clogged with Cat tokens. Lastly, Odric, Lunarch Marshal seems like a win condition if you've got anything flying or deathtouch on the field.
Cheers! Good luck brewing.
11 months ago
FYI, your Myrsmith isn't on your main board.
Like the idea, and a budget Legacy deck is nice to see. :)
11 months ago
Wow, there is a lot going on in this list. It feels more like a themed commander deck than anything else. To both focus in on a specific theme and improve the reliability of the deck, shrinking down to a typical 60 card list would be the place to start. (Of course, if you really want to capture every possible aspect of the garden theme, there's nothing stopping you from filling the deck out with even more cards. Totally your call. )
Anyway, my favorite idea in this deck is Indomitable Archangel being the guardian of a collection of artifact "statues". Imagine her and some artificers like Myrsmith and Metallurgeon watching over a silent army of myr and golems, just waiting to awaken. Sticking with white gives you access to Dispatch and Dispense Justice, but red and blue also have great cards for a metalcraft gimmick.
The other route that excites me is going hard on all of the giant wurms with their master tilling skills. Running cards like Fertile Ground and Overgrowth both fits with the theme of natural abundance and helps ramp towards expensive wurms. Green obviously has the best options like Engulfing Slagwurm and Symbiotic Wurm, but there are some interesting options in red and white as well. One card that always seems to catch people off guard in big green decks is Bellowing Tanglewurm. Combined with something like Asceticism, it can make life pretty difficult for many opponents.
Well, those are just some of my ideas. Regardless of where (if anywhere) you decide to go with this deck, I hope you keep that garden flavor alive and well in one way or the next.