|Commander / EDH||Legal|
Printings View all
|Duel Decks: Speed vs. Cunning||Uncommon|
|Planechase 2012 Edition||Uncommon|
|Scars of Mirrodin||Uncommon|
Combos Browse all
Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player.
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Arc Trail Discussion
2 weeks ago
Thanks for the suggestions, guys! I totally forgot about Burst Lightning, as well as Wild Slash, Electrickery, and Tarfire. I'm really only looking for 1-mana cards, as my 2-slot is pretty full, but thanks for the other suggestions like Arc Trail and Searing Blaze. Which cards mentioned above do you guys think are the best?
2 weeks ago
Arc Trail is one of my pet cards. Divides damage and passes out three.
3 months ago
3 months ago
JohnnyBoyG, Thanks so much for the input. Although I'm not working on a specific budget, I'm not exactly up for a "$30-$80 for a cool land" budget. I could use Evolving Wilds as the poor man's Tarn, but that's just lands. Serum Visions over Take Inventory is actually far better than I expected because now I don't even have to push through lands in the first place like I did with Take Inventory, not to mention it's a good T1 spell. Chandra's Pyrohelix is also good spell, but I think I'll still keep Arc Trail sideboarded for fighting slower decks. As for Thing in the Ice Flip, I do have some concerns about how well it fits in the deck. Having Gelectrode and Weaver of Lightning on the field is really important for this somewhat campy deck, and I don't know if Awoken Horror Flip Makes up for all the turns that I have to spend afterwards to re-setup shop. I already own a Thing, though, so I'll keep it in there and test it against other people's decks.
Thanks again for the feedback, my dude <3
3 months ago
First, this is one of the most creative decks I've seen in a while.
I'd consider removing Curse of the Swine, and Spellheart Chimera. Curse of the Swine seems doesn't seem very good, because most of your things deal one damage, not two. Also you have to cast it for at least 4 mana for it to be better than another removal spell. Spellheart Chimera might seem like a good way to put pressure on your opponent, but it's just too easy for them to kill. Thing in the Ice Flip might be a better option.
I'd make the following changes: -2 Arc Trail
+4 Steam Vents
6 months ago
Saheeli is okay. She is restrictive though. One of the most restrictive PWs I have seen for some time. Lili proves that it can be easy for a 3cmc Walker to tick up (with protection) but we really need good targets.
Aetherworks Marvel just isn't the kind of card that sees competitive play, but I will find a way to make a 10/10 janky deck with it. There's also a bad Arc Trail.
7 months ago
At the beginning of my declare attackers phase, my opponent had 5 life. I attacked with Mardu Heart-Piercer, and he chose not to defend, dropping to 3 life. In my second main phase, I played Arc Trail, which he could not respond to, dropping him to 1 life and killing one of his creatures. I then played the enchantment Goblin Bombardment.
My opponent had Inferno Trap in his hand. Can he use it to kill Mardu (my only creature) before I use it to pay the cost for the enchantment to finish him off? I'm having issues following when he gets priority I'm this situation.
9 months ago
If you are going for boros, why not use Skyhunter Skirmisher Iroas's Champion Boros Swiftblade?? also more cheap fast enchatments like Nimbus Wings Goblin War Paint Inferno Fist Also, 4 Heliod's Pilgrim to get the aura that you need, Twin Bolt Arc Trail Lightning Bolt Declaration in Stone to cleanse your way, a pair of Auramancer if you think you need them, Consul's Lieutenant who is just great to put at 3, and a Nobilis of War as a finisher? Boros power my friend