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Creature — Satyr Shaman
Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.
1R: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.
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Firedrinker Satyr Discussion
2 months ago
Hi, as a fellow Rakdos Burn Player I'd like to offer a couple of suggestions to improve the deck, while still staying low on budget. I would cut most of the Three-Drops to improve the overall speed of the deck, killing the opponent quickly is the main advantage and appeal of playing any Burn List.I would especially lower the number of expensive creatures, the Guttersnipes in particular, but I think the Elementals and the Shredfreaks could be replaced as well.
I personally also feel that a Dark Confidant-like card benefits the Strategy and is one of the main draws to include Black in Burn. There are a variety of creatures that provide a similar effect and are very budget-friendly: Blood Scrivener, Asylum Visitor, Pain Seer, Ruin Raider. However, I had the most success with Glint-Sleeve Siphoner, which has menace to boot, supported by Gonti's Machinationss and Aether Hubs. Removing these creatures will be a high priority for your opponents, making Claim to Fame very powerful, bringing back your card advantage-tools.
I would also relegate the Terminates to the Sideboard and instead play Searing Blood in the Main, especially since you are running a playset of Graven Cairns. On a similar note, Sign in Blood could also be considered, since it does not only provide further provide card draw, but can be aimed at the opponent to deal 2 damage to the opponent in a pinch.
In terms of spells, I would definitely improve the number of Lightning Bolt-Effects. Shard Volley, Collateral Damage and Burst Lightning are fine options. And since you are willing to also play Sovereign's Bite, you might want to look into Two-Drop Burn Spells as well: Lightning Strike, Searing Spear, Incinerate, Incendiary Flow are all serviceable Burn. I would not cut the Bump in the Night for Sovereign's Bite, though. One Mana Burn is so much more important than the three Life gained. Playing both should be good, though.
And finally, I would drop the Lootings and Duresses from the Sideboard. You rarely have the time to spend your first turn looking at their hand, despite it being basically the only answer Rakdos has to cards like Worship or enchantments in general. I feel it is just too much of a tempo loss. And you can just make them lose life with Bump instead of dealing damage to them anyways. Instead I would propose you look into Molten Rain to fight Tron- and Utopia Sprawl-Decks and add more Rakdos Charms or Smash to Smithereens to fight artifacts.
3 months ago
I'd recommend getting Firedrinker Satyr in there if you're serious about trying an aggro deck, since most aggro decks begin with 2/1s for 1.
4 months ago
pskinn01: thats just blatantly false. just because a card shows up in a deck that took a top spot, doesn't mean the card is good. it just means the REST of the deck was good. i could put Firedrinker Satyr in a deck, and even if the deck won first place at some event, the card would still be garbage.
8 months ago
So when Theros first came out, people were playing a Red Deck Wins list with mono mountains, Rakdos Cackler, Firedrinker Satyr, Ash Zealot, Boros Reckoner, and Fanatic of Mogis as a finisher. Beyond that, you had burn from Lightning Strike and Magma Jet.
The deck didn't care about taking damage because it was almost always attacking. Yes, there were games when the opponent played some decent blocker like Fleecemane Lion and now you could no longer attack into them, but you had burn and Fanatic of Mogis to provide you with a lot of reach in the late game.
In short, Firedrinker Satyr is not great. It was just an aggressively costed early game threat that was just good enough to see some play. That quickly disappeared off the face of the earth even in Standard once the format evolved.
8 months ago
Good luck (and skill) with your brew!
8 months ago
Way back when Theros came out I got my first ever foil rare: Firedrinker Satyr. I've always wanted to use it in a deck, but I can't justify it because as long as it's blocked it damages me.
Is there a niche use (possibly from Theros) where this works well, or is it a junk rare?
1 year ago
Thanks a lot seshiro_of_the_orochi, I appreciate it! I hadn't thought of Firedrinker Satyr, it's definitely an interesting suggestion. I think this deck might be just a little too slow to be able to handle the "anti-lifelink" as you said. Nevertheless, I'll do a little testing with it to see for sure.
1 year ago
Very interesting list. I'm unsure if there is any flashy one-drop (pun intended). Soul scar mage seems fitting, another possibility is Firedrinker Satyr, though the anti-lifelink might be too risky.