|Commander / EDH||Legal|
Printings View all
|Coldsnap Theme Deck (CTD)||Common|
|2012 Core Set (M12)||Common|
|Duels of the Planeswalkers (DPA)||Common|
|Promo Set (000)||Common|
|Duel Decks: Jace vs. Chandra (DD2)||Common|
|Masters Edition II (ME2)||Common|
|Tenth Edition (10E)||Common|
|Deckmasters: Garfield vs. Finkel (DKM)||Common|
|Fifth Edition (5ED)||Common|
|Ice Age (ICE)||Common|
Combos Browse all
Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
Price & Acquistion Set Price Alerts
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2 weeks ago
xyr0s on Ojutai Burn
2 weeks ago
Guttersnipe is a horrible card, especially in a deck with only 20 lands. It's horrible, because it's 3 mana for a 2/2 creature that doesn't do anything on its own - it needs you to play more cards. Played on curve, that means your Guttersnipe is just standing there at the end of turn 3, and hoping to still be around for turn 4. I'll suggest playing Opt instead.
Lightning Helix is a good bit better than Incinerate and/or Lightning Strike. And Lava Spike is pretty good too - hitting opponents face for 3 rather than, say the 2 damage from Shock can be important.
3 weeks ago
Incinerate is the better card in modern. also there are a few cards with protection from red that Reality Hemorrhage can deal with. I run four Skullcrack and two Reality Hemorrhage. if you swing and they block with Kor Firewalker, then you can crack their face and the firewalker dies. check out my sideboard. i was thinking about running chalice and dropping it with zero counters.. and pithing needle .. but i settled on this. I just spent my store credit on this red deck.
3 weeks ago
Funny you mention it, but... there's a reason exactly swiftspear, bolt, and lavaspike are autoincludes in burn: They all cost 1 mana.
I played merfolk against burn a while ago, and hadn't seen this happen before.
Burn, T1: Mountain, swiftspear, attack for 1.
Merfolk T1: (Wauw, this is cool - best. hand. EVER!!1!). Island, aether vial.
Burn, T2: Mountain, lava spike, lightning bolt, attack for 3. Merfolk life total is now:10.
Courier is fine, but it can't hit for more than 1 damage, without spending cards directly on increasing damage. Swiftspear grew bigger as a passive effect to burn spells being played. It could have been blocked, but very few turn 1-creatures would survive that, and the burn spells would still hit. For the sake of the argument, the burn player could have played more versatile cards, like Incinerate, but that would have slowed him down by a full turn, and instead of attacking into an empty board, there would have been a merfolk lord and vial'ed-in Cursecatcher ready to block. The early turns matter incredibly much to burn decks. That is also the reason Searing Blaze is good; in the turns where you want to play it, you drop lands anyway since it would be turn 1, 2, or 3. And the worst part is, that it doesn't even require multiples of any card - it's just the cards you play anyway. And you're not even out of cards after this.
Is it important to be able to hit for such a massive amount very early? Yes, because it affects how your opponent plays. Having been slapped around for half my life total before my own turn 2, would definitely have held me from fetch-shocking myself in the following turn (not that I had any fetchlands in a monoblue merfolk deck, but with any other deck...). In the following game, opponent will play cautiously, simply due to the threat of a repeated performance.
3 weeks ago
Good Burn Cards:
1 month ago
The reason i'm not running Thermo-Alchemist (and Firebrand Archer to a lesser degree) is that i'm trading the pinging for speed. Tapping out for 2 mana to run a creature that might not do damage at all is a risk, Keldon Marauders Guarantees at least 2 damage, making it more fitting for the deck.
1 month ago
Cards are good Ghostly PrisonTemporal TrespassPart the WaterveilBeacon of TomorrowsExpropriateSwarm IntelligenceTime StretchTemporal MasteryBrainstormMystical TutorWorld at WarSeize the DayEnlightened TutorLong-Term PlansSavage BeatingTime WarpFury of the HordeWalk the AeonsDarksteel PlateSwiftfoot BootsAggravated Assault
2 months ago
Truly epic. You should sideboard the 4x Price of Progress though and replace them with 4x Incinerate or something.