Incendiary Flow

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Uncommon
FNM Promos (FNM) Rare

Combos Browse all

Incendiary Flow

Sorcery

Incendiary Flow deals 3 damage to target creature or player. If a creature deals 3 dealt damage this way would die this turn, exile it instead.

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Incendiary Flow Discussion

Wallamin on Rakdos Burn

1 month ago

Hi, as a fellow Rakdos Burn Player I'd like to offer a couple of suggestions to improve the deck, while still staying low on budget. I would cut most of the Three-Drops to improve the overall speed of the deck, killing the opponent quickly is the main advantage and appeal of playing any Burn List.I would especially lower the number of expensive creatures, the Guttersnipes in particular, but I think the Elementals and the Shredfreaks could be replaced as well.

Suitable replacements include Bloodsoaked Champion, Vicious Conquistador, Firedrinker Satyr, Zurgo Bellstriker, Soul-Scar Mage, Harsh Mentor and maybe Spike Jester.

I personally also feel that a Dark Confidant-like card benefits the Strategy and is one of the main draws to include Black in Burn. There are a variety of creatures that provide a similar effect and are very budget-friendly: Blood Scrivener, Asylum Visitor, Pain Seer, Ruin Raider. However, I had the most success with Glint-Sleeve Siphoner, which has menace to boot, supported by Gonti's Machinationss and Aether Hubs. Removing these creatures will be a high priority for your opponents, making Claim to Fame very powerful, bringing back your card advantage-tools.

I would also relegate the Terminates to the Sideboard and instead play Searing Blood in the Main, especially since you are running a playset of Graven Cairns. On a similar note, Sign in Blood could also be considered, since it does not only provide further provide card draw, but can be aimed at the opponent to deal 2 damage to the opponent in a pinch.

In terms of spells, I would definitely improve the number of Lightning Bolt-Effects. Shard Volley, Collateral Damage and Burst Lightning are fine options. And since you are willing to also play Sovereign's Bite, you might want to look into Two-Drop Burn Spells as well: Lightning Strike, Searing Spear, Incinerate, Incendiary Flow are all serviceable Burn. I would not cut the Bump in the Night for Sovereign's Bite, though. One Mana Burn is so much more important than the three Life gained. Playing both should be good, though.

And finally, I would drop the Lootings and Duresses from the Sideboard. You rarely have the time to spend your first turn looking at their hand, despite it being basically the only answer Rakdos has to cards like Worship or enchantments in general. I feel it is just too much of a tempo loss. And you can just make them lose life with Bump instead of dealing damage to them anyways. Instead I would propose you look into Molten Rain to fight Tron- and Utopia Sprawl-Decks and add more Rakdos Charms or Smash to Smithereens to fight artifacts.

Snivy__ on "Mono" Red "Control"

6 months ago

I would probably cut the Open Fires for Abrades or Magma Sprays or Soul-Scar Mages. They can deal a lot more damage for less mana and Open Fire is literally a draft common because it's a 3 mana Lightning Bolt with no additional effects like Incinerate or Incendiary Flow. Even though those last two cards aren't standard legal, Soul-Scar Mage can get in for a lot of damage early, Abrade can either be a Lightning Strike or a Shatter, and Magma Spray can exile any creatures that come back such as Dread Wanderer, Scrapheap Scrounger and The Scarab God

RazortoothMtg on Non-Token promos return to FNM

7 months ago

I honestly am not excited for this.

I've gotten far more use out of my fancy treasure and Pirate tokens than my Incendiary Flow and Reverse Engineer, or my 20 Blighted Fens that my LGS gave us because they were oversupplied.

Although if the promos are Fatal Push quality, then I guess it's O.K.

Cai_Zer on Draw, Control, Burn, Repeat

7 months ago

Is this modern? I think Firebolt is not legal in modern. I would advise to use Electrolyze as a replacement. Remove Lightning Strike Replace it with either Incinerate or Incendiary Flow.

CaptainBlue7 on Magma Love

8 months ago

Yeah, Id suggest replacing Shock as its a really low tier burn spell. You could go with Incendiary Flow but Ill link some other options that you might find interesting.

Fiery Impulse

Galvanic Bombardment

Dead+Gone

Seal of Fire

Twin Bolt

Arc Trail

You might like these too. They arent burn spells but they may be useful: Grim Lavamancer, Satyr Firedancer, Koth of the Hammer.

MarcusEclipse on Magma Love

8 months ago

CaptainBlue7 Thank you for your feedback! I will probably keep a couple of Abbot of Keral Keep in my sideboard. I will definitely switch out Roast for Flame Slash, such an amazing card! What do you think, should I switch out two Shock for two Incendiary Flow?

Merlin_Darkrimson_Voidmystic on Monored Budget Burn

8 months ago

I've altered the total of Chandra, the Firebrand and traded and Incendiary Flow for an Incinerate, as they do the same thing but Incinerate is cheaper.

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