Hungry Flames

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Aether Revolt Uncommon

Combos Browse all

Hungry Flames

Instant

Hungry Flames deals 3 damage to target creature and 2 damage to target player.

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Hungry Flames Discussion

Drakender on Izzet Blitz

2 days ago

If you keep with a low cost list, you'll need some value, you could try, Dynavolt Tower or Thing in the Ice  Flip, but I don't agree about removing all the Pull from Tomorrow or Chandra, Torch of Defiance...

Since you play at instant speed, you might consider playing Brutal Expulsion, Lightning Axe, Hungry Flames, and Fall of the Titans. Also, if your meta is really aggro-based, try playing more Censor main and put Negate to the sideboard...

For your sideboard, I'm not sure about Bedlam Reveler, you could put it main instead, cause side, you'll rarely put it in, same thing for As Foretold... Fiery Temper is great, when you discard it... Your odds are not for it now...

For the other options, Fevered Visions is made for control matchups and as my frieds say "put four or put not". Torrential Gearhulk or Goblin Dark-Dwellers can cast you a surprise Expedite not to neglect...

pax.wellington on Walkers, Angels, Burn, Go! (20-4-5 @ FNM)

3 weeks ago

Loco-Motive Nice deck man - I had a similar one that I merged into another of my decks, and had to cut the Brisela, Voice of Nightmares shenanigans to size. I really regret it because they are bomb cards.

MAINBOARD suggestions:

SIDEBOARD suggestions:

You seem to know what you're doing so these suggestions are based only on my experience with same cards. If you have time check out my control deck (similar to this, in a way). Would appreciate your feedback :) (YORE) OUT OF CONTROL

Nice one +1

GarthMaul on U/R Things that Burn

4 weeks ago

Dlippert22

I had Hungry Flames and Dynavolt Tower in this deck about a week ago. I cut them when I changed it from a mono red burn deck to a u/r deck. But, I might add Tormenting Voice in place of Anticipate for the madness aspect. I'll definitely be adding the others to my side board for control and artifact heavy decks, mostly those Aetherworks Marvel decks lol. I thought about adding a Disallow also, but I was worried about the 3 casting cost. Thanks for the input, I've played it on MTGO the past couple days with much success. Hope it goes well on FNM for you.

Dlippert22 on U/R Things that Burn

4 weeks ago

Honestly the deck moves solid... it test draws 'reactive' enough, only thing i would do different is with Negates and Antcipates, maybe 1x Thing in Ice - move a couple to side board/ or drop some. I would add cards like Tormenting Voice and Hungry Flames. Moving all-in with a Direct Burn game 1, setting up for a controlling counter/destruct game 2-3. Dispel and Ceremonious Rejection are also great sideboard options as 1's & 2's of to go against everyone else's 'Jank' they bring to the table! LOL

Harnessed lighting also doesn't seem good enough without Dynavolt Tower - try to add a couple on this websiite a try it like that TappDout is great for that kind of testing!

All I.M.O. - Your deck is tempting me to play a deck like this at the next FNM just for funs.

WumboCraft on Aether Revolt Mono red burn

4 weeks ago

Honestly dynavolt tower is too slow for a red burn deck. i would put Lathnu Hellion because it is such a good aggro card, but if dont want anymore creatures because this is a burn deck than i would say put in Hungry Flames or Kari Zev's Expertise

ohmless on Devil Bunnies

1 month ago

I don't see any black mana sources for the zulaport cutthroat, to the slaughter, or for the unlicensed disintegration. I would cut those two cards along with unbridled growth(mainly used in delirium decks) to make room for two more druid of the cowl, and 4x Hungry Flames(budget choice) or 4x Collective Defiance. Indomitable creativity is a dog. Maybe swap it out for 2x release the gremlins(if vehicle decks are prevalent at your LGS), but even better, move release the gremlins entirely to the sideboard so you can have 4x Outnumber in the main. I also think 4x westvale abbey is a bit too many. Maybe go x3 of it and replace the 4th with an Evolving Wilds.

my local shop meta is very heavy on removal. Just about everyone's deck has about 10 removal cards mainboard! If you go with a lot of red removal, consider Goblin Dark-Dwellers for some graveyard casting. +1'ed!

LithiumHD on Mardu Reanimation

1 month ago

ok... ok... i do like the deck. i do very much like the deck haha.

i dont know how i feel about Hungry Flames. its a decent card, but most of the cards youre playing are already 3 mana or above so its not the greatest here.

Fiery Temper could possibly replace it, still doing 3 damage to creature, but for only 1 mana when you discard it. which you will be able to do very often lol

also considerations for a sideboard:

Fatal Push great cheap black removal

Grasp of Darkness gets around smaller indestructible

Key to the City in case your opponent goes wide, in which case you just stare at them blankly and attack with an unblockable 10/10

Perpetual Timepiece GET EVEN MORE CARDS IN THAT GRAVEYARD! (then draw your entire deck again)

Panharmonicon for added salt in the wound. (double Combustible Gearhulk trigger?! gg man)

Bomat Courier not the strongest out there... but, i can see it working maybe. also might be a long shot and im completely wrong on this one, so who knows?

hope this helps. cheers m8!

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