Shrine of Burning Rage


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Uncommon

Combos Browse all

Shrine of Burning Rage


At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage. 3,{T} , Sacrifice Shrine of Burning Rage: Shrine of Burning Rage deals damage equal to the number of charge counters on it to target creature or player.

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Shrine of Burning Rage Discussion

Zarathoustra on Guttersnipe's Burning Rage

1 month ago

Funny you talk about this Thermo-Alchemist dude, I just can't decide between him and Firebrand Archer since I've heard of him. The big difference is the archer can shoot as soon as she gets on board if you have the extra mana, and also attack if the field is clear. Plus, it will be triggered by Shrine of Burning Rage when it's cast. So I tend to think she's the best choice for that particular deck.

Now, this is a deck based on how many cheap instant/sorcery you can cast in a short period of time. I'll definitly add Magma Jet to the main, but I need to get rid of a creature for that...

Would you keep the 20 lands ? It could be the solution.

I also heard about Quest for Pure Flame... This looks insane.

Zarathoustra on Guttersnipe's Burning Rage

1 month ago

No I haven't, was focused on straight damage to be honest. I had Tormenting Voice in main at first, is it still necessary with Bomat Courier ? He already gives me some options. I agree I could benefit for drawing extra cards but it also means to slow things down a bit, because I'll have to remove some potential damage to find room for these cards...

Cathartic Reunion and Wild Guess both look good, but they also force you to discard... and appart from an extra Reverberate I don't see any card I would not want in hand by turn 2/3.

About land discard... why not. Haven't thought about it at all. But there is many cases where you just need them to cast the combo. I rarely have a land in hand by turn 4. The mana curve is really low so I could try that, but having 6 lands allows Insult+Shrine of Burning Rage's sacrifice. And it could be problematic with Searing Blaze, right ?

I was considering Warlord's Fury, but the only creature supposed to attack there is Kiln Fiend, so it doesn't make sense.

Zarathoustra on Cheap Burn Deck

1 month ago

Nice one, my modern red burn deck Guttersnipe's Insulting Combo is also using Firebrand Archer, maybe you should give it a try. In my opinion Shrine of Burning Rage has to come in full set, and Rift Bolt too.

Finally, Sunscorched Desert and Ramunap Ruins are cheap cards and would fit nicely there. +1

Zarathoustra on Guttersnipe's Burning Rage

1 month ago

So I played the deck, won couple of games, but never because of Imminent Doom. The card basically slows everything unless your starting hand is perfect. So frustrating not to be able to unleash hell when you have the cards, just because of a missing two drop...

So things are about to change for this deck ; Shrine of Burning Rage looks very good, might be a good compromise for what I'm trying to do (you got it right by the way) : no restriction for deck building, easier to trigger, and faster as well. At least having a couple in hand is ok. The combination with Insult will be great.

ArrestedSnow on Guttersnipe's Burning Rage

1 month ago

Reverberate is fun because it copies any spell cast, not just yours. That's why I like it over Doublecast.

I mean, I'm not going to try and talk you out of Imminent Doom, I just don't think you'll get the value that you would out of more creatures or more spells. Shrine of Burning Rage would be worth the risk for me. But I get where you're coming from.

robinsonzj32 on Help with Quest Goblins??

2 months ago

Above is the link to the deck. Its meant to be a mid-range deck. It has potential to end by turn 4 with Quest for Pure Flame but the idea is to be able to get wins later if your opponent stops you early using Shrine of Burning Rage I know its not a true burn but its fun and exciting. It uses goblins for big goblin grenades. Also Mogg Fanatic , and Mogg War Marshal and Tuktuk the Explorer are great blockers to get me to a later stage in the game. Tuktuk also loves goblin grenades. Keldon Marauders is to tick quest for pure flame, just as well as Needle Drop . It feels pretty good play testing but there are a few things I am considering adding to the deck. In the maybe board I have to copies of Gideon of the Trials I figure he could be a great way to stall out the game for those matches that last a little longer than I want. Giving me time to ramp a big shrine or collect some more burn cards. The other thing Im considering is Matter Reshaper I figure he can be a nice blocking body and damage threat. If he dies I can cheat out other goblins for grenades or damage. Otherwise he is a two card value if I draw a burn spell on him. Plus between Matter Reshaper, Mogg War Marshal, and Tuktuk The Explorer I can keep bodies on the field forever. Gideon seems to be an easy cast with the mana base. Matter Reshaper I would have to have a rugged prairie on the board. What are your thoughts. Can I make either of these cards work and what should I replace if I do so?? Are they worth it? Are there any other changes you may suggest?

cdkime on BURN!!!

2 months ago

I’m not sold on Shrine of Burning Rage.

Best case scenario, the earliest you can activate Shrine is turn 4. You cast it on turn 2, by turn 3 it only has one counter, so is not worth activating. But turn 4, you will have a maximum of 6 counters (two upkeep; three turn three spells; one spell before activation on turn 4).

Provided perfect hands, this can close out a game on turn 4. Given the number of 1 CMC spells you’re playing, the ideal situation isn’t unlikely, but there’s still some difficulties. Just using burn spells can win on turn 3 - not always, but often enough that this proves advantageous over Shrine’s turn-4-at-best. Shrine also is a more narrow margin for a turn-4 win, making slightly bad draws disproportionately worse than if you just were burning. Finally, you run the risk your Artifact will be removed on turn 2/3, wasting your investment.

michales on BURN!!!

2 months ago

cdkime Ill chceck it out. Shrine of Burning Rage seems like a good card to include too.

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