|Commander / EDH||Legal|
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|Oath of the Gatewatch||Uncommon|
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Creature — Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Stormchaser Mage Discussion
5 days ago
Hey, fellow UR spell slinger here. I'd say 17 creatures might be a little on the heavy side as with your current set up. Maybe cut the Thermo-Alchemist, also if your budget allow you to pick up Snapcaster Mage that would probably be huge for a deck like this. Another option I have wanted to try in a UR spell deck is Stormchaser Mage, I think it has some potential.
Remand is probably the counter spell of choice for a deck like this, you should try it out and it is not too expensive. Serum Visions or Sleight of Hand might also be good cantrips, with cantrips like that you could probably cut some of the lands with out getting into mana trouble.
Hopefully that helped a little, have fun and keep brewing!
1 week ago
Without a doubt, it's ...
SCORE: 15 | 80 COMMENTS | 4600 VIEWS | IN 6 FOLDERS
Why? Well, it was the first Standard deck I actually brewed that performed even half-way decently. And I started playing it the same time I discovered the LGS that's become my absolute favorite. And OGW Standard was just amazing, with cards like ...
- Exquisite Firecraft: So spicy!
- Ghostfire Blade: Pretty much broken with Thopters, and full-on BUH-ROKEN with Reality Smasher.
- Hangarback Walker: Probably my favorite 2-drop ever!
- Pia and Kiran Nalaar: Amazing on its own, but made even better because I cracked a Foil at the Origins Pre-release
- Stormchaser Mage: Not quite Hangarback, but still one of my favorite 2-drops
- Thopter Engineer and Whirler Rogue: Hasty and Unblockable Thopters? Sure, I'll take some of that!
Such a fun deck! Thanks much Argy, for the excuse to dust it off!
1 week ago
Seems pretty creature heavy given what you're shooting for, I think. Take advantage of the blue with some bounce and/or counter (Mana Leak, Syncopate, Vapor Snag, another Cyclonic Rift). I would pick the Niv-Mizzet, the Firemind over dracogenius if you're wanting to do things with card draw and maybe some Faithless Looting, Desperate Ravings, or Dangerous Wager, maybe Browbeat or Reforge the Soul . Kiln Fiend and Nivix Cyclops are killer, especially with a few Artful Dodge, which has that nice flashback. Maybe drop the Wee Dragonauts since you've already got a playset of Stormchaser Mage and the 2 Enigma Drake. Maybe cut down on the number of Bloodwater Entity and replace them with instants or sorceries. It's nice to pull from the graveyard, I like Mystic Retrieval for that since the flashback means I don't feel bad about discarding it.
I realize I just wrote a lot. I'm currently working on converting my vintage Izzet to modern so these are things I've been thinking about recently anyways. Hope at least a little bit of this is helpful.
1 week ago
I think you should try a U/R build and put haste creatures in, I'm actually about to build around this card as well and it led me to this page to get some ideas, but Stormchaser Mage seems really good with it
1 week ago
...but that would be going a much different direction for you, probably.
1 week ago
SCORE: 1 | 0 VIEWS
What do you think?
2 weeks ago
Okay so Nicol is a prime card to build a control shell around. You will want to drop most of the creatures leaving Kalitas, Traitor of Ghet and maybe Stormchaser Mage, you will also want a The Scarab God and a couple Torrential Gearhulk for your creatures, all in all I wouldn't play more than 12 creatures in the deck and that is a stretch.
In terms of counters you will want 4x Censor immediately, and then a number of Supreme Will, and Disallow. You will also want a playset of Fatal Push and Abrade for the control package. In the sideboard you will want Grasp of Darkness and By Force.
Other cards to consider would be Commit / Memory and Champion of Wits (in fact I would say have these in your creature slot over Stormchaser Mage). Additionally I would say play 1-2 Pull from Tomorrow
Another thing to consider is energy, you may want a play set of Aether Hub and then you definitely want a playset of Harnessed Lightning it is simply one of the best removal spells in standard at the moment.
2 weeks ago
I like the Voltron-esque theme of the deck with the many cheap pump spells. The one issue I can see you having is your commander getting hated out with only a few ways to protect him. As such, I would recommend Champion's Helm, and protection cards like Floating Shield or Emerge Unscathed (there's a lot more protection spells to choose from too).
Also, it might be useful to throw in some other cards that work well with instants and sorceries like Bloodwater Entity, Niblis of Frost, Stormchaser Mage, and of course Narset, Enlightened Master. Also, if you have a little money to splurge with, I'd definitely recommend Narset Transcendent if you like Planeswalkers and Rebound.
Oh, and maybe cards like World at War could find a place in your deck for the potential to activate Rogue's Passage or Slip Through Space, play a bunch of pump, and have it all carry over to a second damage step, causing you to have a 1 turn lethal with commander damage.
Regardless, you have inspired me to try and make my own Jeskai deck, potentially with Shu Yun and Narset as interchangeable commanders. Definitely earned an upvote from me!