Galvanic Bombardment

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal
Pauper Legal

Printings View all

Set Rarity
Eldritch Moon Common

Combos Browse all

Galvanic Bombardment

Instant

Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.

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Galvanic Bombardment Discussion

hardhitta71194 on CounterBurn

15 hours ago

No problem. I was gonna say if you didn't care about Modern then Counterspell is your best friend. But I understand keeping to a format, some cards are just way too powerful for an enjoyable casual game.

Also a tip to make cutting it down easier: just copy and paste the whole list into the actual deck instead of the maybeboard that way it will seperate it into creature, instants, sorceries, and lands. That makes it slot easier to go through the cards.

Fevered Visions decks are really fun to play. Have a bunch of 1 drop spells like Lightning Bolt and Galvanic Bombardment along side Young Pyromancer, Guttersnipe, Thermo-Alchemist etc.

Good luck with the deck, and let me know when you get it cut down and I will be glad to give any help I can.

WeWhoSaidWhat on

4 days ago

So including your 5 cycle cards, you have 15 discard effects, and while you can capitalize on them with Bedlam Reveler and Enigma Drake, I think you could use a couple Drake Haven, I would put 2 in either the sideboard or mainboard.

You're keen on the Suns MB, so I would drop some Fevered Visions for Drake Haven. You'd obviously side out Suns for Haven, or vise-versa, as the drakes can't survive Suns.

Though I know Shock stops Copycat, I still think Galvanic Bombardment deserves a place here. I'd bring 2 Magma Spray in the main over Soul-Scar Mage as I think four-of is a bit much (to me, his main purpose is burning and early game beats, while the fliers are the combat powerhouses). You have Incendiary Flow which can stop recurring threats like Scrapheap Scrounger, but being able to deal with them at instant speed mainboard is crucial.

This should leave you enough room in the Sideboard for the set of Galvanic Bombardment if you drop the 2 remaining Visions. The extra slot can be left for the remaining Spray, or another Lightning Axe.

The last edit should be the mana base. This is a fast deck, so having five lands that always come in tapped is a bit dangerous. I'd drop the Highland Lake for Geier Reach Sanitarium for looting. And drop two each of Fumarole and Bluffs for some basics.

This all said, I love the deck and will definitely be trying it out.

TheBaker_666 on Red_MetalworkColossus

1 week ago

I don't see the reason to have a Foundry Inspector when i have so much that gives me mana. I do like the idea with Scrapheap Scrounger it doesn't only give another option for the synergy. It gives you two spells you played with this turn. one Metalwork Colossus for free and then a Scrapheap Scrounger. The problem is "exile another creature".When i don't have that many creatures to exile, I can put Eternal Scourge, but i feel it becomes more complicated.I personally prefer Key to the City over Built to Smash because the key gives unblockable. But putting some Built to Smash in will work great if you attack first with Metalwork Colossus then Fling him.

Metalspinner's Puzzleknot and Cathartic Reunion is a good option that i have and will consider.Cathartic Reunion for the draw and to be able to discard Metalwork Colossus if you have to.Shock, Galvanic Bombardment and Fiery Temper is hard for me to decide but removal is definitely needed.

Scrap Trawler is very intesting, it basically gives other artifact's the ability of Scrapheap Scrounger. If you Sacrifice Prophetic Prism(or Key to the City), you can get them in the graveyard and take back Metalwork Colossus. Then you play Metalwork Colossus and Sacrifice another Prophetic Prism get pack you're old Prophetic Prism. Play both and then do it all over again. And if needed get back Paradox Engine or Aetherflux Reservoir.This all depends put that gives the spirit of the synergy more power.this also means you will draw cards for playing Prophetic Prism, if that is what you are Sacrificing and that's always good.

Reckless Fireweaver is the one i been thinking about. I have not seen Quicksmith Rebel but it feels like I can do more damage overtime with Reckless Fireweaver. Quicksmith Rebel is a option i will look in to and I do like it.

Reckless Bushwhacker doesn't seem needed but it can give hast and that can be necessary but im not sure here tho.

Aetherworks Marvel feels like a compliment to Aetherflux Reservoir were you can do many effects with Consulate Turret, Dynavolt Tower, Architect of the Untamed and so on. Tho that might be fun and interesting, put a Woodweaver's Puzzleknot, for example and then other things to eat it like Gonti's Aether Heart.There could be some sort of green/red token deck out of this and it sounds fun. But i think if we should go energy then we should go fool energy. I don't feel like mixing to many effects together but it sounds tempting the more you think about it.

I did thought of bringing in improvise with Enraged Giant and Sweatworks Brawler.But then there are better thinks like Gearseeker Serpent.It would give a new purpose to Aetherflux Reservoir and Paradox Engine for example witch is good.

Harsh Mentor and Watchers of the Dead is a must for comeback. But more of a sideboard option it think.

Inventors' Fair and Sanctum of Ugin is something i am considering to but in two of especially if Cathartic Reunion joins the gang.

I thank you fore you're suggestion's and i will consider and ponder on them some more.Have a nice day Falte and i hope you comeback with more to discuss.

TheBaker_666 on Red_MetalworkColossus

1 week ago

I don't see the reason to have a Foundry Inspector when i have so much that gives me mana. I do like the idea with Scrapheap Scrounger it doesn't only give another option for the synergy. It gives you two spells you played with this turn. one Metalwork Colossus for free and then a Scrapheap Scrounger. The problem is "exile another creature".When i don't have that many creatures to exile, I can put Eternal Scourge, but i feel it becomes more complicated.I personally prefer Key to the City over Built to Smash because the key gives unblockable. But putting some Built to Smash in will work great if you attack first with Metalwork Colossus then Fling him.

Metalspinner's Puzzleknot and Cathartic Reunion is a good option that i have and will consider.Cathartic Reunion for the draw and to be able to discard Metalwork Colossus if you have to.Shock, Galvanic Bombardment and Fiery Temper is hard for me to decide but removal is definitely needed.

Scrap Trawler is very intesting, it basically gives other artifact's the ability of Scrapheap Scrounger. If you Sacrifice Prophetic Prism(or Key to the City), you can get them in the graveyard and take back Metalwork Colossus. Then you play Metalwork Colossus and Sacrifice another Prophetic Prism get pack you're old Prophetic Prism. Play both and then do it all over again. And if needed get back Paradox Engine or Aetherflux Reservoir.This all depends put that gives the spirit of the synergy more power.this also means you will draw cards for playing Prophetic Prism, if that is what you are Sacrificing and that's always good.

Reckless Fireweaver is the one i been thinking about. I have not seen Quicksmith Rebel but it feels like I can do more damage overtime with Reckless Fireweaver. Quicksmith Rebel is a option i will look in to and I do like it.

Reckless Bushwhacker doesn't seem needed but it can give hast and that can be necessary but im not sure here tho.

Aetherworks Marvel feels like a compliment to Aetherflux Reservoir were you can do many effects with Consulate Turret, Dynavolt Tower, Architect of the Untamed and so on. Tho that might be fun and interesting, put a Woodweaver's Puzzleknot, for example and then other things to eat it like Gonti's Aether Heart.There could be some sort of green/red token deck out of this and it sounds fun. But i think if we should go energy then we should go fool energy. I don't feel like mixing to many effects together but it sounds tempting the more you think about it.

I did thought of bringing in improvise with Enraged Giant and Sweatworks Brawler.But then there are better thinks like Gearseeker Serpent.It would give a new purpose to Aetherflux Reservoir and Paradox Engine for example witch is good.

Harsh Mentor and Watchers of the Dead is a must for comeback. But more of a sideboard option it think.

Inventors' Fair and Sanctum of Ugin is something i am considering to but in two of especially if Cathartic Reunion joins the gang.

I thank you fore you're suggestion's and i will consider and ponder on them some more.Have a nice day Falte and i hope you comeback with more to discuss.

Falte on Red_MetalworkColossus

1 week ago

Have you considered Foundry Inspector for cheaper spells and getting out a blocker, Scrapheap Scrounger as a secondary sac outlet, Built to Smash instead of/in addition to Key to the City, Metalspinner's Puzzleknot for card draw, Cathartic Reunion for even more card draw, Shock or Galvanic Bombardment or Fiery Temper for removal, Scrap Trawler if they remove your Engine, Reckless Fireweaver for the extra damage, Quicksmith Rebel for 2 damage every untap from the Engine, Reckless Bushwhacker for swinging the same turn, Aetherworks Marvel if you would add more energy generators, Harsh Mentor against ability heavy decks and Watchers of the Dead for graveyard hate.

Because you already have access to multiple colours from your artifacts you could splash another colour or two. Adding a playset of Aether Hub would then be useful. But if you are splashing you could just add the blue cards from the video review, which will not make the deck mono red any longer.

Also, consider adding another Inventors' Fair.

tedaboy159 on

1 week ago

Well, the only reason I'm running Stormchaser Mage instead of Thermo-Alchemist, is that it survives Sweltering Suns. I prefer Thermo-Alchemist, but I think surviving that wrath effect is a big enough deal to go with Stormchaser.

The reason I have Shock over Galvanic Bombardment is that Shock stops the Cat Combo. Also being able to burn face is always nice.

I like the name Enigma Burn. What about like Cryptic Enigma or something?

Thanks so much for your comment!

armymonster2 on

1 week ago

Any thoughts on Thermo-Alchemist? Also, how has the Stormchaser Mage been performing, I've always wanted him to play a role in constructed. Other than that I think the name should be enigma burn. What are your thoughts on Shock cause if you're trying to fill you're graveyard than Galvanic Bombardment could be a better choice.

tedaboy159 on Gitrog on a Bicycle

1 week ago

Instead of Galvanic Bombardment I would run Harnessed Lightning. Since you have other energy producers.

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