Unmoored Ego

Unmoored Ego


Choose a card name. Search target opponent's graveyard, hand, library for up to four cards with that name and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way.

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Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare

Combos Browse all


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Unmoored Ego occurrence in decks from the last year


All decks: 0.02%


All decks: 0.06%

Unmoored Ego Discussion

SynergyBuild on HELP: Esper Exile Brew

2 weeks ago

Make sure to use a good amount of Prison Realm and the reprint of Banishing Light to really get value out of some of these exile cards, but the real kicker is Kaya, Orzhov Usurper . Not a huge fan of Unmoored Ego mainboard even for these decks, but I recommend a few sideboard easily. Legion's End is premium removal for this list, and Ashiok's Erasure is particularly strong as well.

abbatromebone on UB mill Budget Help

1 month ago

Uthersfight on Jeskai Storm

1 month ago

Hey Eledain, Thanks for the question. I'll Try to answer them as best as I can.

Fastest kill: So far the fastest the deck can go off assuming the "Nut draw" is turn 3. You would need to have drawn a amber with any other 0 drop artifact as well as Emry. You'd also need a red source, a blue source, and a Ascendancy within those turns. you'd also want to hit another amber on emry's etb. This would let you go off the turn you drop ascendancy using infinite mana with the amber trick. At that point there are quite a few win cons.

Average kill: Id say the deck does a decent job of comboing between turns 4-6. I will be honest the list above is very slightly different from the version i have play tested so far so results may vary until i get more game with this specific version.

Late Game Kill: The late game suffered in the version I was running which is why I increased the count of Traxos, so I have a late game beater that emery can recur. Traxos is also a good alt win con for if ascendancy gets hit by something like an Unmoored Ego

Win Rate: In every local iv'e played so far my record has been roughly 3-1, or 4-1. Most losses have been due to mana issues as the version I'm playing is not perfect due to not having everything listed here.

Good match-ups: The deck preforms exceedingly well against grave based decks such as thing in the ice + phoenix or CatCauldron as it main decks alto of grave hate and can also bounce thing in the ice with an offensive retraction, or simply allow the bounce and recast everything after dropping a Jhoira and just out valuing.

Bad match-ups: The deck has had a very difficult time with the black green decks floating around with absurd amounts of removal. one of the biggest weaknesses with that Emery needs a turn to loose summoning sickness. I have debated using cards like Springleaf Drum to get around some of these issues with things like traxos and netting mana, but until green black becomes more prevalent in the meta I will hold off on those updates.

Hope this answered your question, let me know if you had any more or if my explanations we bad and ill try to clarify.

Titus7007 on Scheming Symmetry

2 months ago

Poseidon31 I like Ashiok for this. That makes things easy and would allow me to free up a lot of slots in this deck. It would make Unmoored Ego worthless and I do like the idea of getting the other copies of the card they chose, but that’s probably an easy trade off so I don’t have so many moving parts and things that have to go right.

BL4CKL8TUS on ♠ U/B Gargoyle Control ♠

2 months ago

Wayneh73 That's a great suggestion, I will consider it taking the place of Unmoored Ego , possibly. Considering that the meta in my LGS has 3 oven decks and one Simic Flash. Thanks!


2 months ago

Actually, the more i look at the deck the more impressed i am. Looks like its multiple win cons with multiple ways to hit them. Everything in the deck works towards the tron win but he has a back up of karn lock with some additional win cons in sideboard. There are basically 12 copies of each tron land. i don't know the meta of modern well but if someone Unmoored Ego his wurmcoil or ulamog he can still win by grabbing Karn. He can even cheat out Ulamog using Ugin if something goes horribly wrong. Then there's the Sanctum of Ugin allowing him to fetch any of his win con creatures. My only thought is finding a place to main board Liquidmetal coating to steal lands using Memnarch but im not sure that will play out well. i also don't like it in the sideboard it doesn't fit to me. What is the reasoning?

TheSimikBOat on Aetherworks Paradox

2 months ago

Thanks! I add the Longtusk Cub in the sideboard against more aggro decks or as a beater if the opponent casts something like Unmoored Ego .

BlackSirius on grixis control

2 months ago

Man Thousand-Year Storm with Unmoored Ego would be hilarious!!

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