Whetstone

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Whetstone

Artifact

(3): Each player puts the top two cards of his or her library into his or her graveyard.

triproberts12 on Dimir Rot

5 years ago

For lands, Cabal Stronghold doesn't make any sense. You're running 7 Basic Swamps. If you wanted to put in Cabal Coffers with Urborg, Tomb of Yawgmoth , that could work, but I doubt you want to put your money there. Cascading Cataracts, Waterveil Cavern, Survivor's Encampment, Shimmering Grotto, Rupture Spire, Guildmage's Forum, and Gateway Plaza should be the next to go. You're running a 2-color deck, so you don't need such bad fixing. I'd also lose Everglades.

Nighthowler is the only really bad creature that I see, although you'll probably want more if you're on the self-mill plan. Triskaidekaphobia and Tree of Perdition are cute. I don't think I would run that, but if you're going to, run Clutch of the Undercity and Dimir House Guard to tutor up the pieces.

Spinal Embrace is a cool card, but it's pretty inefficient. For that kind of mana, you could be running Kindred Dominance , Crux of Fate , Deadly Tempest , Decree of Pain , Extinguish All Hope , or Life's Finale (I would go with this one, given your commander). Cancel is a no-go. Counterspell , Negate , Swan Song , Countersquall , Dissolve , Arcane Denial , Disallow , Sinister Sabotage and Dream Fracture should all be in the deck before Cancel.

I don't know why you're running Dramatic Reversal , but if you are, you should be running Isochron Scepter for the infinite mana.

Tome of the Guildpact is pretty bad in this deck. If you want rocks, you should be running Sky Diamond , Charcoal Diamond , Coldsteel Heart , Mind Stone , Thought Vessel , and Talisman of Dominance before you touch that or Darksteel Ingot in a 2-color deck. If you're looking for card draw, Phyrexian Arena , Syphon Mind , Fact or Fiction , Tidings , Sign in Blood , and Night's Whisper are all better.

If you wanna mill, Altar of the Brood , Mesmeric Orb , Dread Summons , Sphinx's Tutelage , Psychic Corrosion , Traumatize , Patient Rebuilding , Memory Erosion , and Whetstone are all more powerful than Millstone (though I do appreciate it's OG status).

If you want to see what other people are playing in their Scarab God decks, I recommend checking out the EDHREC page for him.

SynergyBuild on Cards like Goblin Cannon?

5 years ago

Currently, I need an infinite mana outlet. This combo is in an esper deck, the outlet must be an artifact, and it also has to be 4 cmc or less. Whetstone, and Goblin Cannon both work, but neither are good cards outside of the combo, so I am left with these dead outlets, are there any outlets that have inherit value outside of the combo?

BTW my infinite mana combo gives colorless mana.

Gattison on Let's build around Unplayable Commanders; …

7 years ago

How about graveyard manip + samurai tribal?

Samurai support:
Takeno, Samurai General
Sensei Golden-Tail
Indebted Samurai

Self-Mill:
Grindclock
Grindstone
Sands of Delirium
Whetstone

Recursion:
Artisan of Kozilek
Breath of Life
Bruna, the Fading Light
Colfenor's Urn
Emeria, The Sky Ruin
Enduring Renewal
False Defeat
...and so on

I guess you would need artifact tutors too, like Enlightened Tutor... might be too fragile. But still would be cool when it goes off.

MagicalHacker on Commanders by Power Level [EDH Tier List]

7 years ago

sonnet666, while I agree that mono-white self-mill is nowhere near tier 2, I think it can be low tier three due to the following self-mill cards and then the following tutors after those:

So a lot of those require a LOT of mana. Like, TONS. So, does white have enough ramp?

At the end of the day, I think it's silly to say that white cannot do this. While I would agree that it's not as broken as Zur the Enchanter or even as effective as a tier two general, I think there are definitely more than enough options to make this a decently effective infinite-combo deck.

chrispmatth on Sidisi Inifni-Mill

8 years ago

I would recommend a way to turn your pile of zombies into a more instant kill, because swinging is unreliable. Blood Artist, Zulaport Cutthroat, and Selhoff Occultist and a sac outlet do a ton of work.

Other generally good cards you may want to look at: Corpse Harvester(zombie and land tutor), Solemn Simulacrum (Ramp and Draw),Dreamborn Muse, Evolutionary Leap, Primal Growth is amazing ramp, Stronghold Assassin is good removal, and a zombie. Undercity Informer. Black Market. Ashnod's Altar and Sands of Delirium/Whetstone...I've seen a few Sidisi decks running Hair-Strung Koto to great effect.

If you wanna get silly, Thornbite Staff could make some serious shenanigans here, with its untap clause and guys like Deranged Assistant, Siren of the Silent Song, Ghoulcaller Gisa (who you should also be running), and abunch of other cool stuff.

Have (0)
Want (1) jw560211_magic