Ambassador Laquatus

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Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Ambassador Laquatus

Legendary Creature — Merfolk Wizard

(3): Target player puts the top three cards of his or her library into his or her graveyard.

Skyzzik on Bruvac the 25th Advisor

2 years ago

After all considerations i decided to scratch the idea of milling myself so Enter the Infinite, Ambassador Laquatus, Jace, Wielder of Mysteries and Laboratory Maniac are gone. Instead of those: Folio of Fancies, Mindcrank, Ruin Crab and Silent Gravestone are in. We shall see what that will do. More suggestions are appreciated.

MagicMarc on

2 years ago

Now that you have a smaller list you can work on rounding out your deck strategy. As well as making adjustments needed to help your deck win games.

First, the elephant in the room; People are not pleased if If you can create infinite mana in a deck, but then cannot win on the turn you can do it. Or worse, don't even have any direct way of using that mana to win the game.

You need to add at least 1 way to win with infinite mana and you need ways to find it reliably every game you play. Infinite mana by itself cannot win a game. So you need to add cards like any of the following:

Winning with Artifacts you can find with Tinker: cards like Walking Ballista, Rocket Launcher, Goblin Cannon, Whetwheel, or using something like Staff of Domination and a creature that taps to damage or mill.

Winning with Blue you can find with Mystical Tutor: Cards like Stroke of Genius, Blue Sun's Zenith, Prosperity, Braingeyser or similar.

Even Ambassador Laquatus.

Just add a couple copies of any of these chards to the deck so that when you find yourself with infinite mana you can win the game immediately.

Tylord2894 on Can I respond to a …

2 years ago

Just for future reference, you can surround a card's name with double brackets, "[", in order to link the card image to it.

To your question though, no, you realistically can not respond. After a spell or ability resolves, the active player (AP) gets priority. Since your question was specifically about Loyalty abilities, I'm going to assume it is their turn. Since they have priority after the ability from Sisay, Weatherlight Captain resolves, they have the opportunity to activate their Planeswalker before you can do anything. Be watchful though, if they cast anything or activate any non-mana abilities, you'll have a chance to respond before the stack is empty again.

That said, Sisay, Weatherlight Captain might find something like Ambassador Laquatus, who also has an activated ability. The Ambassador might be something that they find outside of their turn. In this case, you might be able to respond. Again, AP will have priority after the Sisay player finds the Ambassador. Then, priority is passed in turn order. The Sisay player can't activate Ambassador until they get priority. So, you get a chance to respond. That said, priority will get to them eventually, so they can still activate the Ambassador.

In essence, there is relatively little you can do in response after a Sisay activation resolves.

Hope this helps!!

Negraiver on EDH Kumena mid range

3 years ago

Magk_Autumn Emry, Lurker of the Loch is interesting enough for her own deck (there is a guy in my playgroup that uses her as his general, it's a mono U eggs... kinda) for my take on Kumena, Tyrant of Orazca Emry has more chance to damage the consistency of the deck than help it, since the deck does't have graveyard recursion at all, and so far it didn't really need it, and there are not enough artifacts in the deck to justify using her. To lose the Bracers or other artifacts is really not a big deal, the only artifact that matter is the Isochron Scepter, and when the time comes to play it I have at least 2 counterspells in hand plus 1 or 2 Sigil Tracer activations to protect the combo. There are quite a few merfolk that are clearly designed with mill in mind but in EDH mill is not really doable if not in a infinite mill scenario or a deck totally built around it, for me Ambassador Laquatus is enough for when I want to meme some of my friends. I'm considering using Grimoire Thief though, as a minor source of disruption and in a very fringe scenario a last resourt counterspell.

ObIviom on Sygg, Freed from Control

3 years ago


Thank you for your input on the deck, Honestly the land base is gonna go through some changes as my budget frees itself a little bit more, and I'll be adding shocklands and the like to make the deck a bit faster, Evolving Wilds was just a filler card for a land. Also, the Ambassador Laquatus combo with infinite colorless was mostly put into the deck purely because it was a combo I've never had in a deck and I wanted to try it out, thinking about changing the cards out for Pemmin's Aura and Puresight Merrow as they would work better for the deck, HOWEVER, I don't know if Ambassador Laquatus would be worth keeping in the deck at that point, and I'm at a loss for what I want to replace him with.


Sorry for having only one comment to answer two comments, I was a tad late on my reply haha. Anyhow, thank you so much for checking out the deck! I have been thinking about adding Pemmin's Aura for a week or so now, and just haven't figured out how i want to my cuts, thank you for the suggestion!

VaalVanir on Sygg, Freed from Control

3 years ago


Hiyas, I'm a long time cEDH player and couldn't resist your Merfolk deck. I've already constructed the same deck you have and have been playing in a casual environment with it.

I've made two changes to your deck already: Evolving Wilds cut for Prismatic Vista , and Coldsteel Heart cut for Arcane Signet .

I do feel like your Basalt+Rings combo is specifically for Ambassador Laquatus which is a three card combo and is very hard to get with the limited number of tutors you have. I've come across situations where one or two of these cards are in my hand sitting there looking really pretty but doing nothing else.

Otherwise you've got some really cool synergies utilizing the TAP mechanic.

Hissp on Commanders by Power Level [EDH Tier List]

3 years ago

Thanks for the quick reply ShaperSavant!

  1. It would be great to have more example decks linked for High Power! Thanks for finding examples so quickly :)
  2. I understand the broader point you're trying to make, but Dakkon Blackblade offers no synergy to the Esper Naus/Grace plan, which is not true for any of the decks I listed.
  3. Piggy-backing on the #2, you have many decks that DO synergize with their commanders that are outclassed (i.e. General Tazri or the plethora of other UGx Food Chain commanders. What if someone wants to play a Razaketh, the Foulblooded + Leonin Relic-Warder strat without having to play partners? Ambassador Laquatus is thoroughly outclassed by Urza, Lord High Artificer .
  4. Two of the 4 decks I referenced (Edgar and Blue Pod) have been updated TODAY!! The Teeg and Laquatus lists you referenced haven't been updated in almost a YEAR. Part of why I keep harping on these decks is that they're well-written primers geared specifically toward cEDH. I don't know very many up-to-date Mid Power decks that fall into that category, or I would be championing them as well ;)
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