Undercity Informer

Undercity Informer

Creature — Human Rogue

1, Sacrifice a creature: Target player reveals the top card of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Latest Decks as Commander

Undercity Informer Discussion

Teeyou12 on muldrotha new

3 days ago

Cut the basic lands. Add pretty much any non basic in their place. This will let you mill your entire library with Hermit Druid. If you have Muldrotha out you then cast Thassa's Oracle from your yard to win the game. Or, with 3 creatures on board, you can flash back Dread Return.

A copy of Phyrexian Delver will let you form a back up hulk pile around the Mikaeus, the Unhallowed Walking Ballista combo by using Protean Hulk to find Delver and Viscera Seer, using the delver to bring back Hulk, sacking hulk to seer, and finding Mikaeus and ballista.

As for non combo related additions, Nihil Spellbomb is pretty much a strictly better version of Soul-Guide Lantern in this deck where you can recur them. Your only playing 9 peices of ramp in the deck with a 6 mana commander that seems to be your main value engine. I would recommend adding more with cards like Millikin and Deranged Assistant.Also run Simic Signet and the talismans in your colors like Talisman of Curiosity. ETB effects like Wood Elves and Elvish Rejuvenator may also be good. Your in green so mana dorks are very good. Elves of Deep Shadow and Arbor Elf in particular. Expedition Map may be worth playing due to your ability to recur it and find any land you want to your hand.

At 6 mana you also have to be able to protect your commander once she hits the board to keep from getting blown out. You have a few cards that do this already but Voidmage Prodigy is a very versatile card that can sacrifice itself and be recurred. Swiftfoot Boots is also a good effect for this.

As for general cuts, Avenger of Zendikar, Blood Artist, Zulaport Cutthroat, Tombstone Stairwell don't help you get to your combos faster, don't slow down your opponenets, and arent involved in any combos I can see myself. While Blood Artist, Zulaport Cutthroat can be used as replacements for Disciple of the Vault in your persit combo, they can't be included in the hulk pile and don't contribute to any of your other combos.

I don't think you need 3 edict creatures in the deck so maybe cut Merciless Executioner. If you find you need that density than keep it but its going to kind of be a dead card if you can cast one of the others from your graveyard already.

Chronic Flooding is a bit to slow IMO. I recommend Undercity Informer as both a sac outlet and a mill card, and/or Stitcher's Supplier.

I generally want my removal to actually get rid of the thing in EDH though it is worth noting you can use these effects to bounce your own commander to save it if need be. Aether Spellbomb and Seal of Removal are possible cuts but not neccessarilly. Recommend something like Shriekmaw or Executioner's Capsule if you do feel like removing it. Beast Within is also a good card, even if it doesn't synergize extremely well with your commander.

Scytec on Meren, the Reanimation-Queen

1 month ago

World Shaper is some pretty nice tech, i also like Stitcher's Supplier, Grim Haruspex, Greater Good, Izoni, Thousand-Eyed, Undercity Informer, and Altar of Dementia. I run a Meren list i absolutely love, but i dont like sharing links to my own decks on other peoples pages. Are there any cards on your list under 4 mana that you really like each time you find it? I am trying to speed up my list by decreasing my avg CMC throughout my deck. :p

king-saproling on Never Fear the Grave

6 months ago

You could include combo lines around Intruder Alarm , such as Alarm + Deranged Assistant + Hua Tuo, Honored Physician . There are actually a lot of cheap self-mill creatures that work here like Cathartic Adept , Vantress Gargoyle , and Millikin among many others. Drift of Phantasms could be nice to include here since it can find either Alarm or Hua Tuo.

Another good combo card is Mana Severance . You could follow it up with Balustrade Spy , Hermit Druid , or Undercity Informer to mill your whole library. This is good since you could then flashback Dread Return targeting Necrotic Ooze, which in turn is good if you toss in Necrotic Ooze combo lines (there are many) such as Phyrexian Devourer + Triskelion .

Another notable self-mill card is Cephalid Illusionist . With it and Lightning Greaves you can mill your whole library, 3 cards at a time. The 3 card chunks is significant since you'll get a bunch of triggers from Sidisi, so a finisher like the above-mentioned Necrotic Ooze combo may not be needed since you'll have tons of zombies. Dimir Infiltrator and Muddle the Mixture are nice here since they can find either combo piece.

Nemesis on Huge Banned & Restricted Announcement

7 months ago

B&R Announcement today and it's a doozy:

Historic:

Omnath, Locus of Creation is banned (from suspended).

Uro, Titan of Nature's Wrath is banned.

Pioneer:

Balustrade Spy is banned.

Teferi, Time Raveler is banned.

Undercity Informer is banned.

Uro, Titan of Nature's Wrath is banned.

Wilderness Reclamation is banned.

Modern:

Field of the Dead is banned.

Mystic Sanctuary is banned.

Simian Spirit Guide is banned.

Tibalt's Trickery is banned.

Uro, Titan of Nature's Wrath is banned.

Legacy:

Arcum's Astrolabe is banned.

Dreadhorde Arcanist is banned.

Oko, Thief of Crowns is banned.

Vintage:

Lurrus of the Dream-Den is unbanned.

Also, Cascade has been changed so that it only works on the side of dfc/split cards that is below the casting cost of the cascade card.

Thoughts on this everyone?

VorelNailo on Milling Gone Rogue (Precon Upgrade Guide)[PRIMER]

7 months ago

Balustrade Spy at 4 mana sits at a very crowded part of our curve, where most of our card draw sits. I don't want to have to delay getting our card draw engine running for a turn; card advantage is how we keep up with more powerful commanders/decks.

Undercity Informer is interesting, but a 3cmc 2/3 with no evasion doesn't cut it, and we don't want to sacrifice any of our more evasive rogues or lords. The mill is nice, but with not sacrificing any of our other creatures it's just a worse Mind Grind , which didn't make the cut.

Thanks for your interest in the deck! Suggestions are always appreciated.

Yuri200X on RALLY THE HORDE COMBO (HOMEBREW)

8 months ago

Actually, osiczym, thinking about it... I guess the argument for why this works is the same argument for the following cards/interactions:

All of these have the implicit command of stopping the effect once the library count reaches zero...

So I guess there you go, that's why this works

the_solitaire on First attempt BW

8 months ago

Thank you for your feedback.

Since I am not familiar with the commander rules yet, I overlooked the fact planeswalkers could not be commanders. I thought they were obvious commanders and did not look any further.

With your help, I decided that Athreos, God of Passage would make a good commander for this deck, with his ability to return died creatures to my hand. That is part of this decks "strategy" if you may call it that.

The 2nd bouncing card is Enduring Renewal, which also bounces a creature back from the graveyard to my hand.

I removed some cards that did not follow the main theme (disenchant and some like it) to make room for the suggested signets, as well as a few other cards.

The Ornithopter. Phyrexian Walker, Vebulid and Hangarback Walker have a prominent place in their deck. They fuel the strategy so to speak. This startegy bases on the following cards in synergy:

Enduring Renewal athreos (unless a player decides to pay 5 life he is an enduring renewal as well)

Ashnod's Altar, sacrifice a creature to gain colorless mana Phyrexian Altar, sacrifice creatures to gain colored mana

Lampad of Death's Vigil, sacrifice creature to drain opponents life Thoughtpicker Witch, sacrifice a creature to decimate opponents libraries Undercity Informer, see thoughtpicker witch, but faster Sadistic Hypnotist, empty opponents hands fast Spawning Pit, sacrifice creatures until mana runs out to create huge amounts of 2/2 tokens (infinite amounts once Ashnods Altar or Phyrexian Altar shows up on the battlefield) Admittedly, the most beautiful way out would be to generate a large amount of mana through enduring renewal, ashnods/phyrexian altar/0 mana creature and cast a Torment of Hailfire for 999BB

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