Extinguish All Hope
Destroy all nonenchantment creatures.
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|Commander / EDH||Legal|
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Extinguish All Hope Discussion
1 month ago
I play Aphemia in my 99 in my Ramses Overdark EDH deck. I've been really impressed with the incremental value she can create over the course of the game.
One particular synergy I liked with her was using enchantments on the opponent's creatures, then destroying them for additional benefits.
Something like Casting of Bones could allow you to refuel your hand and potentially put two enchantments into the graveyard.
Yoke of the Damned is good along the same lines. It will pretty consistently kill the creature within one turn cycle, especially if you have some spare zombies and a political ally. Seal of Doom is more convenient, but is more expensive and hits less creatures.
Nighthowler is excellent for your deck. It has been one of my main win conditions. It's even better when you play it on Aphemia since she has evasion and can one-shot someone easily with the Nighthowler and Commander Damage.
I would include a few more ways to kill creatures, including spot removal and board wipes. Kindred Dominance seems great for you. Extinguish All Hope conveniently spares your commander and many of your creatures.
1 year ago
Loyal Subordinate - Sepulchral Primordial - Ruinous Path (lol I have ten) - Go for the Throat - Virtus's Maneuver - Vona's Hunger - Ashes to Ashes - Murder - Murderous Cut - In Garruk's Wake - Grisly Spectacle - Extinguish All Hope - Nightmare Unmaking - Yawgmoth's Vile Offering - The Eldest Reborn - Fated Return - Exhume - Indulgent Tormentor - Kothophed, Soul Hoarder - Underworld Connections - Sign in Blood - Damnable Pact - Syphon Mind - Liliana's Contract - Promise of Power
1 year ago
Moonlight Bargain is cool at instant speed. but i would consider Promise of Power - 5 cards for 5 mana is hard to beat even if it is a sorcery.
you have a lot of point removal, and Spark Harvest is not great! if you want point removal run something instant speed, but i would vote for another boardwipe - Decree of Pain is great and worth the mana. Life's Finale and Extinguish All Hope are budget-friendly options for 6 mana.
idk if you feel you have enough cards already to deal damage to opponents to interact with rakdos' ability, but Earthquake, Pyrohemia, and Crypt Rats are options.
if you want another colorless threat i always liked Bane of Bala Ged for 7 mana you get semi-annihilator 2.
also i always found Haunted Cloak had a great combination of what you want when you play a big nasty - haste, trample, and vigilance so you can still block. for only equip cost of 1. I think it is very playable.
anyway just my 2 cents and hope you find my thoughts helpful! keep playing and keep having fun cheers!!
1 year ago
1 year ago
Also this would be the best creature board wipe ever for you Extinguish All Hope
2 years ago
2 years ago
For lands, Cabal Stronghold doesn't make any sense. You're running 7 Basic Swamps. If you wanted to put in Cabal Coffers with Urborg, Tomb of Yawgmoth , that could work, but I doubt you want to put your money there. Cascading Cataracts, Waterveil Cavern, Survivor's Encampment, Shimmering Grotto, Rupture Spire, Guildmage's Forum, and Gateway Plaza should be the next to go. You're running a 2-color deck, so you don't need such bad fixing. I'd also lose Everglades.
Nighthowler is the only really bad creature that I see, although you'll probably want more if you're on the self-mill plan. Triskaidekaphobia and Tree of Perdition are cute. I don't think I would run that, but if you're going to, run Clutch of the Undercity and Dimir House Guard to tutor up the pieces.
Spinal Embrace is a cool card, but it's pretty inefficient. For that kind of mana, you could be running Kindred Dominance , Crux of Fate , Deadly Tempest , Decree of Pain , Extinguish All Hope , or Life's Finale (I would go with this one, given your commander). Cancel is a no-go. Counterspell , Negate , Swan Song , Countersquall , Dissolve , Arcane Denial , Disallow , Sinister Sabotage and Dream Fracture should all be in the deck before Cancel.
Tome of the Guildpact is pretty bad in this deck. If you want rocks, you should be running Sky Diamond , Charcoal Diamond , Coldsteel Heart , Mind Stone , Thought Vessel , and Talisman of Dominance before you touch that or Darksteel Ingot in a 2-color deck. If you're looking for card draw, Phyrexian Arena , Syphon Mind , Fact or Fiction , Tidings , Sign in Blood , and Night's Whisper are all better.
If you wanna mill, Altar of the Brood , Mesmeric Orb , Dread Summons , Sphinx's Tutelage , Psychic Corrosion , Traumatize , Patient Rebuilding , Memory Erosion , and Whetstone are all more powerful than Millstone (though I do appreciate it's OG status).
If you want to see what other people are playing in their Scarab God decks, I recommend checking out the EDHREC page for him.
2 years ago
I see the False Cure strategy less likely without white. If you have on the battlefield Tainted Remedy, Temur Sabertooth and Skyshroud Cutter you can make your opponents lose 6 life for every 1G you pay which is cool, but thats a really long shot. Even if it's perfectly vorthos, I would drop that strat altogether because otherwise you wont reach the 70% you're aiming for.
Living Death / Living End would work amazingly with your comander because you can go sniping dangerous creatures from other graveyards and then kill the snakes and get your good stuff. Even if you don't want to go reanimator this powerful card is even better with Pharika.
To neutralize the deathtouch of the snakes you're giving away maybe you could include some creatures with indestructible or first strike or just flyers, small deathtouchers are not that good attacking.
I would drop Squandered Resources and Seed the Land (even if it creates snakes) because you're not focusing enough on the land theme, while keeping The Mending of Dominaria and World Shaper if you add more ways to mill yourself.
Even if you are running reanimator, Bereavement is a card that would always hurt you and you have to make a huge effort to hurt some of your opponents, paying mana to give them a snakes and then having to kill them so they discard a card, IMO is not worth the effort.
I also believe there are better cards engines than pygmy kavu even if you give them some black creatures.
A 1/1 deathtouch is a powerful blocker and I wouldn't give it randomly to anyone, unless someone is about to get something dangerous from a graveyard, but otherwise they are meant for your use only. I would definitely keep the constellation pack but get rid of the least useful enchantments. Also consider Extinguish All Hope (with Pharika featuring on the art).
In my Hapatra deck (Hapatra's death hosts) I capitalize on the snakes with Revenge of the Hunted , Predatory Rampage , Driven / Despair and other Overrun -like effects (The synergy of deathtouch + trample is so powerful that no creature comes with both abilities, at least for now). Also Custodi Lich because people usually preffer taking 1 damage than losing a shiny creature to a snake, so getting back the Monarch shouldn't be difficult. And the Monarch mechanic is just fun by itself.
I would also add 2 or 3 lands because the average cost is not that low and you will be spending mana on Pharika's activated ability.