Siren of the Silent Song

Siren of the Silent Song

Creature — Zombie Siren

Flying

Inspired — Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then puts the top card of his or her library into his or her graveyard.

Siren of the Silent Song Discussion

wallisface on

5 months ago

Some thoughts:

  • Try getting down to 60 cards. Every card above 60 in a modern deck, weakens it by making its hands and draws weaker and less-consistent.

  • 20 lands is waaay too low, considering your dependence on 3-mana cards, and the fact you're running 4-and-5 mana cards also. I would suggest raising this to 23-24 lands.

  • Running no 1-drop cards feels like a big mistake. Not having anything to do turn 1 is going to hurt you a lot, and put you behind in the game from the start (particularly, if you're going second). You're currently running over 30 3-drops which is faaar too many, I would suggest halving that count to get more 1-mana cards and even-out your curve.

  • Mill cards like Mind Grind and Psychic Strike don't feel good here, as you're never likely to ever be able to actually mill your opponent out of cards (Mill only works as an all-in strategy). I would suggest ditching them.

  • I would also suggest ditching Siren of the Silent Song, Zareth San, the Trickster, and Mirror Image. With Siren of the Silent Song, by turn 5 (the earliest it'll be able to untap) most decks have played every card from their hand anyway, so it's not going to do anything. With Zareth San, the Trickster, you have no rogues to accelerate it or sneak-it-out, so it becomes too slow and easy to deal with. With Mirror Image, I don't see you needing additional copies of anything, and it's probably better-off being an extra control-card or draw-card.

  • I would suggest upgrading your control cards with stuff like Counterspell. You should also seek to replace Murder as it's baaad - good replacements would be Fatal Push and/or Infernal Grasp.

  • I would also recommend Unearth over Minion's Return

MaddMattt on Pain Train

1 year ago

I like the engine you built here... I don't like King Macar - that's a big mana cost for a dude that doesn't do anything. You're talking about ramp but have no big spells. I mean, if you take out the king and the Skysovereign, and you could be running Lurrus companion - just things to think about. Now, what replaces the king? I don't know... But you need a way to deal a mass amount of damage or have some other large impact on the game after drawing so many cards... So, again, I love the inspired engine, you just need a finisher. Maybe stuff like this:

Servant of Tymaret Disciple of Deceit Daring Thief Oreskos Sun Guide Siren of the Silent Song Glint-Horn Buccaneer Chasm Skulker

KylerStar on Form of a turtle, Shape of Stax

1 year ago

Mick-Tis Thank you for the suggestion! I have thought about him actually. However, it would be more likely that Siren of the Silent Song finds a place because it actually wins the game. However it's hard to justify a spot for either. Would love to know what you would possibly take out.

FounderX on Scarab God Dimir CMDR deck

1 year ago

Hi there, I would replace Aphemia, the Cacophony, you probably never use the exile abilty in a game. Good replacements for the same or less CMC are; Cryptbreaker Gravecrawler Relentless Dead Shepherd of Rot Undead Augur

If the purpose was flying, then Siren of the Silent Song might be a good include, with a bonus discard and mill effect, for The Scarab God to grab.

ilovemydoghisnameistuna on

1 year ago

Uuuh, what is the goal with this deck? Constantly chaining together equal CMC cards over and over won't really tutor anything, and a graveyard strategy would seem pretty hard in PDH. Speaking of which, you have several illegal cards in this list: Aura of Dominion, Pemmin's Aura, Baleful Strix, Nightveil Predator, Nightveil Specter, Siren of the Silent Song, Lightning Greaves, and Swiftfoot Boots.

Lokotor on

2 years ago

I think you need more payoffs for discarding, especially the symmetrical discard. Things like Puppeteer Clique, Animate Dead, Diluvian Primordial, Memory Plunder etc..

not sure why you've included Vigean Graftmage when the only card it seems to interact with is Siren of the Silent Song. Graft is usually a decent inclusion regardless, but i think alternative sources would be preferable.

I imagine Kroxa, Titan of Death's Hunger will be difficult to escape for various reasons and don't think he's the best call really.

murphymjosh on Eisenherz

2 years ago

I don't have full lists on the decks im building and none of them are fine tuned, more just rough estimates of what the decks will look like. So far I have been trying to figure out the commanders that are viable on a competitive level and so far have found these commanders to be on a competitive level

Some of these commanders don't seem competitive at all but trust me when I say this format is weird and some of these commanders win cons will surprise you. I have been working on cPDH decks for about 1-2 months now and am really trying to pioneer the format, make a bunch of decks, and try and get others into.

When it comes to discord you can always create an account its free, they have it on mobile, mac, windows, or you can just use it in your browser and dont have to download it. I created a server for us so I can update you on the latest things im working and and I can post deck links as I finish them

https://discord.gg/fxZfns

One huge resource I found helpful is this post containing differend PDH combos:

http://tappedout.net/mtg-decks/pauper-edh-combo-compendium/

It does not cover every combo available but its a start. Right now im in the process of cutting my decks down to 99 and writing up a quick into to the card choices and combo lines, I am still working on my first one and am nearly done, its for Auriok Salvagers

Auriok Salvagers

I have SO much information and work I have done on this unexplored format and would love to share it with you, discord is a super fluid way to do that as I rarely check my tapped out for messages.

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