Creature — Spirit

Flying Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard.

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Shriekgeist Discussion

veritablecvn on Would Shriekgeist ability activate when …

1 year ago

No, using Quicksilver Dagger 's ability will not trigger Shriekgeist 's ability. Shriekgeist specifically mentions combat damage and not just any damage.

Section 120 of the comprehensive rules discusses damage:

120.2. Any object can deal damage.

120.2a Damage may be dealt as a result of combat. Each attacking and blocking creature deals combat damage equal to its power during the combat damage step.

120.2b Damage may be dealt as an effect of a spell or ability. The spell or ability will specify which object deals that damage.

Hope this helps!

SprkySprkyBoomMan on Would Shriekgeist ability activate when …

1 year ago

When you tap Shriekgeist to do 1 damage via Quicksilver Dagger , would that activate Shriekgeist’s ability to discard 2 cards from their library?

SprkySprkyBoomMan on Blue Mill/Combat damage

1 year ago

Would Shriekgeist ability activate if played with a card like Quicksilver Dagger ?

Kurush on Jace's Groundhog Day

2 years ago

I was thinking about the concept and got to the conclusion that Jace's Phantasm will most likely work in tempo deck, since phantasm costs . I don't see it as much as card for control deck because when is your control online you might play better threats.

Tempo deck is about denying your opponent resources and Soaring Show-Off does the opposite in form of cards (even in the best scenario when you could chose which card your opponent will not have) is not worth it, you just gave him 1 card. But if you want to play the deck as pure control, then it is probably playable since you can control well enough what is in your opponents hand.

Another way how to make discard more viable is Wight of Precinct Six since the more stuff ends up in bin the bigger (likely) this become and you can play it in control.

Previously I used Shriekgeist but now I think that Mind Sculpt might be better because it is more effective even if it is by your words more "boring". I build a mono blue deck for this simply because 1 color works better for tempo: Mono Phantast.

Sage's Row Denizen: I would switch/combine with Ink Dissolver and played it as aggro (a lot of creatures) and build on the wizard/merfolk tribe. Not sure how it will perform since you would not control the game much and mill takes a lot of time to work.

About Vile Rebirth and Beckon Apparition it might work in deck build around Thoughtpicker Witch. The trick is that you control the top of opponent's library. I tried it before and it didn't work but maybe there is a way how to make it work. Also I would include Shamble Back since it does the same as Vile Rebirth but for the loss of instant speed you gain 2 life.

Hope we get to some spicy deck.

Gattison on Jace's Groundhog Day

2 years ago

Kurush: Thanks for taking the time to comment, and to start: Yes, I agree with you, on both accounts. I didn't have the space left to give this deck the "Jank" label also. =P

Secondly: Yeah, I'd totally be interested in collaborating! Two heads are better than one, as they say. =)

I've done some playing with this deck and Selhoff Occultist was a tragic underperformer. It was a weird idea that I should have known better to try, but, eh. Weird ideas are what I do. I've been considering multiple options as a replacement, such as:

  • Switching over to Shriekgeist in that slot, like you did.
  • Trying Soaring Show-Off (which I mentioned to you on your deck because I think group-hug-draw alleviates the sting of getting milled a bit--people like drawing cards).
  • Something unique-ish, like adding Sage's Row Denizen and either the Show-Off or Merrow Witsniper and using Ghostly Flicker or Peel from Reality instead of normal Unsummon effects to re-trigger the Denizen... but that may be a whole new deck idea entirely.
  • Or, hell, I could just put Mind Sculpt in there and almost guarantee the Phantasm gets activated, but that's so boring.

As far as Vile Rebirth and Beckon Apparition, you're right again. And again, I'll use just "creativity" as an excuse, lol. They are cool cards, and I still think they could be built-around, but this probably isn't the place for supporting that experiment also. =(

Anyway, I've checked out your decks, and I'm definitely going to borrow some of your card choices. I still want to add Soaring Show-Off though. =P =D

Let me know what you think about my ideas for replacements. =) Meanwhile I'll pick something and give it a few plays soon. Let you know how it went.

Araignee on Windmill 2.0

3 years ago

Hi! Gave me some ideas to improve on my good old Ravnica Dimir deck :) You might want to put Shriekgeist into your creatures. Cheap nice fellow who helps with milling. Or for the multiplayer, Wight of Precinct Six might come in handy (and heavy), so would ths guy: Jace's Phantasm.

For some cheap milling, here goes Thought Scour. And of course, Dampen Thought. If you have some mana to spare, Psychic Drain is a nice one too. If you want to invest some money into your deck, the ultimate milling thing is Glimpse the Unthinkable which would get deadly with your enchantemnts.

livemagic on

3 years ago

Austin_Smith_of_Cards I really liked the idea of including Shriekgeist in place of Shriekhorn, I'll try to use it. In case of Curse of the Bloody Tome, three mana seems to much for this deck. I didn't use this deck yet on a casual game because Iconic Masters don't be released. But, I'll test it.

Austin_Smith_of_Cards on

3 years ago

Without ways to proliferate Shriekhorn, it doesn't seem very powerful. One mana to mill six cards over three turns is barely more powerful than Tome Scour.

Shriekgeist and Curse of the Bloody Tome are cards I definitely recommend including. The geist has evasion and has greater potential than Shriekhorn, and the Curse is a pauper classic.

You could probably run Pilfered Plans in place of the ninja; adds a little extra mill alongside card advantage.

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