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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Elephant Soldier
Loxodon Smiter can't be countered. If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
1 week ago
Loxodon Smiter Tooth and Nail Starfield of Nyx Dragonlord Dromoka Gisela, Blade of Goldnight Mul Daya Channelers Sigarda, Host of Herons Sephara, Sky's Blade Terastodon Tajic, Legion's Edge Aurelia, Exemplar of Justice
6 months ago
wallisface Thank you for your feedback on this deck! I'm new to modern and still learning a lot.
- The reason I titled this deck as "remix" is because it isn't a normal bogles deck. I have ordered a playset of Gladecover Scout and agree they do have a place in the deck, but want to test them out first to see how they would best fit.
- Witchstalker and Loxodon Smiter are in the deck because my local meta has a lot of blue/black decks with lots of counter and discard. Witchstalker still is a bit too slow so it is a good contender to be replaced by Gladecover Scout
- Fleecemane Lion is also slow to get hexproof and indestructible, but it is good against other aggro decks or decks that ramp and put out big creatures quickly. Its more of a flexibility option if my opponent isn't running heavy removal.
- Gods Willing is another flexibility option for me personally because it can protect Fleecemane Lion and Loxodon Smiter, but it also is good for winning the game by making sure the opponent cant block. For example, even with trample if they have a 5/5 on the board that's 5 less damage im doing because they blocked. It also helps me win a trade if its necessary. If I'm blocking a creature that would kill my hexproof creature it instead does no damage to my creature.
- I am looking at other enchantments to include in the deck. I think Gryff's Boon would be a good addition because it gives flying. I also like Sentinel's Eyes as an option.
- As for the 3-drops: as stated previously Witchstalker can be traded out. Unflinching Courage is worth it in my opinion because it gives so much. The lifelink and +2/+2 are just all around good effects for the deck. Loxodon Smiter as stated previously is something specific for my local meta, which has a ton of counter cards.
- Ajani is in the deck mostly because this deck was made of cards I had on hand after playing standard for a few years in 2013. The flying and double strike ability is nice and has been a game winner several times in these past couple weeks I've been playing. Definitely open to taking him out!
Thank you again for your feedback and taking the time to offer advice
6 months ago
normal bogle decks generally rely on Gladecover Scout and Slippery Bogle. While Bassara Tower Archer might be kindof ok, Witchstalker is waay too slow, and both Fleecemane Lion and Loxodon Smiter have no kind of protection to justify them being here.
the main point of a bogles deck is that the opponent has no easy way to interact with your board. If you have to run Gods Willing, you’re doing it wrong.
you probably want a LOT more enchantments to make use of Ethereal Armor, as well as secure a quick win. Bogles deck generally want the game to be over by turn 4-5, because the strategy becomes increasingly weaker as the opponents board-state develops.
I think you probably want to try to lower your mana curve a bit. You’ve got a lot of 3-drops in the deck for what is traditionally a hyper-aggressive archetype.
Why is Ajani here?
1 year ago
Ok I just realized I can not edit that comments :) since the gameplan looks now clearer to me I would change some cuts and make some other suggestions.
Caller of the Pack Very expensive, After you tapped out and if it sticks ( survives one whole round ) you only got more fatties out of it and the tokens will leave the field then!. -> Armada Wurm costs less, has more devotion towards your gods Karametra, God of Harvests, Heliod, Sun-Crowned and the token sticks
Impervious Greatwurm is strictly MORE-WIN. -> Instead of a meaningless fatty I would include a fatty that helps at least your creatures and tokens ( If you manage to fokus on something here.. ) Elesh Norn, Grand Cenobite
Nyx-Fleece Ram slow and only viable in enchantress or lifegain ( well seems you would like lifegain ) I would suggest Authority of the Consuls instead. No one want to kill Authority of the Consuls and it triggers all the time I have seen it. There is also Soul's Attendant in creature form but the enchantment is stictly better ( it sticks around as an engine )
Trudge Garden this card is just playable if you commit more to lifegain... so yeah lets do that. dont cut this anymore pls.
Conclave Guildmage This fragile setup card has no synergy rate. Token 4cmc to expensive and tapping for trample is something you will mathematically never really benefit from. I would replace it with some real oomph here -> The Great Henge ( Its really broken )
Heal the Scars is way to expensive to hold back for a battle trick. Unplayable. -> If you want stuff like that I would let it die and play -> Momentous Fall. Can also be used If it would die in your combat step.
Trelasarra, Moon Dancer as far as the math went ( or is ) you dont get any meaningfull recursive life but you can try him would not cut him anymore.
Second Harvest This is a card just playable if you commit 100% towards tokens. Dont make the deck bad Instead of a WINMORE play WIN. You dont want to pay 4mana for cloning one or two 1/1 or 2/2 tokens -> I would replace it with Archangel of Thune
Knotvine Paladin maybe you misread this it does not get a +1/+1 counter it just gets +1/+1 until end of turn. This card has no synergy anf if you think it gets big because of all the creatures you have then its MORE-WIN - replace it with some protection (lacking in the deck) Heroic Intervention
1 year ago
I would further cut
Loxodon Smiter this card is just a vanilla 4/4 for you No one lets you discard this there is no reason for it
Murasa Rootgrazer only viable for a landfall deck.
Nyx-Fleece Ram only viable in enchantress or lifegain
Trelasarra, Moon Dancer as far as the math goes you dont get any meaningfull recursive life
Zendikar Farguide Unplayable mediocre evasion. no synergy. Thats just bulk.
Heal the Scars is way to expensive to hold back for a battle trick. Unplayable.
Revitalize duuh. ouch.. unplayable.
Second Harvest This is a card just playable if you commit 100% towards tokens. You dont want to pay 4mana for cloning one or two 1/1 or 2/2 tokens
Seeds of Strength This does not help you get rid of threads or protect your stuff. Its with no synergy unplayable the most. art is sick tho i guess
1 year ago
Yup, I agree about the mill matchup being hard, and you also don't have good gravehate, which is why I was suggesting inclusion of Endurance in the side since it would cover both weaknesses.
If you like Revival / Revenge so much as an option, then my next candidates would probably be Loxodon Smiter / Mystic Enforcer or Despark although they all leave holes. I'd probably go with Loxodon Smiter if I had to choose, since a blue player could just counter the Glittering Wish but since it's 3 CMC it is actually capable of being moved in...
I'm not even sure what's the weakest sideboard card, as they all have very niche uses that can change the gamestate now.
I know it sounds crazy to sort of cripple yourself with a worse removal spell, but maybe Assassin's Trophy instead of Abrupt Decay + Despark is the best route to go if freeing up a slot. It does come with the upside of being able to target troublesome lands like the tron lands I guess...
It's always been a general rule of mine that ramping my opponent is bad, and making your only targeted removal do just that seems a little sub-par.
I think you should still try to fit in Endurance somewhere, but I'm not really sure where right now honestly, haha.
2 years ago
So to me, that means that:
I'd say the first 4 in that list are definite staples that need to stay. Revival / Revenge seems to do it's job well too. Everything else does its job, but doesn't have haste or has some minor downside, so there's potentially room for improvement.
Personally, my top choices of everything I'm going to throw out there is as follows:
I also see a lot of cards in here to counter control/removal. Have you considered a bigger hexproof/shroud creature, or something that's just uncounterable and a threat? There's also recursion, which Revival / Revenge does a pretty good job at, but some other options I can think of for that are Liliana, Heretical Healer Flip, Lurrus of the Dream-Den, Necropanther, Vesperlark or Nethroi, Apex of Death.
Also, I know you don't have red, but General Ferrous Rokiric seems like it would be a good consideration for that type of a slot. Hexproof agaianst most removal and it synergizes with all of the multicolored you have going on.
Better fits as far as colors go are Reaper of the Wilds, Sigarda, Host of Herons, Thrun, the Last Troll, Witchstalker, Carnage Tyrant, Loxodon Smiter or Dragonlord Dromoka. Some are wish targets while others aren't, figured i'd throw out anything that had potential though.
To me, a wish target has to either be low enough that you can cast it same turn, or big and strong enough that you can cast it next turn and it turns the game around/seals the deal.
I just think you have a lot of slots in the sideboard that accomplish the same basic thing and you might be able to get away with condensing it a bit more to give more versatility for broader answers like psuedo-board wipes, silver-bullets, etc.
So if all that rambling somehow allows you to free up maybe a slot or 2 and still cover everything you need to cover, then maybe you will have the space to consider a broader selection of counterplay instead of just furthering your own strategy.
There's also things like Vindicate that hit lands too, which could help with the tron match as well as covering basically everything.
2 years ago
LunchBox1211 I believe the intent there was a combination of Komodo dragon and viashino, not common. It was a description of race, not rarity.
The Unbuilt Machine
Legendary Artifact Creature - Golem Rogue
Whenever a player discards a card to the graveyard, The Unbuilt Machine deals 3 damage to that player.
, Sacrifice X other artifacts: The Unbuilt Machine deals X damage to each creature.
I wanted a Naya villain, and a Naya artifact. And I tried to word the first ability to play well with Madness and Loxodon Smiter -style discard tricks.
Create a land from the plane of Scoria.