|Commander / EDH||Legal|
Printings View all
|Masters Edition III (ME3)||Uncommon|
|The Dark (DRK)||Common|
Combos Browse all
: You may put a basic Forest card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery and only once each turn.
Sacrifice Gaea's Touch: Add to your mana pool.
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Gaea's Touch Discussion
3 weeks ago
I run Elfs in my Insect Decks, My Favorite ones are Mono Green, So you sorta need them. Ill unlock a couple so can take look at what i like. But for starts, some Key Cards in Mana Elfing/Card Elfing.. Norwood Priestess Gaea's Touch Caravan Vigil , And theres more..
1 month ago
I understand that you already went over Femeref Enchantress in the comments, but I want to make a case for just because I have loved using it.
I wouldn't classify it as protection in a normal sense, unlike a card like Greater Auramancy, but it does deter casting a Disenchant, that otherwise might have been cast. The card I believe has other uses.
It, at least in my variation of the deck, is part of the Replenish Package I run.
Vessel of Nascency, Seal of Cleansing, Seal of Primordium, Aura of Silence, Solitary Confinement, Gaea's Touch, Sterling Grove, Font of Fertility, and Seal of Doom all allow for value when being sacrificed with a Femeref Enchantress. You run 3 of those.
With Cast Out and Commune with the Gods to help fill up my yard with enchantments, Replenish-styled effects, can bring them all back, just to have them be sacrificed. I have drawn 10+ cards in one turn with Femeref Enchantress in that method.
I use Seal of Cleansing/Seal of Primordium/Aura of Silence a lot of times on my own enchantments, because if they are going to be Return to Dusted or since I run Starfield of Nyx/Opalescence for the synergy (Ay! My Name!) with Earthcraft, when an opponent Merciless Eviction and name creature thinking my board will be exiled, then I sacrifice my Seal of Cleansing targeting Opalescence and suddenly I have no creatures in reponse, it works out.
Otherwise, you don't need to run it. I just think a more replenish-based list would work well for gaining value.
Thats my whole thing about Femeref Enchantress
Onto ramp, Overgrowth works really well, I'd suggest you use it. Wild Growth, Utopia Sprawl, and Carpet of Flowers are must-haves in enchantress, seeing play in the most competitive and most casual lists.
Now onto card draw Sylvan Library is a must-have. Imagine if Sensei's Divining Top decided it was its own man, and was going to trigger when it wanted too, but as a cost it was going to cost an extra . Sound's bad right, less control and more mana? Well its in the big world, and it is going to draw all them cards! Suddenly you are drawing 2, 3 cards a turn, and sure, it costs some life, but yes!
If you'd rather have it's child, Mirri's Guile is a great addition too. Both of these cards see play in the real legacy enchantress.
Mana Bloom is good at fixing, and since it bounces back to hand, you can keep recasting it, getting more enchantress triggers, along with triggers on Sigil of the Empty Throne, Celestial Ancient, Blessed Spirits, Doomwake Giant, Thoughtrender Lamia, Agent of Erebos, and Blightcaster
Last but not least, this seems like an aggro deck, which is strange for enchantress, I'd suggest Parallax Wave/Opalescence combo (Starfield of Nyx works as well), Squirrel Nest combo with Earthcraft, and Altar of the Brood for an instant win with either.
Solitary Confinement, Ghostly Prison, and a higher removal count (Banishing Light, Journey to Nowhere, Seal Away, etc.) along with ways of slowing down your aggressive opponents (Authority of the Consuls/Blind Obedience) all lead to a much better set up, and Teferi's Protection/Heroic Intervention can be blowouts.
I'd also suggest you up your enchantment count to around 40~50, and run a lot more tutors. Vampiric Tutor, Imperial Seal, Idyllic Tutor, Eladamri's Call, Sylvan Tutor, Chord of Calling, Summoner's Pact, Grim Tutor, Recruiter of the Guard etc.
2 months ago
Thwartheb je gelijk in, maar je kan meestal genoeg recuren
Vanmiddag bedacht ik me orecies hetzelfde met Song of the Dryads dus die gaan vervangen worden
Ior Ruin Expedition is inderdaad niet heel denderend maar voorde early game start wel prima, maar als ik er zo over nadenk is ramp op die plek dan beter
En Storm Cauldron staat er maar 1x in. Misschien omdat hij meerdere tags heeft? Maar dat hebben wel meerdere.
Thnx voor het meedenken!
2 months ago
Hou er rekening mee dat Thwart enzo islands nodig hebben en op dit moment heb je slechts 13 islands in je deck.
Ior Ruin Expedition is een klein effect, zou hem niet aanraden.
Enter the Unknown is een klein effect die ik wel aan zou raden, card advantage EN een land drop voor één mana. Sowieso is Explore wel goed in je deck.
Roil Elemental is Boehhhhhh
Storm Cauldron staat twee keer tussen je deck.
Voor de rest ben ik even inspiratieloos.
2 months ago
3 months ago
Nice deck! I love the new Multani.
Some suggestions for you to consider:
Swiftfoot Boots and Asceticism for more protection for your Multani. Dense Foliage or Steely Resolve might also be options since you aren't really worrying about targeting your opponents creatures. I know Multani can bring himself back so protection for him isn't at a premium, but exile effects are rampant in EDH.
You might consider Cavern of Souls if you have the budget for it. People will hold counter spells up just to stop Multani (granted you can just drop him into the graveyard instead of sending him back to the command zone). Crop Rotation or Expedition Map might by a good additions if you go that route.
Lastly, just some other good mono green options: Gaea's Touch, Abundance, Beast Within, Scavenging Ooze, Caged Sun, Bane of Progress, Oblivion Stone, Vedalken Orrery, Green Sun's Zenith, Chord of Calling, and Nevinyrral's Disk.
4 months ago
Haha! Cool deck!
I think you will definitely want Budoka Gardener / Dokai, Weaver of Life, maybe Elvish Pioneer or Gaea's Touch, and Sakura-Tribe Scout, Skyshroud Ranger, and Terrain Generator can all be considered over or with your Llanowar Scout.
Eternity Vessel might be good to help you last for ever in the late game.
Hope some of this helps!