|Commander / EDH||Legal|
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White creatures get +1/+1.
1 month ago
Thanks for the suggestions. I’m trying to keep the instant and sorcery count low because of Primal Surge . Oath of Druids seems like a card you’d play against a creature deck, and not in one. Crusade would be nice, but there are both white and green creatures in the deck and there are other cards that do the same thing but are better. I’ll keep looking in that regard. Lastly, I don’t understand your logic behind Wheel of Sun and Moon if you could explain that to me.
I may add Cryptolith Rite if it seems like it would be worth it, but as I said I need enchantments/artifacts that ramp instead of instants/sorceries.
1 month ago
This deck is amazing! Crusade might be funny. Oath of Druids could be handy. Wheel of Sun and Moon is a decent addition. Seedtime is a fun spell. I think you should have some ramp spells added; Peregrination , Explosive Vegetation and Cultivate are useful in this regard.
3 months ago
Finally! I see a new take on Kaalia. I like this a lot. Always Watching could be fun in this deck. Emeria Angel could also be fun in your deck if you want to remove a demon. Crusade could also provide a boost in this deck.
3 months ago
------ Not Viable for DCMD, Extremely slow or just bad to the bone... 20HP mate...
++++++ Gucci 80% - 100% + played cards in Jeskai, Also Auto-includes!
42 Lands GucciBass
12 Obvious DCMD cuts but okay for the slower MTGO1v1Cmdr :
3 months ago
I would start out with cutting a lot of those enchantments like, Crusade , Honor of the Pure , Divine Sacrament and Marked by Honor . Why would you want that many anthem effect on already "huge" bodies?
I dont know your meta, but at least in my playgroup i had the problem with mono w angel tribal that its just too slow, So i had to have more removal to even survive.
Cards that i suggest are (There are way more but these come to mind first): Emeria Shepherd - Just too good recursion, gets more out from your grave than Reya, Pearl Medallion - Helps with ramping, Angelic Arbiter - Makes opponents choose between casting or attacking, Guardian of the Gateless - make this guy indestructible and its a golden blocker against go wide decks, Hour of Revelation - Hits all nonland permanents, and in multiplayer game easy to cast for 3 mana, Return to Dust - One of the best spot removals, Brave the Elements - cheap way to protect your dudes from something nasty, Cleansing Nova - Mass removal that lets you choose mode, yes please, Nykthos, Shrine to Nyx - Just way too good mana for mono colored deck,
5 months ago
6 months ago
I would argue Order, which you address with regards to is at White's core, not peace. White might have a lot of healing options, but it's also one of the more aggressive colour, with cards like Crusade and other cards designed around making an aggressive boardstate. There is, after all, a reason White Weenies is a decent deck.
White's desire for peace is derivative of the desire for Order. Peace is, after all, a condition of a society without dissent.
I think this desire for order is increased as you move closer to Blue (order + logic = very ridged, bureaucratic system of order) or to Black (order + self advancement = a more oligarchic system where there is order, often for the benefit of the few), but, at its heart, the order component comes from White. After all, when combined with Red, White's desire for order is sufficient to temper red's propensity toward chaos.
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