Seed the Land

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Saviors of Kamigawa (SOK) Rare

Combos Browse all

Tokens

Seed the Land

Enchantment

Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token into play.

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Seed the Land Discussion

Funkydiscogod on Spawntastic Tremors (MDN)

3 months ago

What about Raid Bombardment and Avenger of Zendikar? You can sacrifice the Sakura-Tribe Elder after you attack, to pump them up before damage.

What about Genesis Chamber and Norin the Wary or Saltskitter for a big token-generating engine?

What about Perilous Forays and Emeria Angel or Seed the Land to generate the ETB effects for the tremors?

I don't know, I'm just brainstorming. I like the deck, though.

JediCat on Tokens for everyone!!!!

4 months ago

Also, Hunted Troll from the same trend, Acorn Catapult, Genesis Chamber, Seed the Land.

Kamahl, Fist of Krosa can help to kill lands.

Mercy Killing an opponent's fatty.

seshiro_of_the_orochi on Moonfall

6 months ago

Thanks for the upvote :)

So i just opened your deck and was like 'seems like it has been cleaned up'. Looks a lot better now. I really like your numbers. Let's mix them up :D

There are Seed the Land and Zendikar's Roil. How about including one of them for a little token action?

the_earl_0f_grey on I got you under my skin

7 months ago

Seshiro is one of my favorites. Here are some considerations that might fill gaps:

Avoid Fate, Raking Canopy, Seedborn Muse, Snake Umbra, Bear Umbra, Frontier Siege, Stonehoof Chieftain, Hall of Gemstone, Skullwinder, Praetor's Counsel, Seed the Land, Endless Swarm, Zendikar Resurgent, Shamanic Revelation, Snake Pit, Rhonas's monument, Nylea, God of the Hunt and/or Rhonas the Indomitable.

Mana Reflection, Sylvan Library, Earthcraft, and Gaea's Cradle if you got em.

Forests are a risky Gauntlet to give out, maybe downgrade to Caged Sun if meta is heavy green.

Haven't used Mouth / Feed yet but probably a decent source of cards.

TheRedGoat on The Enabler MTGO

8 months ago

Okay, so I do realize you ask for possible cuts, but I've honestly got too many things to list option-wise to say where a cut could/should be made. Some examples of options you may have missed:

Weird Harvest, Mana Flare, Dictate of Karametra, Howling Mine, Heartwood Storyteller, Shizuko, Caller of Autumn, Skullwinder, Horn of Greed, Helm of Awakening, Spectral Searchlight, Primal Vigor, Seed the Land, Bubble Matrix, Flux, Beacon of Immortality, Dawnbreak Reclaimer, Liege of the Hollows, Ghosts of the Innocent, Pulsemage Advocate, Orzhov Advokist, Wishmonger, Tangleroot. Storm Cauldron, Grove of the Burnwillows, Mikokoro, Center of the Sea, Geier Reach Sanitarium, Arbiter of Knollridge, Dakra Mystic, Concordant Crossroads, and

(my last two to mention that I cannot believe YOU don't even mention them how could you possibly have missed these and I'm metaphorically running out of air here)

Phelddagrif and Questing Phelddagrif.

BREATHES

whew. Okay, firstly I do not do "tldr" summaries, so I'm afraid you'll have to sift through the above the slow way (which that isn' even an exhaustive list btw).

Secondly, to help you sift through the above I would ask is there a specific manner in which you are wanting to help people? Do you like seeing certain gameplans win or hate others? By example is that I can see some cards like Hive Mind being too helpful possibly towards "storm" decks, but if you're playing a catch-all type of group hug then that's no big deal.

Another idea is are you into fringe group hug effects? By which I mean playing Urborg, Tomb of Yawgmoth just to help everyone mana fix that uses black. Or even playing Ink-Treader Nephilim in tandem with say Tempt with Reflections to give everybody an extra copy of literally every creature on their board and them some. Heck, if you ran Rite of Replication you could let everyone have EVERY creature on the board. The nephilim isn't directly a group hug card here but it has the potential to hug. Kinda like Guided Passage no?

Just some food for thought. ;D

seshiro_of_the_orochi on Turk and J.D. of Meletis

9 months ago

I'm no superman, but Seed the Land fits your doctors quite nice ;)

seshiro_of_the_orochi on Turk and J.D. of Meletis

9 months ago

I'm no superman, but Seed the Land fits your doctors quite nice ;)

Austin_Smith_of_Cards on Gahiji, the Real MVP

1 year ago

Windborn Muse is Ghostly Prison on a stick, plus it's a flier for when you're attacking opponents later on.

I would include Cultivate as a functional copy of Kodama's Reach. Tri-color decks can never have enough good mana fixing/ramp.

Beastmaster Ascension is a hidden finisher spell; if you've got seven or more creatures ready to attack when it resolves (not hard since you're going for the token strategy), it can be lethal out of nowhere.

Swords to Plowshares is one of the few spot removal cards that can interrupt combos and deal with annoying indestructible/regenerating creatures.

Gisela, Blade of Goldnight makes attacking your opponents even more favorable and attacking you less favorable.

Ogre Battledriver helps facilitate alpha strikes out of nowhere. Compliments spamming tokens onto the battlefield nicely.

Speaking of spamming tokens, Avenger of Zendikar is a superb finishing creature that instantly goes off with Beastmaster Ascension and Ogre Battledriver.

Martial Coup is a great way to reset the board but keep a few tokens at your disposal.

Sakura-Tribe Elder is a must-have for multicolored EDH with access to green. Heck, monogreen decks sometimes use him just because he's so good.

If I had to suggest which cards to remove for these, I would swap out Congregation at Dawn, Wild Ricochet, Death by Dragons, Mob Rule, Plea for Guidance, Seed the Land, Triumph of the Hordes, and a couple Plains.

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