Endless Horizons

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eventide (EVE) Rare

Combos Browse all

Endless Horizons

Enchantment

When Endless Horizons enters the battlefield, search your library for any number of Plains cards and remove them from the game. Then shuffle your library.

At the beginning of your upkeep, you may put a card you own removed from the game with Endless Horizons into your hand.

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Endless Horizons Discussion

Atavistic on Sram a Lam

1 week ago

First of all, you definitely want Lightning Greaves for this deck, whether it's to replace Swiftfoot Boots or not. Also, Wrath of God is objectively better than Day of Judgment, as well as not much more expensive. Ironclad Slayer would be a good addition for recursion (as is Mistveil Plains) and is probably better than having three shields which do the same thing; Kite Shield is redundant and could easily be replaced with a substantially better equipment, such as the aforementioned Greaves. Also, budget or not, you really want Enlightened Tutor to increase consistency even (Steelshaper's Gift is another good tutor option). If you are going to run so many Plains, you really want to have Endless Horizons in here so you can filter your deck and make it move even quicker than it already does. Of course, Land Tax also allows you to filter the deck a bit, and is probably worth every penny to get.

Other equipment to consider: Basilisk Collar, Godsend, Deathrender, Vorrac Battlehorns, Trepanation Blade, Armory of Iroas, Skullclamp, Quietus Spike, Darksteel Plate, Trailblazer's Boots, Moonsilver Spear, Infiltration Lens and Strata Scythe.

Other auras to consider: Angelic Destiny, Eldrazi Conscription, Armored Ascension (seriously, why are you not already running this one?), Felidar Umbra, Spirit Loop and Murder Investigation

Oloro_Magic on White Ramp Aid

1 month ago

Decent is a stretch but Gold Myr and Endless Horizons can technically be called ramp. Other options are Solemn Simulacrum, Palladium Myr, and Everflowing Chalice. Other than those I think your better off including green for stuff like Birds of Paradise, Utopia Sprawl, and Noble Hierarch.

Archwizard on [List - Multiplayer] EDH Generals by Tier

1 month ago

Maxpphire By the time you reach turns 5 and 6 where you can cast Caged Sun or Gauntlet of Power the game is usually already over or it's about to be. Extraplanar Lens is a decent option for mono white, but it still won't be enough. You NEED fast mana to have a fighting chance in cEDH, no question. White is arguably the worst in terms of ramping. Cards like Land Tax and Endless Horizons simply guarantee that you'll have lands to play they're not gonna help you race other decks. I agree that the voltron route isn't the best way of doing 8.5 tails, but your deck needs quite a bit more high end cards to be an example of a cEDH viable 8.5 tails list. As a previous pilot of 8.5 tails I'm aware of the potential strengths that he has, but I don't think he's tier 2.5 worthy.

Maxpphire on [List - Multiplayer] EDH Generals by Tier

1 month ago

Archwizard I really don't need Fast Mana when I have ways to easily double or triple my mana base thanks to Caged Sun, Extraplanar Lens, and Gauntlet of Power and I consistently get one of them if not two of them. Land Tax and Endless Horizons also helps me get my mana base out. I will admit that Angel's Grace is a fantastic suggestion, but I also have ways of being able to exile/Destroy creatures fairly easily. The fact that I hermit down was a comment on myself of not being able to pilot my own deck as properly as it could be piloted. If I was more aggressive I'd be a bit better.

I'm not even asking that Eight-and-a-Half-Tails is Tier one. It's not and I know it, but I think it would better fit in the 2.5 list as if you play properly to it's strengths, you can make a devastating deck with it. Most of the decks being "Lets buff a single creature and attack with it protecting it with 8.5 tails" is not playing to its strength as a card.

VraskaTheCursed on Mono White Prison Control

1 month ago

i like the freshness of this deck.

You should probably run some fetches, and instead of 1x Endless Horizons and 1x Heliod, God of the Sun, you should consider running 2x Supreme Verdict mainboard. i also would HIGHLY recommend at least 3x Path to Exile between the sideboard and mainboard, path is the premier removal spell in terms of efficiency for modern.

good luck!

OkinawaSteve on Tapped Out Bruna

1 month ago

Some ideas to consider, what do you think of Memory Jar, Endless Horizons, Alhammarret's Archive, Mesmeric Orb and Anvil of Bogardan?

Peanut3181 on The Alliance of Kjeldor

1 month ago

I have a Darien deck as well on here called I See White People...... It's not as synergistic with soldiers, but it's a good shell I think for this deck. My best tips to you:

1)know the limitations. Mono white sucks at card draw compare to every other color besides red. I would sacrifice some soldier synergy for some card draw/advantage with Mind's Eye, Land Tax, Endless Horizons, Mentor of the Meek, etc. One board wipe can kill a deck like this if it doesn't have a draw engine or graveyard recursion.

2) speaking of board wipes, you need about 3-4. If you have things like rootborn defences, Darksteel Plate and Eldrazi Monument then it's super gross. Along with good spot removal like Path to Exile and Swords to Plowshares

The key to any good EDH deck is to make/prioritize the shell that makes up the deck. Make sure the engine runs well before focusing on the chase and how the "car" runs. So Mana ramp, card draw, removal, and graveyard recursion. Then prioritize cards that go well with your deck that may even synergize with soldiers. Like Collective Effort and Fell the Mighty

Overall, good deck. But I would cut down on the synergy and add in lots of utility.

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