Endless One


Format Legality
Tiny Leaders Legal
Limited Legal
Frontier Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Casual Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Rare

Combos Browse all

Endless One

Creature — Eldrazi

Endless One enters the battlefield with X +1/+1 counters on it.

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Endless One Discussion

excasteal on Oh what are the possibilities..

2 weeks ago

I love this deck idea. First upgrade I would mention is to play fetchlands. You need to thin your deck and it will also help you hit your colors consistently. Scalding Tarn and Arid Mesa are obviously expensive but Flooded Strand isnt bad so I'd at least play those for now. For sweepers I'd suggest Anger of the Gods over bonfire as it is more consistent and the exile clause is incredibly relevant against a lot of decks. Supreme Verdict should also be in the 75, in the board if not in the main deck. Mana Leak is also a highly underrated counterspell in modern and Im not even sure why. It's one of the best hard counters you can play, and as ahard control deck it will be invaluable sometimes, as opposed to remand.

Another card you may not have thought about is Tolaria West. This can be your extra copies of Endless One since you can't run more than one of them for the combo to work. A land's CMC is 0, as is Endless One's, so you can transmute it into your eldrazi. It is also a land so you can just play it tapped when you need a land (like on turn 1 when you have no real play or on turn 5 or 6 when you don't really need it untapped) or dont have Possibility Storm in play yet. Also, even though possibility storm is a key part of the deck, you dont really need 4 copies of a 5 mana enchantment. I'd cut to three or even two, since having it in your opening hand is bad, and it is also bad in multiples (although it could be a 5 mana banishing light or curse I suppose). Banishing Light also seems bad as a 3cmc removal spell but hiting any permanent is indeed relevant and the fact that you can chain a possibility storm into it when you draw a second one makes it's inclusion justifiable. I'd include Detention Sphere in the sideboard to bring in against tokens in its place, though.

While this does feel like a worse Saheeli Twin deck, it also has more angles of attack to lock down your opponents with possibility storm so if you can last till turn 5 and cast it consistently you may be fine. I like it.

Gliscorph on Solemn Melira

2 weeks ago

Hold on, if that's true than shouldn't stuff like Endless One die entering as a state-based action?

Emzed on Mono green Landfall Modern

2 weeks ago

Yes, I am aware of the role Endless One plays in your deck, and its flexibility is its one big upside, but the card is just never ever exciting. Even a 20/20 isn't worth much when it just dies to Fatal Push, is countered by Cryptic Command or gets blocked by Lingering Souls for ages. The fatties I suggested all bring something else to the table: They are either hard to remove, interact with the opponent or get around small blockers.
As you said, Modern can be a very fast and brutal format. Even if your deck isn't meant to be fast and competitive, aiming for a peak in power level around turn 10 isn't wise. My suggestion: Try to reach something in the ballpark of 6-10 mana around turn 4-6 and choose your top end accordingly. That's realistic to achieve, and fast enough to matter before you get run over. You don't need 10+ power monsters, you just need your creatures to be reliable and efficient at what they do, so they can win the game for you.
If my advice is too competitive minded, feel free to ignore it. I work under the assumption that you want to make your deck more powerful and efficient. If you don't care about that, and just want to have fun with huge Endless Ones, that's okay too ;)

Emzed on Mono green Landfall Modern

2 weeks ago

I think you could benefit a lot from including the "mini-combo" of Arbor Elf plus Utopia Sprawl. Both are cheap mana accelerators on their own, but get much better when combined. I highly recommend those cards, they will make you much more explosive. You could even add Overgrowth and Voyaging Satyr too, which would make the synergy more consistent. Reaching 8 ore more mana by turn 4 becomes easy that way.
One of the most powerful landfall cards is Tireless Tracker, but that might not fit into your budget.
Endless One is really underpowered in a green ramp deck, why not try something like Gaea's Revenge, Cloudthresher, Polukranos, World Eater, Hornet Queen or Pelakka Wurm instead? They all bring some nice bonus abilities and shouldn't be too expensive.

Funkydiscogod on Engineered Dragons

3 weeks ago

I brought up Vigean Hydropon because it was the first thing I thought of that makes use of the "loses all abilities" part of Dragonshift. Something like Clockwork Beetle (and the other clockwork cycle creatures) could also benefit from the "loses all abilities", too.

If you want to stay in Izzet colors, it would be easy enough to run Endless One.

What about Hanweir Garrison? After it attacks, and you get the tokens, you can overload the Dragonshift to make them fly over for 12 damage.

Valius on Modern Casual Simic Evolve

3 weeks ago

Endless One is fantastic to trigger Evolve at any stage of the game and is always on-curve. Avatar of the Resolute is a powerhouse in a deck such as this, especially if you put the Renegade Krasis back in.

I'd also recommend dropping the Manipulators. I'm a huge fan of it, and run it in my Atraxa edh deck, but the space in a modern deck is better spent on Pongify or Rapid Hybridization or even Cyclonic Rift

Tyrant-Thanatos on How does Endless One interact ...

3 weeks ago

Your friend is correct. Since you never casted Endless One you never established the value of X. Thus he receives no +1/+1 counters, and without support of another card's static ability like Gaea's Anthem, he will die.

Pinnedzoz on How does Endless One interact ...

3 weeks ago

I was play testing an Eldrazi deck and I ran into this possibility;

I had a Eldrazi Mimic + Walker of the Wastes on the field as well as Cryptic Gateway.Normally I would use this opportunity to drop something really large ahead of curve but I saw Endless One in my hand.

Can I cast Endless One using Cryptic Gateway?

What actually happens here?

Do I loose the game because I cause an infinite loop? (My understanding of Cryptic Gateway is that it casts a creature of any cost).

Do I get to pick the P/T?

Or does it simply just not cast?


*** PS. I mostly play casual with buddies so if there are legality issues with these cards I wouldn't know.

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