|Commander / EDH||Legal|
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|Magic 2014 (M14)||Rare|
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Creature — Hydra
Vastwood Hydra enters the battlefield with X +1/+1 counters on it.
When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.
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Vastwood Hydra Discussion
4 weeks ago
CardTyrant: Thanks for the suggestion, but sadly Cathars' Crusade is a white card and out of the color scheme of the deck. As much as I want white in this deck, there are no good partners that fit these themes currently.
1 month ago
Vastwood Hydra combos with Reyhan out. When it dies you will get double triggers basically. Servant of the Scale and the modular creatures all do this too, but the modular mechanic needs other artifact creatures to put the counters on. Check out my reyhan for examples..
Commander / EDH*
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1 month ago
Okay, NOW we can get to the hydras. Kalonian Hydra, Primordial Hydra and Vastwood Hydra are the two that should be must haves. Savageborn Hydra, Heroes' Bane, Managorger Hydra and Ulvenwald Hydra are solid options as well. I'd keep Mistcutter Hydra and Oran-Rief Hydra. Maybe on Hungering Hydra and Hydra Broodmaster.
I know this is A LOT of stuff to go through, but I want to make sure it stays your deck and doesn't become my deck for you to play.
1 month ago
Hooded Hydra and Vastwood Hydra look like the only creatures you'd like to sacrifice to High Market, but I think it might be better to just let those threats of gained/retained value upon death be an upside in the event they are the target of removal. You could probably swap this out for another ramp card or mana rock. I'm counting 8 sources of ramp currently. You could probably benefit from more. Considering the number of X spells you have, your "real" curve is probably a little high.
2 months ago
Maybe add cards like Hatred to sneak in commander damage to win. Also maybe try something like Tainted Strike as another way to sneak that win in. If you are going to be playing a drawn out game then something like Curse of Predation could be helpful. I've played games where skullbriar has gotten big enough that Rite of Consumption just won me the game, it could be a good include. Tuskguard Captain can give skullbriar trample, which is good.
I also have a skillbriar deck, Skullbriar's counter attack, mine is more creature heavy, feel free to check it out and give me some suggestions!
2 months ago
Equipment is the theme here so getting them and protecting your equipment is good, but there is a bunch so you could make an easy cut there: Open the Vaults -I personally don't like because opponents get their shit too, Darksteel Forge -such a big mana sink and it wont keep your creatures alive, Ghostly Flicker -I'm trying to think of where this would be useful besides ETB effects, it wont save them from artifact destruction spells, Leonin Abunas -gives your artifacts hexproof but is a 4 mana 2/5, super meh imo.
There is also a lot of 'equipment recursion' if you wanna call it that. Think about how much resources you want to dedicate to bringing destroyed equipment back from the graveyard versus counting on drawing or tutoring one of your 17 equipment in the deck. I personally LOVE how many artifact/equipment tutors you have, I personally would gladly run just those INSTEAD of the recursion spells. Ritual of Restoration
Here are other cuts I'd consider: Bred for the Hunt Primeval Bounty Foundry Inspector Auriok Windwalker Dispatch -I would swap with Swords to Plowshares as it is more reliable, or Condemn. Harrow, Kiora, Master of the Depths.
Here are some possible replacements: Sun Titan -VERY GOOD FOR YOUR DECK, Danitha Capashen, Paragon, Bloodforged Battle-Axe, Moonsilver Spear, Brimaz, King of Oreskos, Armory Automaton, Balan, Wandering Knight, Blackblade Reforged, Valduk, Keeper of the Flame, Godo, Bandit Warlord, Ajani, Caller of the Pride -bringing him back, Edric, Spymaster of Trest, Austere Command, Elspeth, Knight-Errant.
4 months ago
Oh, and Vastwood Hydra is interesting too.
4 months ago
PandAvs first of all thank you for your comment
I had Vastwood Hydra in a previous version of the deck, but removed it. But the deck has changed since, so I might try it again. Also I never thought of using Varolz, the Scar-Striped that way. I will play test it a bit more and see if I get enough creatures in my graveyard to use the scavenge ability