|Commander / EDH||Legal|
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|Magic 2014 (M14)||Rare|
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Creature — Hydra
Vastwood Hydra enters the battlefield with X +1/+1 counters on it.
When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.
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|Have (18)||ironax , Doom_of_Valyria , jstn.mrrtt , nakni , Suns_Champion , AllDayTayTay , vashaclarens , Swamy , Myllyes314 , golgarigirl , CampbellStev , Mortiferus_Rosa , DudeMan1031 , redlegs_17 , REV666 , switchkill65 , Regulus1010 , Nebman227|
|Want (6)||Ryz , JuiceboxHero , BringerOfStorms , Brissan , Talonisnthavingit , Snydog17|
Vastwood Hydra Discussion
3 days ago
Maybe add cards like Hatred to sneak in commander damage to win. Also maybe try something like Tainted Strike as another way to sneak that win in. If you are going to be playing a drawn out game then something like Curse of Predation could be helpful. I've played games where skullbriar has gotten big enough that Rite of Consumption just won me the game, it could be a good include. Tuskguard Captain can give skullbriar trample, which is good.
I also have a skillbriar deck, Skullbriar's counter attack, mine is more creature heavy, feel free to check it out and give me some suggestions!
2 weeks ago
Equipment is the theme here so getting them and protecting your equipment is good, but there is a bunch so you could make an easy cut there: Open the Vaults -I personally don't like because opponents get their shit too, Darksteel Forge -such a big mana sink and it wont keep your creatures alive, Ghostly Flicker -I'm trying to think of where this would be useful besides ETB effects, it wont save them from artifact destruction spells, Leonin Abunas -gives your artifacts hexproof but is a 4 mana 2/5, super meh imo.
There is also a lot of 'equipment recursion' if you wanna call it that. Think about how much resources you want to dedicate to bringing destroyed equipment back from the graveyard versus counting on drawing or tutoring one of your 17 equipment in the deck. I personally LOVE how many artifact/equipment tutors you have, I personally would gladly run just those INSTEAD of the recursion spells. Ritual of Restoration
Here are other cuts I'd consider: Bred for the Hunt Primeval Bounty Foundry Inspector Auriok Windwalker Dispatch -I would swap with Swords to Plowshares as it is more reliable, or Condemn. Harrow, Kiora, Master of the Depths.
Here are some possible replacements: Sun Titan -VERY GOOD FOR YOUR DECK, Danitha Capashen, Paragon, Bloodforged Battle-Axe, Moonsilver Spear, Brimaz, King of Oreskos, Armory Automaton, Balan, Wandering Knight, Blackblade Reforged, Valduk, Keeper of the Flame, Godo, Bandit Warlord, Ajani, Caller of the Pride -bringing him back, Edric, Spymaster of Trest, Austere Command, Elspeth, Knight-Errant.
2 months ago
Oh, and Vastwood Hydra is interesting too.
2 months ago
PandAvs first of all thank you for your comment
I had Vastwood Hydra in a previous version of the deck, but removed it. But the deck has changed since, so I might try it again. Also I never thought of using Varolz, the Scar-Striped that way. I will play test it a bit more and see if I get enough creatures in my graveyard to use the scavenge ability
2 months ago
Maybe you would like to consider Vastwood Hydra, it works amazingly well with Reyhan, Last of the Abzan and/or Death's Presence -> two/three triggers, so you will move twice/thrice the amount of counters.
3 months ago
Ghalta actually looks really fun.
Asceticism is a good upgrade for Canopy Cover though not a very budget card. Some proliferate like Contagion Clasp, Contagion Engine, or Plaguemaw Beast works well with counters. Some other hydras that might be fun: Genesis Hydra, Primordial Hydra, or Vastwood Hydra.
Looks fun though, +1!
4 months ago
4 months ago
I think your endgame is fine, you have some pretty big creatures, I feel like it is more your first turns that need work.
First off I would recommend Experiment One it is a good one drop that makes counters fast as you play 2 and 3 drops. I would also recommend Avatar of the Resolute as it just gets so big when you have creatures with +1/+1 counters on them.
I would cut your Death's Presence because six mana is just too much to play in this type of deck. I would also cut Ring of Kalonia as it takes to long to generate enough value. Now you could put 4x Avatar of the Resolute
For Experiment One I would cut 1x Kalonian Hydra as you will only need to draw it on turn 3/4, and having a five drop in your opening hand is not the best. I would also cut 1 Solidarity of Heroes, as it needs a strong creature to play on for it to make any value. I would lastly cut a Vastwood Hydra for the same reasons as Kalonian Hydra. Now you have space for 3 Experiment One
This is just my opinion, yet it is an experienced my opinion, and your deck is awesome!