Creature — Bird
Printings View all
|Guilds of Ravnica (GRN)||Common|
Combos Browse all
|Commander / EDH||Legal|
Healer's Hawk occurrence in decks from the last year
All decks: 0.21%
Healer's Hawk Discussion
5 days ago
+1 for the name alone, love it!
First thing I'd suggest is you up the number of lands you're running to somewhere in the 21-23 range. 16 lands makes it EXTREMELY unlikely that you'll be able to consistently hit your land drops - the only decks that run that few are burn decks with their most expensive spells costing 2 mana. If you want to even think about playing 4+ mana spells, you're going to want more lands.
Moving on to more targetted feedback - if you want to upgrade it, I think you'll need to pick a direction to move the deck in. Right now it's less of a deck and more of a pile of green and white cards (not meant to be a slam on you, that's how most people enter/re-enter the game). You've got some solid +1/+1 counters cards like Gyre Sage and Hardened Scaled, and you've got some solid lifegain-matters cards like Heliod, Glorybound Initiate, and Lone Rider. I'd recommend on honing in on one or both of those strategies, and replacing cards that don't work toward one or both of them (like Primal Druid and Moss Viper, just at a glance).
If you want to hone in on lifegain, you could look at Ajani's Pridemate and more Lone Rider Flip. For a bit more money you could look at Dawn of Hope. Another step up in price gets you stuff like Ajani, Strength of the Pride and Archangel of Thune. And at the very top you could look at more Heliod, Sun-Crowned. To gain life you could look at Healer's Hawk, Ajani's Welcome, Revitalize, or Daxos, Blessed by the Sun.
If you want to hone in on counters, you could look at (I don't know this arhcetype quite as well so I can't give you price brackets, you'll have to check yourself) Animation Module, Stonecoil Serpent, Nissa, Voice of Zendikar, Tireless Tracker, Jadelight Ranger, Experiment One, Huatli's Raptor, Mowu, Loyal Companion, or Knight of Autumn. There's probably more excellent cards in that category as well, but like I said I don't know that archetype as well (I'm better versed in BLUE green counters).
You also don't really have much in the way of creature removal, which could prove dangerous. Selesnya Charm and Banishing Light are alright, but I'd up how many you're running if that's going to be your only removal. Declaration in Stone is a premium white removals spell you could look into if you're looking for upgrades in that department.
These are all just suggestions though - you should build and play the deck however you find it most fun. It is your deck, after all! Whatever you decide to do, good luck and have fun!
6 days ago
Hey, since your deck is low budget consider adding more cards to take advantage of your best card? Your best card is Tymna :)
You have the right idea with wanting to add Kunoros and Kambal. Kunoros because of menace evasion, lifelink and it's a hatebear. Kambal because he can be a repeatable source of life gain. With Tymna you want more creatures who have evasion so they can more easily do combat damage.
White has many good budget flying creatures. Hatebears who fly and can also disrupt your opponents are good in multiplayer Commander: Aven Mindcensor, Kinjalli's Sunwing, Hushbringer, Tomik, Distinguished Advokist, Archon of Absolution. Flying creatures who can create flying tokens: Emeria Angel, Archon of Sun's Grace can be repeatable sources of flying creatures. You also want more repeatable sources of life gain to safely keep triggering Tymna: Soul Warden, Soul's Attendant, Wingmate Roc, Answered Prayers.
Cards that create flying tokens are nice to go wide which helps to attack more than one opponent. Spirit Bonds and Sacred Mesa can be repeatable source of flying tokens. Lingering Souls, Spectral Procession, Battle Screech, Midnight Haunting create flying tokens. Entreat the Angels can create a lot of 4/4 Angels. With more creatures with flying then you can play Sephara, Sky's Blade who has a powerful effect for flying creatures, has lifelink and other flying creatures reduce her casting cost.
Other budget cards ($1-$2 or less each) to consider adding:
- Lands: Command Tower, Tainted Field, Esper Panorama, Terramorphic Expanse, Ash Barrens, Orzhov Basilica
- Ramp: Talisman of Hierarchy, Dark Ritual, Heraldic Banner
- Fliers: Remorseful Cleric, Healer's Hawk, Vampire Nighthawk, Aerial Responder
- Tutors: Diabolic Tutor
- Removal: Swords to Plowshares, Kaya's Guile, Mortify
- Removal: Heliod's Intervention, Cleansing Nova
I offer more advice including what cards to cut. Would you like more advice?
Good luck with your deck.
1 week ago
Welcome to the game!
To build off of what Cypher said, consistency is key in building a powerful deck. Having a ton of cool different cards is fun, but if you want to win you want to maximize your chances of drawing the cards you need at any given time. The easiest way to do that is to determine what the "best" cards for you to play on any given turn are and maximize the number of copies you run of them.
To start with your 1 drops: You definitely want to play a creature on turn 1 to start the beatdown and the lifegain. Beloved Princess is a great choice, and Healer's Hawk could work too. Lone Pegasus is fine but not great if you want to lean into the lifegain strategy. Chaplain's Blessing and Outflank should probably come out.
Daxos and Birth of Meletis are great in your 2 drops slot, everything else I think could be reconsidered. Ajani's Pridemate is a MUST for this deck - it's arguably the strongest lifegain-matters card in the game. I'd pick up a playset right away! Declaration in Stone is decent removal you could run in this slot, or Seal Away if you're on a budget. 2-3 copies of Dawn of Hope could do wonders for you as well. You could consider Bishop of Wings if you wanted to go the angels route.
Banishing Light is pretty good at 3 mana, as is Linden. Other cards I'd consider in that slot are Angel of Vitality as Cypher mentioned, Heliod, Sun-Crowned, and Resplendent Angel.
Angelic Accord is great at 4 cmc, I'd definitely up the number of copies you're running to 2 or 3. Ajani, Strength of the Pride is also an incredible fit for this deck. Cast Out or Conclave Tribunal could be a nice replacement for Banishing Light if your 3 drop slot gets too full. Gisela, the Broken Blade could be a fun include.
Lyra Dawnbreaker feels like a no-brainer include in this deck.
Maybe Sephara, Sky's Blade as a top-end, seeing how many fliers you are and could be running. Or if you wind up running Gisela, then you could run Bruna, the Fading Light as your top end. You'd probably want to up your land count by 1 or 2 if you plan on that though.
Those are all just suggestions - feel free to play the deck however you find it most fun! If you want more detailed suggestions about what I'd cut or what numbers I'd add, feel free to let me know!
Whatever you decide to do, good luck and have fun!
3 weeks ago
Try to play Dawn of Hope, the card draw is needed in mono-white. Also try Ajani's Pridemate instead of Hero of the Pride and Linden, the Steadfast Queen for more offensive power with Heliod, and you could look for room for Healer's Hawk for more evasive lifegain.
4 weeks ago
Hey, I playtested the deck against mine and it does very well. I know someone that runs life gain and will show them an updated list of this when I make one. I would change just a few things.
The lands are one thing, you could run 21-22. I use this link here then I subtract 1 or 2 due to how many mana sinks I have; you don;t have many so 21 or 22 would work. You could also run a playset of Castle Ardenvale, it has the same ability at Dawn of Hope but the creature doesn't have lifelink, but good for blocks or using up mana.
I considered making one white black has you have the Temple of Silence and Godless Shrine and Sorin, Vengeful Bloodlord can be really good in this, not to mention the black and black white removal. Always an option.
Speaking of Dawn of Hope you could cut one or two as having multiple out hurt rather than help. Pious Wayfarer is kind of weak but he is a 1 drop with enchantment buffs. Maybe run Healer's Hawk instead for more life gain triggers? Transcendent Envoy is an enchantment but only currently helps with your 1 aura. Noted that arua is very good but I'm not sure if this guy could be cut for another 2 drop that does something better. Idyllic Tutor is also way better than Heliod's Pilgrim as you can only search for 1 card whereas Idyllic Tutor can search for pretty much the entire deck for 3 mana which isnt a bad rate for what it can do in the deck.
For sideboard you could run more things like Banishing Light and the like and boardwipes because white is plentiful in that. Otherwise good build one day I might copy it and make some adjustments.
4 weeks ago
1 month ago
Write a longer description. A big long description helps other people who want to give advice (like me) see your reasoning for certain card choices or even for the archetype. It also makes you think out your combos and your reasoning for each card. If you look at my decks, none of them have a description shorter than about a paragraph.
I think the midrange aspect of this deck could be dropped, and you could turn this into a full combo deck. If you do that, add Heliod, Sun-Crowned (you should do that anyway, he's a beast), probably a few Ajani's Pridemate s, the rest of the Healer's Hawk s, and some other things for lifegain. Sorin, Vengeful Bloodlord isn't a bad idea at all either.
Keeping it as it is, Hushbringer belongs in the sideboard, make your curve bigger (if you're playing midrange, you don't want to kill yourself with things like Cry of the Carnarium or Shatter the Sky , and cut... Pretty much all your planeswalkers (except maybe Kaya, Orzhov Usurper ).
1 month ago
Love this deck, I made a version of it based on the list.
I have found Gleam of Authority underwhelming unless you have managed to get your Cloudfin Raptor up using Thrummingbird . Because most of the enchantments are cheap, if you don't know you have Celestial Ancient coming up it's hard to justify keeping stuff like Ordeal of Thassa and Favorable Winds in the hand to activate the triggered effect of Ancient later on. However usually if you get get some proliferation from Thrummingbird + Collective Effort , you have a viable bird army by T3 or T4.
In the 1-drop slot I swapped Faerie Seer for Healer's Hawk . I have been thinking of adding Sky Tether as basically a 1 mana Pacifism for removal. Blessed Spirits also rounds out the curve nicely and fits right in with the theme. I happened to have a Starfield Mystic which also dovetails nicely. I found Gird for Battle as a nice mana sink on T3 or T4 to get the proliferation / boosts for High Sentinels of Arashin if you have any "naked" creatures. To boost card draw, one could also add Winged Words and/or Curiosity / Curious Obsession which would get more enchantments in the hand. Invocation of Saint Traft is also a great combo with Cloudfin Raptor . Finally, Eidolon of Countless Battles can be a nice T4 bomb, boosting up one of your smaller flyers.
I know a lot of those changes make it a little less budget, but we're still talking like <$15 here.