Novice Knight

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon

Combos Browse all

Novice Knight

Legendary Artifact Creature — Human Knight

Defender (This creature can't attack.)

As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender.

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M19

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Novice Knight Discussion

usurphling on Arcades control

1 month ago

I thought about adding Conclave Tribunal to make use of your defenders by convoking them while defending and waiting for your Arcades, the Strategist, just a suggestion. Venerated Loxodon is very good here too to make your defenders bigger. You may discard Tetsuko Umezawa, Fugitive though if you do that.

Also, since youre surveiling anyway, why not just go straight surveil while still doing your purpose, since you have good amount of surveil stuff anyway:

Discovery / Dispersal - card draw and bounce stuff

Dream Eater - bounce stuff and alternate wincon if in case you didnt draw arcades.

Novice Knight is very good here too for it serves as a blocker early game and if you put more +1/+1 counter on him plus arcades, it becomes a bigger threat.

I hope it will help you improve your deck and +1 from me who supports rogue deckbuilding.

Hexaflexagon on Standard Wall Mill

1 month ago

Hey mistarilledawn,

Here is your decklist. Feel free to tune the manabase and/or change the deck to fit your playstyle.

4 Arcades, the Strategist

4 Portcullis Vine

4 Psychic Corrosion

3 Patient Rebuilding

4 Wall of Mist

4 Sinister Sabotage

4 Drover of the Mighty

4 Wall of Vines

4 Golden Guardian  Flip

2 Novice Knight

4 Temple Garden

4 Sunpetal Grove

4 Hinterland Harbor

4 Glacial Fortress

3 Island

2 Plains

2 Forest

Good Luck,

Hex

Tundrahawk on

1 month ago

Hi there!

The immediate problem I see is that you're running far too many lands. Normally a deck like this with such low card costs would be running about 22 lands, give or take.

Auras in general are pretty bad in Magic since you're setting yourself up to get 2-for-1'd by removal, and since all of your creatures also work by being equipped, I would slant more the equipment route since at least they're reusable after your creature gets killed. This creates another problem though - there's not many good equipment cards in standard currently. To remain within your low mana curve a couple you could try are Short Sword or Cobbled Wings. Marauder's Axe and Shield of the Realm are also probably usable. I still wouldn't run too many equipment, no more than maybe 4 or 5.

In my own quest to make auras work in standard, I found that On Serra's Wings was always the aura I wanted showing up. You could try a couple of those.

Novice Knight is hit or miss. I found it to be pretty good vs aggro decks but too often it was sitting there doing nothing because I'd either have no auras for it to attack with, or have better creatures to put my auras on. Dauntless Bodyguard is a pretty good replacement for it since it can attack early without an aura and if it's drawn later on it can instead be a shield for one of your other creatures.

Aleboth93 on Ora Ora Ora - Turbo Budget Weenies - Turn 3 Kill

2 months ago

Ehy BenMonte, I know you haven't been editing this deck for a while, but what about the new Novice Knight instead of Lagonna-Band Trailblazer? It can become pretty big by turn 2

RzrBladeMontage on Wall Tribal (Best Defense = Best Offense)

2 months ago

DangoDaikazoku Hey man, thanks for your comment! First of all, love the name! Immediately made me sing the song in my head haha. I appreciate your input on my deck, so let me just explain why I picked some things.

I put in Pillar of Origins for two reasons. One, I could declare either Wall or Dragon, allowing me to get a free mana with either, also freeing up mana on my board for potential combos, extra creatures, etc. I also picked it because it's an artifact, and would go well with Tezzeret, Artifice Master Zero ability, allowing me to draw two cards, if I have three or more artifacts on the field. I have Tezzeret's Gatebreaker in for three reasons, one is that it allows me to basically scry 5 cards, and seeing as how most of the deck is Blue or Artifacts, I'm almost guaranteed to find something I could use from it. Reason two being it's another artifact for Tezzeret's draw ability, and reason three, I could always use it as a backup in case both of my Tetsuko Umezawa, Fugitive or Suspicious Bookcase's are in the graveyard, exiled, bottom of my deck, etc. I only kept Novice Knight in there for a decent one drop creature, so I could totally substitute in two more Wall of Vines instead. Putting in some three drops is probably a good idea as well, do you have any recommendations? I'm looking on gatherer now, but any advice would be appreciated. I'll also totally add some counter spells to my sideboard. Thanks again for your comment!

DiverDown on Wall Tribal (Best Defense = Best Offense)

2 months ago

I'm not all too familiar with the standard meta, but I'd suggest more three drops to curve out. If Unmoored Ego is a problem for you, I would suggest sideboarding in counterspells to prevent it from resolving since Ego appears to be more of a game two type of card. I also think you're running a lot of two drop cards that you could shave off a bit. Pillar of Origins doesn't seem the best in my opinion, because most of your Walls cost generic mana, or are mono-colored. I guess you could name Dragon with it, but it seems like a waste to spend that on one creature in your deck. You might want to add some three drop cards to allow you to curve out better as well, since you aren't running any right now. Tezzeret's Gatebreaker seems a little high on the curve for what it is. I would much rather run cantrips like Opt instead because it feels more consistent and mana efficient than a four CMC five card dig spell, and it's second ability is useless with Tetsuko on the field. I would also cut Novice Knight because it doesn't seem to be benefiting from anything in this deck since you're not running enchantments or equipment. Wall of Vines is one of the better one drop Walls in standard, so I would add a couple of those in Knight's place. I hope that's enough advice for now, I know I threw a lot at you but if you have any questions feel free to tag me and I'll find my way back here. :)

Qoarl on Jeskai Auras

3 months ago

Novice Knight or Mist-Cloaked Herald would probably be good for the deck, though right now they are pretty hard to consistently play on turn one. Until we get Hallowed Fountain, there just aren't that many turn one untapped sources. Maybe it's worth it regardless though. Who knows?

Playtesting myself, I've felt that Danitha Capashen, Paragon and the Captain's Hook have been a bit clunky, so maybe one could swap those and a Squire's Devotion for a set of Novice Knights.

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