Enchantment — Aura
Enchant creature you controlWhen enchanted creature dies, target player loses X life and you gain X life, where X is its power.
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Dying Wish Discussion
1 week ago
1 week ago
If you want to get tricky you can use Hatred and nearly all your life to make a huge creature, attach Dying Wish then sac with Ghoulcaller Gisa to instantly get all your life back, deal massive damage and make a whole heap of zombies.
2 weeks ago
Outside of increasing the number of lands in your deck (20 is a bit low when you the average cost of cards in your deck is 3) and narrowing your focus a bit (more on that later). I would recommend these cards to consider.
Underworld Connections: It draws you cards while increasing your devotion count.
Necrobite: can activate heroic and work as removal.
Untamed Hunger: works with Necrobite, Tainted Strike, and Virulent Swipe (I'm starting to see a pattern here) and pretty much anything with deathtouch for that matter. It also removes multiple creatures., unless they don't block, in which case you're still coming out ahead. Plus it activates Heroic.
Undying Evil: It's cheap, gives one of your creatures some recursion, and activates heroic.
Bile Blight is pretty helpful to have in sideboard against tokens.
Dying Wish: is pretty funny to put your opponents in a tough position when you enchant your own creatures with it.
Gift of Orzhova : is fantastic with just about any of your characters while also increasing your devotion count.
Artificer's Hex: will help you against any pesky equipment and is likely to stick around since your enchanting their equipment and not the creature. I wouldn't mainboard this though.
As far as narrowing your deck's focus goes I would suggest focusing more on either discard or creature destruction because your deck does both, but could do each better if you added more cards to do that.
If you choose to go with more sacrifice/creature destruction route:
- Gatekeeper of Malakir: works like extra copies of Agent of the Fates if you want to go that route. Plus the double black cost is nice for devotion.
If you choose to add more discard:
- Waste Not: to get the most out of each card discarded.
Hope these suggestions help.
3 weeks ago
I keep going back and forth on what damage/lifegain combo I want in my deck Don't Feed the Trolls. I like Fling because I can activate it in response to removal spells, and with Dying Wish attached to my creature it's usually a one-hit-ko. What I don't like is that Dying Wish is susceptible to Golgari Charm and the like, leaving me with no lifegain capabilities. However, an opponent may want to target my Hardened Scales instead, so it's a toss up. What's really nice about Dying Wish is that it makes my opponent think twice about destroying my creature. Essence Harvest is nice because there is less risk involved, but leaves my creature open for removal and costs one more mana. Suggestions???
|Commander / EDH||Legal|
Printings View all
- Devour Flesh + Dying Wish + Sanguine Bond
- Dying Wish + Jarad, Golgari Lich Lord
- Wall of Limbs + Dying Wish
- Dying Wish + Fling + Malignus
- Dying Wish + Slaughter Pact
- Devour Flesh + Dying Wish
- Abyssal Persecutor + Dying Wish + Fling
- Ajani's Pridemate + Dying Wish
- Dying Wish + Minion of the Wastes + Rite of Consumption
- Dying Wish + Serra Avatar
- Dying Wish + Sunbond
- Dying Wish + Sanguine Bond
- Bone Splinters + Dying Wish
- Dying Wish + Rite of Consumption + Wall of Blood