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Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
I am fond of black and white. Have you given thought to Contaminated Ground , Sinister Possession , or Dying Wish ? The ground and possession cards will dick up your opponent. The dying wish is beneficial to you because if you get a buff creature, say your hero of iroas in a turn three situation. Let's say you slap an ordeal (reduced cost), an ethereal armor, and this Dying Wish on (also reduced cost). You get three +1's from triggers, a minimum three +1's from ethereal armor, a +1 from attacking with it, and dying wish plays head games. Your hero is sitting at close to ten now. If your opponent tries to kill it or block it or whatever, you are gaining mucho life and they are losing mucho life. Maybe a sideboard option, maybe a mainboard option, your choice. deck is pretty nice. +1 from me. You could get a better use out of Dying Wish in this deck than the deck that I use it in. Namely, La Muerte Negro- Unbeaten at FNM. Check it out if you would like.
Woodfall Primus + Mikaeus, the Unhallowed + sac outlet like Bloodthrone Vampire simply means you board wipe only your opponents stuff because the persist counter and undying counter negate each other. Thus Woodfall Primus comes back in an infinite loop cycle. You can always use Dying Wish on your Bloodthrone Vampire to give you infinite life loss till you set the number using the same loop and then just sac the Bloodthrone Vampire to himself.
Because Bruna doesn't specify "Auras on the battlefield you control", you can pull Auras controlled by anyone. It's important to note that the other players still control those Auras. Most of the time this doesn't matter, but sometimes it does. For example: the controller of Armadillo Cloak will be the one gaining life when Bruna deals damage, and an opponent's Dying Wish can't legally be attached to Bruna.
I don't think Dying Wish will work that well either. You'd have to Voltron the hell out of something to make it worthwhile. Why not replace it for Read the Bones ? You're likely to face some midrange and that spell is infinitely more useful in the context of your deck than Dying Wish . It's almost like double-dipping on the merchant, but this flavor is not nearly as good.
@Zerpha I originally had Hopeful Eidolon in but switched it for more Murder Investigation since there is so much removal going on in standard figure I'd get more benefit with my guys since if they got killed I'd have a bunch of tokens. Dying Wish could be a good option though. I'll have to test it out.
In the very least, having either of them in hand gives you more options than having two Murder Investigations.
Talking about lifegain, is that tag intentional?
It seems out of place, since aside from the two Mortal's Ardor , I don't see any lifegain in this deck, while I do see seven suicide black cards (Herald of Torment and Orzhov Charm ).
I think the only card that doesn't fit is the Pack Rat . Removing 4 and putting 4 Gods Willing would serve you good i think. Also I was thinking about Dying Wish to help you against removal and stall the board so your opponent is scared to attack you and dying from it. Maybe a two of Dying Wish and Altar's Reap . Just throwing some ideas out there hehe.
|Avg. draft pick||12.59|
|Avg. cube pick||3.03|
|Commander / EDH||Legal|