Dying Wish

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dying Wish

Enchantment — Aura

Enchant creature you control When enchanted creature dies, target player loses X life and you gain X life, where X is its power.

bushido_man96 on Hairy Troll Sacks

1 year ago

I like it, especially Dying Wish. Will have to look into that. I'm running a more budget version of Grismold, utilizing creatures that create Eldrazi Spawns and Scions.

I also like the idea of Massacre Girl. Will consider that.

Gammon420 on Reyhan&Ishai | Where Unstoppable Meets Immovable!

2 years ago

Just came across the idea of introducing a little bit of dying-triggers/resurrection stuff while brewing my Reyhan/Ishai Deck when I stumbled across this decklist. I was thinking to build my deck more with bigass dying-triggers like Chasm Skulker , Ukkima, Stalking Shadow or even Dying Wish while bringing them back from graveyard or avoid them landing there. But I have to say, the Aristocrat-Style of your deck, generating lots of "little" values, is looking super fun!

Have your considered Cauldron of Souls for your list? While in a +1/+1-Deck the -1/-1-Counters can be easily balanced to re-use it again with smth like Good-Fortune Unicorn , it provides you with a lot of fun interactions, especially because of the fact that the chosen creatures don't lose the Persist-Ability until end of turn even if they hit the graveyard. Next to that it allowes you to withstand them nasty boardwipes. With the sacrifice outlets and counter distributors your deck provides I think it would be a good addition to your list!

freezerboy on Hairy Troll Sacks

2 years ago

Thanks for the assists so far. First game went pretty well. One shot an opponent after pinging all the 1/1 tokens on the board, attacking, then sacrificing and finishing them off with Dying Wish. A nice 48 damage for that one. Realize that there is not really any way to deal with other opponents permanents other than Dictate of Erebos .

mckayeaston on Princess Bride Tribute [HELP ME!]

3 years ago

The poison that Wesley was immune to could either be Moonglove Extract or Vial of Poison.

Dread pirate Roberts: Fathom Fleet Cutthroat or Fathom Fleet Captain or Hostage Taker and Dire Fleet Poisoner could represent the time Wesley spent as the pirate.

The boat Wesley uses might be Fell Flagship or Sleek Schooner or Shadowed Caravel. The boat the princess is kidnapped in could be Smuggler's Copter or Dusk Legion Dreadnought.

Shrieking eel: Shriekmaw or a Slipstream Eel equipped with Fireshrieker.

Dying Wish could represent the scene where Buttercup pushes Wesley down the hill and he yells "as you wish!"

Their battle "to the pain" could be Pain's Reward or Painful Quandary or Decree of Pain.

PaulaTicks on Voltron whale wolf thing

3 years ago

Dying Wish doesn't work how you want it to here with your Commander, "dies" means going to the graveyard, and you'll be sending him back to the Command Zone as a replacement effect (same with someone like Elenda, the Dusk Rose). Love the idea though, I immediately thought the pair worked best with the Whalewolf slamming in for huge amounts of damage with green for ramp and pump, thought about Scroll of the Masters? It's takes a bit to get rolling but guaranteed unblockable to get the damage through seems pretty great.

Yesterday on Which combat damage happens first, …

3 years ago

Damage is simultaneous. Player one wins.

Both the Wall of Limbs and the player are dealt damage at the same time. State based actions are checked, and player two and Wall of Limbs die. The triggered ability from the Dying Wish (that would kill player one, if it were to resolve) never gets a chance to resolve, because the player that controls the ability loses the game before that point.

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