Fanatical Firebrand


Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Common

Combos Browse all

Fanatical Firebrand

Creature — Goblin Pirate


T, Sacrifice Fanatical Firebrand: It deals 1 damage to target creature or player.

Fanatical Firebrand Discussion

cdkime on Combo question

22 hours ago

First, in the future please use the Rules Q&A section when you have questions about rules, cards, or card interactions. It has some added functionality, including the ability to “Mark as Answer” a post to show your question has been resolved.

I have gone ahead and moved this thread for you.

This will not work as damage and loss of life are different. Damage occurs when a spell or ability specifically says you take damage, such as Lightning Bolt or Fanatical Firebrand , or through combat damage.

Loss of life occurs when your life total decreases.

Damage generally causes loss of life*; loss of life does not cause damage.

*There are some replacement effects where damage does not cause loss of life, the most common being Infect and damage prevention, such as with Hallow .

jpermar on Rakdos, Lord's Downward Spiral

1 month ago

A massive update this time. One that I'm very excited about. Here are the changes:

Overall, the deck is faster and more consistent. Here's a summary of changes by card category:

  • direct damage is now at lower cmc
  • -1 Ramp
  • +1 protection/haste
  • +2 tutor
  • +5 draw
  • +1 anti-control
  • -4 Creature removal
  • -2 graveyard hate
  • -1 discard
  • -1 extra attack
  • -1 lifegain/recursion
  • +1 removal

So the changes overall are lower cmc, more draw and tutor, less creature removal and less utility (graveyard hate, extra attacks, etc.) Overall, the early turn plays to get direct damage and get Rakdos out are far more prevalent. The deck is more aggressive and more focused now, and plays much smoother.

And yes, this is the only deck I have where I've taken out Sol Ring . It's simply better to have only colored mana in order to cast Rakdos as consistently as possible!

ritzerbitz on Standard Boros Aggro.

1 month ago

Have you found Hero of Precinct One to be paying off? imo, the deck would work better w/ 4x History of Benalia and leaning more into plains in the manabase. I also played around with a lot of Healer's Hawk and the lifelink always felt great if I could successfully mentor it. That said, Rustwing Falcon ended up being my card of choice in this style deck because it doesn't die to Goblin Chainwhirler or Fanatical Firebrand + after being mentored it can attack into or block a Thief of Sanity or an early Hydroid Krasis without dying.

multimedia on Monster Girl Massacre (Aggro)

1 month ago

Hey, good deck and nice explanation of how your deck works in the description :)

9 four drops is a lot. I get that they all have interaction with Girl, but with this many you risk only drawing them in the early game and not the one and two drops which are better overall with Girl. Out of all the four drops I think Teysa is the worst. Yes, she adds more die triggers, but other than that she's lackluster for a four drop. Elenda is very slow for a four drop, requiring other cards to make her good. Heroic Reinforcements is a pretty powerful four drop for an aggressive strategy (two tokens, haste and +1/+1 pump for all your creatures) especially nice with Judith's anthem.

Goblins is a direction to consider: Fanatical Firebrand , Goblin Instigator , Legion Warboss , Dark-Dweller Oracle . Good luck with your deck.

birchmaster22 on Red Steam War

1 month ago

In my opinion, I would have a bit more non-creature cards if your gonna go the non-creature route. The substitutions are up to you. Secondly, if this is already/going to be an aggro deck (not good with judging whether or not it's aggro, but most Mono-Red is aggro), Fanatical Firebrand is a must in Mono-Red aggro decks. It's a cheap damage dealer for early game, plus the ability allows you to activate it after declaring it to block. Just tap it and sac it before combat damage is dealt. Although that's just my opinion, most, if not all of the Mono-Red decks I've seen have this card. Other than that, seems good.

B17Gamer on 8 Whack

2 months ago

Zarathoustra Fanatical Firebrand isn't better. Sure it can attack as soon as you play it but you either have to attack or deal the 1 damage. Mogg Fanatic can deal the 1 at any time and I have 10 ways to give it haste. I was thinking about Impact Tremors . It feels like it would slow down the deck tho and it really wouldn't do as much damage as you think it would. Krenko, Mob Boss is way too slow in my deck. Its way too expensive and it would make more sense to spend that mana on two bushwackers instead.

Zarathoustra on 8 Whack

2 months ago

Fanatical Firebrand is Mogg Fanatic with haste, so strictly better. What about Impact Tremors ?

Why don't you play Krenko, Mob Boss ?

I play a similar deck ( and I found the Stoneforge Masterwork + Thud combo very interesting. In your deck, you could even play Thud alone, Goblin Piledriver can quickly become a huge threat and 7/9 dmg for one mana is unbeatable.

Load more

Fanatical Firebrand occurrence in decks from the last year


All decks: 0.37%

Red: 5.74%

Rakdos: 3.43%