Ruin Raider


Format Legality
Pre-release Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

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Set Rarity
Ixalan (XLN) Rare

Combos Browse all

Ruin Raider

Creature — Orc

Raid — At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put it into your hand. You lose life equal to the card's converted mana cost.

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Ruin Raider Discussion

multimedia on Mono Black Dominaria

1 day ago

Hey, this looks better as aggro than midrange I suggest 4x Scrapheap Scrounger replacing four drops Gonti and Josu. Kitesail Freebooter is also a very good sideboard card, it's Duress on a creature. Consider trimming Stronghold? It's not making black mana or doing much of anything until you have six Swamps in play.

Ruin Raider has great interaction with Aethersphere Harvester and Night Market Lookout because both can gain back life lost to Raider's raid ability to draw a card. Since Harvester is a Vehicle creatures who ETB turns after it can crew it making it a constant source of attack which triggers raid.

Good luck with your deck.

Chasmolinker on So, You Wanna Play Jund Yea? (Budget)

1 week ago

Ill put Ruin Raider in the maybe board for now. As a three drop it clunks up the curve. Though the point about Liliana, Heretical Healer  Flip is valid.

Ninjew42 on R/B Aggro Pirates v1

2 weeks ago

I added Ruin Raider and took out Captain's Hook. It helped out.

CaptDan on G/B Ascend Midrange

1 month ago

I switched the two Rhonas the Indomitable for two Ruin Raider, for more card draw early in the game and a pirate card. Moreover, I removed the three Journey to Eternity because it is often hard to get value from it. Sometime, my opponent is able to kill my creature in response of me casting Journey to Eternity, to bounce my creature back in my hand or to exile it, creating a 2 for 1 situation.

I am trying now Grim Captain's Call. All my creatures maindeck are either a Pirate, Dino, Merfolk or Vampire. It is pretty easy to get back 3-4 creatures with this card. For example, around turn 5 or 6, I can easily get back the Merfolk Branchwalker I played on turn 2, the Wayward Swordtooth I played on turn 3 and theTwilight Prophet I played on turn 4. 3-for-1 plays are so good!

TepigAggro on Pirates Ahoy

1 month ago

Alright dude, great deck! I think you need 22 lands, so cut maybe a Ruin Raider and a Fathom Fleet Captain.

multimedia on Grixis Pirates

2 months ago

Hey, I suggest expanding on the strategy of flying Pirates and Curious Obsession.

Due to the budget of this deck I recommend cutting red and going with just blue and black. Only two colors will help the manabase. Currently it's going to be too hard to make turn one Siren Stormtamer into turn two red for Rigging Runner this is because Island doesn't let Dragonskull Summit ETB untapped.

You want Spirebluff Canal to consistency get both blue or red in the first two turns, but this land is not budget.

A two color blue and black manabase to consider (I'm including budget options):

Flying Pirates to consider adding:

Freebooter, Warkite, Stormtamer and Dreamcaller is a powerful quad of 15x flying Pirates. I suggest getting 3x more Warkite giving you 4x main deck. Freebooter is a flying Pirate Duress it's very good card.

Other cards to consider adding:

If you can get more Warkite then use Craving because once you trigger Warkite's ability and make a creature of your opponent's a 0/1 kill it with Craving while also gaining life. This interaction makes Craving a two mana instant unconditional removal spell which is very good. Even without Warkite Craving a good removal spell, but if you can't get more Warkite then instead I would use 4x Unsummon as the main deck removal spell. Unsummon is a good tempo play bounce your opponent's creature for one mana making it easier to attack and do damage.

Obesession becomes very good as a draw engine with so many flying Pirates because flying makes it much more likely that you will do combat damage to opponent thus getting to draw a card. Flying also means that it's much safer to attack each turn which is a requirement of Obsession. The +1/+1 that Obsession gives the enchanted creature helps much more when enchanting a creature with flying.

Obession combined with Ruin Raider can draw you a lot of cards in a game.

Considering my suggestions this is a core you could use:

  • 4x Stormtamer
  • 4x Warkite
  • 4x Freebooter
  • 3x Dreamcaller

  • 4x Obsession

  • 4x Dispersal
  • 4x Craving or Unsummon

    Cards that can support this core:

    • 3x Siren Lookout
    • 2x Raider
    • 2x Forerunner
    • 1x Skysovereign

    Good luck with your deck.

    Bodyrocker89 on Mono-Black Aggro Rivals

    2 months ago

    Thanks for the comments, its the best deck I have built and played with (it's largely copied to be fair). I agree needs card-draw if it drags out, I have a few Ruin Raider to test with, but then Heart of Kiran is more suitably crewed by them. Maybe Dominaria will give me more options!

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