Jotun Grunt

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
MTG: Commander Uncommon
Coldsnap Uncommon

Combos Browse all

Jotun Grunt

Creature — Giant Soldier

Cumulative upkeep-Put two cards in a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

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Jotun Grunt Discussion

Airakk on Dark Solemnity

1 day ago

ah! oh! sorry! Solemnity doesn't work with suspend!

but what about Jotun Grunt or Krovikan Whispers or Vexing Sphinx or Wall of Shards ?

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

1 month ago

Interesting point about Grab the Reins. I was looking for low CMC Threaten effects that are instant. I want both defense and offense. The sorcery speed cards are mostly unable to provide defense. Besmirch does provide defense, so it is actually a decent option, and I even considered putting Grenzo, Havoc Raiser back into the deck for more goad/pillage effects, but the dependence on attacking creatures makes Grenzo questionable. Besmirch does not have that dependence as much. Act of Aggression is more expensive, but does what Grab the Reins does, only it untaps and gives Haste, and it has the CMC flexibility of phyrexian mana if I need to cast it earlier. I also have a Disharmony that is asking to be played, but the only use it has is for defense, making it an awkward combination of half-fog, half-removal/control/combat trick. I am not sure if it will make the cut, but I will try it out. Kari Zev's Expertise may be great, with the number of <3 CMC cards in the deck, but a large number of them are reactive spells, so I am not sure how often it would pay off. I ordered one for testing anyway, thanks for the tip. Harness by Force would give a middle ground between the normal single target Threaten effects and the multi-target Insurrection/Mass Mutiny/Mob Rule, and could swing games, but is less flexible than Word of Seizing. The only real issue I have with Word of Seizing is the higher CMC, which may be something I just have to get over. Zealous Conscripts is an interesting option, but too many decks have it, and it may scream combo, which I don't want. I will have to play with the rest of these some to find out what I like. Cards like Backlash and Delirium have been really strong for this deck, and I could see any of the Threaten effects doing the exact same work, plus having potentially more flexibility. I will likely cycle through all of them, and every time I draw/play one, I will ask myself if I would have rather had one of the other ones in the list instead.

The other option I was considering was beefing up the midrange elements of the deck some. I am not sure I would have enough card slots to make it worthwhile, and I would be afraid that adding more overt offense would paint more of a target on my head. I would need midrange options that are significant defensive additions, that happened to come with some offense. I think Dread is a good example of this, but Jotun Grunt could make the cut as well, for it's graveyard work that can be used for my own recursion and as anti-reanimator tech. Midrange elements would potentially help against Stax and more reactive decks, but my meta actually frowns on Stax, so this would be a change to prepare for stepping into other metas, and may not really ever pay off. I think adding to what the deck already does through the addition of Threaten effects is probably the better plan that shifting to more midrange, even though it would be mostly useless agains other reactive decks.

As a side note, I have really liked Burning Wish, but had poor outcomes with Death Wish. The Wishboard has been fun, and does create a lot of flexibility, without being totally overpowered. I may work on the contents of the Wishboard as I go along, but I will be replacing Death Wish with a Cruel Tutor I just traded for.

Chasmolinker on Super Budget Competitive

1 month ago

Jotun Grunt works great against Tarmogoyf and with Death's Shadow decks everywhere the opponents graveyard is good for targets. As for self milling Corpse Churn is a decent mill card in black. I could throw Mindcrank in there.... I'll have to mess around with it once I update the deck list.

IlGuale on Super Budget Competitive

1 month ago

Yeah, i agree with you. You can also think of some trick with Jotun Grunt like milling your deck to mantain it on the battlefield. Lingering Souls are a BW staple for a reason, but it antisynergizes with your Grunt, which i believe is what you want to base your deck on.

Chasmolinker on Super Budget Competitive

1 month ago

IlGualeThanks for the feedback!
The original card that made me want to build a budget deck was Anguished Unmaking. I figured I could brew some sort of deck around it and see if it was on par at all with Maelstrom Pulse. I Also saw Jotun Grunt a long while back as being a budget alternative to Tarmogoyf. So that was card number two.
I wanted to try my hand at UW since I have never played that color combination before. I normally run black in every one of my decks so this quickly fell victim to that idea.
I guess this deck should really just be BW. I can toss in Lingering Souls and a few other cards as well. I will have to take another stab at UW.

Spook9MM on In Honor of Those Who Serve

3 months ago

Since you listed this as casual, you could throw in some older cards from Coldsnap, Darien, King of Kjeldor and Jotun Grunt. King Darien will just boost your tokens if you should happen to take damage. Adding a Coat of Arms will play nicely with all the tokens you should be generating. Maybe a Daru Encampment and/or Kjeldoran Outpost in place of a plains or two. Just a few thoughts.Thumbs up from this veteran, btw !!

greatdevourer on Growth and Protection for All

4 months ago

Here's some things to consider.

I do agree with some of the other comments about mana ramp spells like Kodama's Reach and Cultivate.

I would remove the Oath of Ajani since you only have one planeswalker and the ++ counter isn't that great. If you're going to expand on the ++ counter theme, then look at Fertilid, Spike Weaver, or Spike Feeder and other cards to take advantage of those counters.

I would also remove the Arrest, Choking Restraints, Faith Unbroken, and Squirrel Nest as they don't really push your agenda. Garruk, Primal Hunter and the Sword of Body and Mind are good cards but they feel out of place in this deck. Consider removing Archangel and Serra Angel since they really don't have much beyond flying and/or vigilence.

Also consider Riftstone Portal to give all of your lands access to both colors of mana. Krosan Verge is a great card for this deck. With a Riftstone Portal in your graveyard, Terramorphic Expanse and Evolving Wilds can tap for colored mana.

Cartographer or Tilling Treefolk work great with the Krosan Verge, Terramorphic Expanse, and Evolving Wilds. They also help with the Armageddon.

Jotun Grunt and Gurzigost could give you some graveyard recursion.

precociousapprentice on Snakes on a Pillow - Starring Tariel Jackson

5 months ago

Hey, nice deck. Your list and your inspiration are parallel to mine. I started with the Rachmiel Tariel primer, then I evolved it quite a bit. Now it is mostly different cards, but it plays similarly to how Rachmiel outlined in that primer. You could check out mine and see if you could steal anything for yours. In all, it is a super fun deck, and I think I have refined the ideas in Rachmiel's primer some.

No matter where you go with this deck, you have to add Ophiomancer. Fits the strategy, the theme, and the name. When you cast it, refer to it as Samuel, and let loose strings of profanities whenever you bring in a token snake.

I would also consider what a change from Withered Wretch to Jotun Grunt would do for your deck. It is a bigger body, slightly easier to cast, and can start moving large numbers of cards back to the deck from the graveyard, it is just ever so slightly slower to get started.

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