Pacification Array


Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Uncommon

Combos Browse all

Pacification Array


, : Tap target artifact or creature.

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Pacification Array Discussion

precociousapprentice on Marchesa, Political Queen of Pillows

1 week ago

Agreed, MegaMatt13. zenia, being able to use all your pieces to not just stop attacks, but to redirect them at your opponents, that is the real power of a political Queen Marchesa. edifice of authority may stop an attack, and later may even stop an ability, but I would rather that my opponents keep all their offense at full strength, just be unwilling to target me with it. edifice of authority stops them from being able to attack my opponents, and leaves a blocker around to discourage people from attacking them until later in the game. Interesting, but I think it would not replace Pacification Array.

bewarekraken on B/U Improvise

2 weeks ago

Contraband Kingpin this guy is seriously underrated. He absolutely hoses Ramunap Red. I would suggest 2 in the main and 2 in the side.Inventors' FairSpire of IndustryRenegade MapAethersphere Harvester (Hope of Ghirapur and Contraband Kingpin are decent pilots)Add at least one more Tezzeret the Schemer-3 Pacification Array

zenia on Marchesa, Political Queen of Pillows

2 weeks ago

What do you think about Edifice of Authority over Pacification Array?

It is not able to tap artifacts, however it costs only to activate and once it has three brick counters, it is quite strong blocking activated abilities.

Wonky.wombat. on Tezzeret Master of Rock'n Roll

3 weeks ago

Love the idea of the deck, however, if I were you, I would take out Pacification Array and Spell Swindle for some combination of Fatal Pushs, Marionette Master, Metallic Rebuke, and Herald of Anguish. Other than that though, it seems really sweet. Really original deck idea, +1 :)

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

3 weeks ago

SurpriZe,thanks for taking the time to really get into my head.

Regarding the tutors, I just don't have an Imperial Seal, so what you see is as optimized as I could get it. I would probably play exactly what you outline if I could. I would potentially still run the Diabolic Tutor in the Wishboard, because putting the card into your hand is sometimes key to those surprise plays from the Wishboard.

Graveyard hate is tough. RIP is a perfect go to card. I think it would depend on what the graveyard is doing for them. Alesha is different than Meren is different than Jarad. You may just consider taking out a rock, or potentially the weakest Pillow, Pacification Array.

If everyone is open, I ask myself how well I can sustain aggression vs stabilize behind my fortress, and how soon the counterattack will take to come at me. Getting in an extra 3-9 damage is nice. I often try to not spread that around, since concentrated damage is more valuable in most situations. Get one opponent within striking distance instead of two that are outside of the red zone.

If the damage potential is low, counterattack potential is high, or I am not stabilizing behind a fortress any other way, I keep all my deathtouch creatures untapped, including Marchesa and her tokens, as long as I have the Monarch. I rarely collect more than a few tokens, the point isn't to get a real army, and often, unless it is being actively contested every turn for a good chunk of damage, I would rather have the Monarch than collect another 1/1 deathtouch assassin.

So, put Marchesa out early, start collecting cards. If you can get away with sneaking in some damage, absolutely do that, or if you can incite a war over the Monarch that will be to your advantage. You will have a pretty easy time getting the Monarch back. If aggression will happen without you inviting it, sit back and watch. If your opening hand doesn't give you a strong fortress or a crazy good offense, wait for your opportunity once everyone else has weakened themselves.

backinajiffy on Improvised Winds

4 weeks ago

Flalafell That's true. I was going to say Honed Khopesh might make more sense but with all this flying you're defintely going to be able to swing at at some point to get the extra mana so in this deck specifically I think it will be better for sure. But other improvise decks it depends. In decks trying to get out Metalwork Colossus, Pacification Array might still hold that 1 mana slot as the best at the moment.

backinajiffy on Colossus Parties in Tortola

4 weeks ago

Seems legit. I feel like it needs 1 drop artifact HARD if you want to get out colossus on turn 4/5 though. You options for this could be Renegade Map, Pacification Array, Hope of Ghirapur, Honed Khopesh, Bomat Courier

I also don't like Skysovereign, Consul Flagship In here because by the time you get him out you either won't be able to crew him or won't need to because your other creatures are stronger without him. Maybe throw in one copy of Battle at the Bridge so you can deal with Hazoret the Fervent instead

Pappyy1369 on W/U Control

2 months ago

Updated the deck again after playing some FNM....(went 4-6)

The wins all came from using my Multiform Wonder + Untethered Express + Aethersphere Harvester

Card updates:

Removed:Cogworker's Puzzleknot, Consulate Turret, Pacification Array, Pressure Point, Confiscation Coup, and Spire Patrol

Added:Cast Out, Hieroglyphic Illumination, Fumigate, Approach of the Second Sun, Censor, and Countervailing Winds.

Also added in more lands with Irrigated Farmland

I am also thinking of adding in Gideon, Martial Paragon but am a little unsure.

Now there is an additional win con with Approach of the Second Sun if it doesn't get de-spelled.

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