Pacification Array

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Uncommon

Combos Browse all

Pacification Array

Artifact

, : Tap target artifact or creature.

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Recent Decks

Pacification Array Discussion

Mannu_1978 on Artifact Midrange

1 month ago

Hi

I would try the underplayed Pacification Array. Maybe vs non artifact control cards.

Sweet though, Traxos and Zahid have been my first purchases for Dominaria ...

spicechicken on Mono Blue Metalworks

1 month ago

deck looks great! always loved metalwork as a build around. currently though, you have five Sorcerous Spyglass if you add up those in the main and side board. a quick fix would to just throw in another Pacification Array but it's up to you. how's this deck treating you in matches online or in paper btw?

lords2001 on Brawling Karn

2 months ago

Spire of Industry does nothing for you ever. as does Unclaimed Territory or Unknown Shores. Inventors' Fair would be a good replacement for one and Sequestered Stash another. Even Arch of Orazca would be better.

You need some win cons that work.

Awakened Amalgam isnt bad. The Immortal Sun can ruin people. Golden Guardian  Flip can be great as you can then start popping off with Golem tokens each turn. Metalwork Colossus if you best hope of rolling over people.

Skysovereign, Consul Flagship can kill creatures or plainswalkers as you essentially have no removal and a commander that just draws cards. Aethersphere Harvester has evasion and isrelatively easy to crew.

There are other things but thats about it that I can think of.

Pacification Array can keep their threats tapped which is the best removal you get.

-Arcanity- on Aetherborn ft. Zahid artifacts

2 months ago

It kinda suffers from the split personality problem many decks have. This seems too unfocused if you really want to play aetherborn tribal. If you do want to play aetherborn tribal, add Midnight Entourage and a bunch of other playable aetherborn. If you want to make a u/b artifact deck focusing on utilizing Phyrexian Scriptures, then remove the subtheme of aetherborns for more artifacts. Zahid and Herald are good in that case. Also, Pacification Array is really slow and ineffective, judging from my past experiences and Sentinel Totem is usually in the sideboard as a graveyard hate card. As b/g, you could run more counterspells, Unsummons, and Duress in the sideboard. These changes should be budget enough. If you don't care about budget, run Fatal Push and comtempt. You could even have The Scarab God to reanimate the non-artifact creatures that were killed by Phyrexian Scriptures, but usually it's just better to run almost all artifact creatures. As of the mana base, definitely run dual lands and 4xSpire of Industry if you're choosing the almost-all-artifact route. In that case, also include a bunch utility lands since you don't need that much colored mana: Scavenger Grounds (if you do use it, take out Sentinel Totem to free up space in your sideboard); Field of Ruin and Zhalfirin Void

Kamerot on Lyra, Dawn Breaker Commander

3 months ago

Hey there, I like where you're going with this. A friend of mine runs an angel tribal that I loath, so I know with time, this deck will definitely be a monster. I do see that you have some inconsistencies for it being tribal. Like quite a few things that only target one creature whereas you want stuff that affects all of your divine beings.

So here's a list of things I would drop and some suggestions as well. Not knowing your budget, I'm just going to suggest anything that comes to mind. Take out:

So I know its a long list. Most of those cards don't do enough to help, have too high of a cmc for what they do, or don't fit the tribal theme. Add in:

A lot of the suggested upgrades suggested are designed to help your game plan you have set up, are better versions of cards you had, or just to help get your angels out quicker since they are expensive to cast and white has some of the worst ramp in the game. Here's a little k to my friends deck for more ideas: Angels in the battlefield Best of luck to you!!

ersatz_olorin on Extreme Budget No-Scoping - Ixalan Updated!

5 months ago

Crown of Empires, Pacification Array, Tumble Magnet, Zulaport Cutthroat (much better than Falkenrath Noble, Cabal Torturer, Banshee (X=0), and maybe find a way to untap your artifacts so you can do it all again.

lordsofsummer on Izzet Rules - Niv bown you down!

6 months ago

Thank you guy, I never meet Tangle Wire... I think Static Orb + Pacification Array it's more cruel than Tangle, but Tangle can lead to the midrange easily... I used to use Propaganda and as you ask, in my meta they have a lot mana ramps so Propaganda it's not so usefull against them. I put Grafdigger's Cage cuzz they like to use grave a lot.

hoardofnotions on Glissa's artifacts (50$ budget deck)

6 months ago

Possible cuts

A land? 38 is normally a good starting point, maybe add the bounce land? Kangaroo land I think they're called lol

There are more ETB tapped lands that produce both your colors, if you're ever getting mana screwed maybe look into them?

Altar's reap might be cut for Night's Whisper?

Not sure i get credit voucher, what's the thought behind it?

I kinda understand what you were saying earlier about not closing out the game.

Possible additions

Morbid Curiosity, Sly Requisitioner, Cogwork Assembler (might be some combos hidden in that card), Inventors' Fair, Lifecrafter's Bestiary, Metalspinner's Puzzleknot (might be better than icor wellspring), Pacification Array or something like it, Renegade Map, Servo Schematic, Treasure Keeper, Necrogen Spellbomb,

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