Pacification Array

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Uncommon

Combos Browse all

Pacification Array

Artifact

, : Tap target artifact or creature.

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Pacification Array Discussion

Hyperalgialysis on Metalwork Colossus

1 week ago

Perhaps try some of the 1 mana artifacts we have available. Universal Solvent Implement of Combustion and the like give you some options to get online faster. Reverse Engineer could pull a handful of cards for you. Prophetic Prism would take some strain off the mana base and it replaces itself. You can also run Maverick Thopterist since you can cheat it out early. I like Woodweaver's Puzzleknot for the life gain, perhaps pair it with Metalspinner's Puzzleknot to get some more card draw. My concern for your deck is how long it might take to get out the Metalwork Colossus. If you run fewer creatures and devote those spots to things that will help you delay the game some it might be more conistent. I also really like Pacification Array and Metallic Rebuke as mainboard cards, Tezzeret's Touch as a good way to get some creatures out without actually adding creatures, same with Servo Schematic. Given how flexible your manabase seems, Unlicensed Disintegration also seems like an auto include.

multimedia on Tezzeret's time to shine!

1 month ago

Hey, I think you still want the 4x Kingpin and 4x Map because you want to play either turn two. I'm a big fan of Kingpin I think he's one of the main reasons to play Tezz because he's pretty good at protecting him while also giving you value.

These are the kind of cards that are much better in a game if played turn two then later on because both can then start setting up the rest of the game for you. Getting Kingpin out on turn two then makes all your artifact plays better as well as Tezz, any time he makes a cell. With Map the faster you can start scrying the better it is because it takes up to three turns to flip. Also if you flip Map with a Kingpin in your control you get to scry three times one scry per treasure created.

It's true, if you draw more Kingpin or Maps later on in the game depending on the matchup this can be bad, but these negatives in my opinion don't outweigh the positives of playing either turn two. If the first Kingpin gets killed then having a back-up is also pretty nice.

Another very good interaction with Kingpin is with Spell Swindle. Swindle makes treasures like Map does and depending on the casting cost of the card you countered with Swindle you can scry that many times, one scry per treasure created. You can theoretically cast Swindle counter something lets say Scarab God scry five times to find Master. If your opponent is tapped out from casting the God you just countered or you feel it's safe then play Master choose fabricate 3 for counters and sac treasures or cells and win the game.

If you're looking for cards to cut back on consider Pacification Array. It's good that it's a one drop artifact, but in my opinion it's not as crucial to your game plan like both Kingpin and Map are.


precociousapprentice on Marchesa, Political Queen of Pillows

2 months ago

Agreed, MegaMatt13. zenia, being able to use all your pieces to not just stop attacks, but to redirect them at your opponents, that is the real power of a political Queen Marchesa. edifice of authority may stop an attack, and later may even stop an ability, but I would rather that my opponents keep all their offense at full strength, just be unwilling to target me with it. edifice of authority stops them from being able to attack my opponents, and leaves a blocker around to discourage people from attacking them until later in the game. Interesting, but I think it would not replace Pacification Array.

bewarekraken on B/U Improvise

2 months ago

Contraband Kingpin this guy is seriously underrated. He absolutely hoses Ramunap Red. I would suggest 2 in the main and 2 in the side.Inventors' FairSpire of IndustryRenegade MapAethersphere Harvester (Hope of Ghirapur and Contraband Kingpin are decent pilots)Add at least one more Tezzeret the Schemer-3 Pacification Array

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