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These are angels you could add
I think you could take out Emancipation Angel, Illusory Angel, Guardian Seraph, Indomitable Archangel, Lightkeeper of Emeria, Malach of the Dawn, Seraph of Dawn, Avenging Angel, Herald of the Host, Patron of the Valiant, Dawnbreak Reclaimer, Archangel, Angel of Salvation
Harsh Mercy seems good as well
It seems like your heavy hitters are 4 mana and up, so i think your ramp should cost less than 4. This way you're not decieding betweenn casting an angel or ramping for other angels. Maybe cut Explosive Vegetation for Rampant Growth. you could cut Belbe's Portal and Quicksilver Amulet for that same reasoning. You could add Simic Signet, Selesnya Signet and Azorius Signet for more ramp as well
You could run some anthems to pump your team as well, I think Door of Destinies could be really good in this type of deck
March 25, 2017 10:03 a.m.
isaelis I like the suggestions, thanks!
I have a Commander theory question for you about your suggestions, is targeted land destruction worth it in multiplayer decks? If I only brought this deck only out for 1V1's I think the 4 mana land destruction could work. But in Multiplayer games if i destroy one person's land and let the other's go crazy i think i'd lose. The land destruction I really like is mass land D, or wildfire type cards i can build around. If I could fit Price of Glory in the deck, budget wise, I'd do it in a heart beat! That thing is great! I could do it if i wanted to cut Chaos Warp and Tyrant's Familiar, though i think removal is a friend of mine and the land D is a subtheme at best.
Well I've rambled for a good bit here, but the Tl;DR is I don't think I'll be running any of the cards suggested at the moment. Though I'm up for a debate about the merits of your suggestions.
March 25, 2017 9:21 a.m.
Stay Froggy my friend!
March 23, 2017 10:17 p.m.
Mj3913 Thanks for the suggestions!
I'm thinking about taking out all the nonvital artifacts/enchantments so adding Fires of Yavimaya is iffy. Anger is surprisely expensive, and though i think it's better than Surrak, the Hunt Caller that's what i have for now.
The 7 mana removal options kinda don't do it for me. I think the idea that your removal should cost less than what you're removing sounds smart, especially when we're talking about a 7 mana kill one thing. That's not great in commander, I think at least.
bushido_man96 I like your ideas!
Crater Hellion is interesting. It's going to kill radha, at the very least, and I think I'd need to retool the creatures at least a little to ensure i don't lose too much.
Groundskeeper is good after a land wipe, but only in certain situations. The land kill spell almost has to be Epicenter, all the others kill it if it's out. I think it might be too slow right now, but I'll need more playtesting to see.
Hi_diddly_ho_neighbor Thanks for explaining your reasoning about Crop Rotation! I agree it's a good card, but it's not very powerfull by itself and kinda expensive($) so i think i'll leave it out for now.
Growth Spasm could go in, it's basically a 2 land ramp that has a least a marginal upside late game. Thanks for suggesting this one!
Argothian Wurm seems like a trap. It's just a big dude, and it might time walk me. especially if people are spitefull after a land wipe haha.
Ember Swallower seems so lackluster, if only it was a mini wildfire on monstrosity!
March 21, 2017 12:15 p.m.
How has howling mine worked for you? I know card draw is slim in mono but giving cards to your opponents seems iffy. Maybe try out an Outpost Siege? Kinda risky if you hit a dragon you can't cast, but still good card draw.
Maybe add a Mind Stone, so you can crack it after ramping? maybe take out thought vessel, how many times do you need no max hand size? With that in mind, maybe replace reliquary tower for a mountain as well. get more bonuses with mana doublers and valakut.
A different sacrifice outlet could be Spawning Pit, maybe swap out the gargadon?
how has dictate of the twin gods worked out? If you like the card maybe a cheaper version in Furnace of Rath could be good?
March 21, 2017 11:52 a.m.
Claws of Gix is not a great effect but cheaper.
March 20, 2017 8:08 p.m.
Why Crop Rotation? I don't have any really special lands to tutor for?
I really want to add Terravore but I'd need to cut some cards to keep it in budget, any suggestions?
I have Splendid Reclamation, it's great!
March 20, 2017 12:25 p.m.
Gudul Lurker if you want another of this effect.
Guiltfeeder is clever with ninja's
you don't have too many ETB effects, maybe a Torpor Orb?
March 20, 2017 10:17 a.m.
Aether Gale, AEther Mutation, Alexi, Zephyr Mage, Displacement Wave, Distorting Wake, Profaner of the Dead, Reality Strobe lol do this!, Scourge of Fleets, Words of Wind (very good if you start swarming with edric/bident of thassa out)
you might want Lifegift as well, people be gunning for blue decks!
March 20, 2017 10:06 a.m.
maybe take a page out of legacy and add Mox Diamond. Turn 1 Bob sounds great!
March 20, 2017 9:51 a.m.
Vinelasher Kudzu could be cut? just a big beater with no evasion
City of Solitude is another dosan
if you add putrid imp, maybe add a eldrazi titan so you can't mill out, maybe swap with the feldon's cane
Skirge Familiar is great! back up bloom and draws you card with the frog
March 20, 2017 9:49 a.m.
I've build another budget deck!
I have a lot of questions in my deck description but basically what i'm looking for are good EDH creatures with 6 or more toughness, ramp spells that cost 4 or less mana and get 2 lands, replacements for the artifacts/enchantments with similar cards that don't die to Bane of Progress
I also just put the deck together yesterday so if i missed something obvious please point it out.
Thanks for any help!
March 20, 2017 9:35 a.m.
I've build another budget deck
The deck description has a lot of the input I'm looking for but basically I would like to retool the creatures to larger than 4 toughness, any ramp spell that costs 4 or less that gets two lands, and swaps for the artifacts/enchantments with similar cards that don't die to Bane of Progress.
Thanks for any suggestions!
March 20, 2017 9:30 a.m.
coastal piracy- you have 3 of this effect, can cut onedeep analysis- sorcery speed, and you have a lot of card draw llanowar reborn- basic?elvish visonary- possible fluffswap looter il-kor for merfolk looter?simic charm- not strong enough?darksteel ingot- 2 mana rockecho tracer-bad, doesn't flicker wellquicksilver geyser- going too deep!woodland bellower- 4 good targetsReality Shift- could be another kill spell if you want it
March 19, 2017 12:28 p.m.
Look at my R/G deck, I'm trying to cut down to 100 cards!
March 19, 2017 12:19 p.m.
I was reading through your comment section and thought Thousand-Year Elixir could use another shoutout. It gives "haste" to Krenko and let's you use him twice, which could jump start a combo or just get more damage in.
March 11, 2017 8:17 a.m.
Valakut, the Molten Pinnacle can be cut i think. Think over the games you've played, when was the last time you wanted to draw 7 lands, and how often do you need to deal 3 damage to something that you keep a CIPT land in your combo/aggro deck? Another mountain could do well
Goblin Wardriver is this strong enough?
Goblin Gardener not strong enough?
Lightning Crafter this card is another infininte combo with Kiki-Jiki, Mirror Breaker. have kiki in play, another goblin and a sac outlet. play lightning crafter, champion the random goblin, then have kiki copy the crafter.the token champions kiki, taps to do 3, then you sac the token. Kiki comes back into play untapped and ready to do it again.The cool part about the combo is that you can search it all from Goblin Recruiter.
Breath of Fury is a cool card i've had success with when i had my Krenko deck up and running. you need at least one opponent to have no blockers, a mass haste outlet, one goblin and krenko on the field. enchant the random goblin with Breath of Fury, attack the player with no creatures with just that creature. when it connects and triggers, tap krenko to make 2 tokens, sac the creature with the enchantment and attach to one of the new tokens. repeat until you have a large enough army to kill each player.
Brightstone Ritual could led to explosive turns
also I'm not conviced on Extraplanar Lens, you're not a big mana deck so strip mine'ing a land to get more mana dosen't seem worth it.
Gamble might be something to look into as well. Just be aware that it's a gamble!
Mogg Infestation is interesting, what are you mostly doing with this? Targeting youself with Purphoros, God of the Forge out? Targeting an oppopent with Goblin Sharpshooter out? another 2 card combo you can't tutor for?
March 11, 2017 8:07 a.m.
Commander / EDH
SCORE: 19 | 36 COMMENTS | 2543 VIEWS | IN 5 FOLDERS
Commander / EDH
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Commander / EDH
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