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One point I should add to that though is that we didn't change the mulligan program when the scrying mulligan started, since, like it is now, it was simply just as easy to press the draw button, and then y or shift+y to scry it to the top or bottom.
Should there become a situation that needs a new code or method of implementing things, it can be done. But for any situation that can just as easily be replicated with a few button presses cuts back on development time to focus on other things.
December 2, 2019 8:21 p.m.
December 1, 2019 2:34 p.m.
Remember to use MSE (magic set editor) to make your custom cards, as that is the best program to date for making your own magic cards.
November 26, 2019 4:32 p.m.
Use the custom cards feature. Known as community cards. It's a button on the cards (set) page.
November 26, 2019 4:29 p.m. Edited.
Oh. I guess I did some before it was decided to use the JAP code? I just never removed them and completely forgot about them.
Don't even know if I can remove them. Ah well.
November 26, 2019 2:11 a.m. Edited.
n0bunga, if you look through the comments you'll see the eventual solution for the japanese WAR planeswalkers, and that's to use the JAP language code.
November 25, 2019 11:10 p.m.
In playtest, Dragonmaster Outcast (the only C19 card that creates dragon tokens) brings out a 5/5 dragon token for me. There should be no tokens that are broken in regards to the playtester.
However there are a growing number of tokens that are breaking on the token list of deck lists. The situation is getting worse and I don't have the capabilities to fix it. I've just been waiting for yeago to tackle the problem. The tokens are all correct in the backend, and are all linked properly, it's just that one section of the site that's borked.
November 25, 2019 11:09 p.m.
jugglervr it looks like two things could be happening here. Either the inventory uses its own database for TLAs, or there's a memory of old set TLAs somewhere that it is pulling from. Those look like mistakes that were done in the past back when I was flickering in and out of hiatus. M25 is clearly A25 (masters 25). PD2 is probably PFL (premium deck series: fire and lightning). AC2 is E01 (Archenemy: Nicol Bolas). CMT feels like CMA (Commander Anthologies).
Either yeago or whoever else he has working on this could troubleshoot the back end of the inventory system to confirm.
November 21, 2019 4:42 p.m.
jugglervr which codes does it not recognize?
I will admit I have never (and probably never will) use tappedout's inventory system, so I won't know how it functions. TCGplayer's inventory system is simple and I've never had any bugs with it.
November 20, 2019 7:09 p.m.
DerektheRed gonna need more information than that, what links specifically failed?
November 20, 2019 4:40 p.m. Edited.
Does the inventory really not have an auto-assign TLA like the quick edit on deck lists does?
And requiring a TLA seems super not user friendly. Many of Tappedout's TLAs are incorrect or different from other sites and we cna't change them without breaking everything.
Honestly the inventory system seems super buggy. If possible, a redesign towards functioning like tcgplayer's collection system or just like a list function on tappedout would be much better. Every week it seems like there's a bug with our inventory and it seems like having a new redesign that is more stable, robust and intuitive is necessary.
November 20, 2019 4:13 p.m. Edited.
Most bugs and issues with the card database is on hold until I get the mystery booster stuff done, and that will take a while, considering people refuse to give me the printing info of the cards they have.
November 20, 2019 1:51 p.m.
Prowess isn't really a deck archetype. It's just a keyword, that isn't even evergreen or deciduous anymore. Keywords generally don't get their own deck archetype at all.
The only keywords that get their own archetype are storm, affinity, devotion, dredge, energy, exalted, infect, madness and vehicles.
Out of all these archetypes, many of them were pioneered by their keyword, exalted, infect, madness, storm; many of these keywords are unique in that no other effect really encompases the playstyles they generate, energy, exalted, madness, storm, vehicles; and for some archetypes, they have evolved far beyond ever needing that much, or any at all, of the keyword itself to function, but the deck still plays the same regardless, things like affinity, devotion and dredge.
Prowess is none of these examples. The deck archetypes that prowess wants to go into has already existed before prowess did, and in fact there's three of them. Tempo, delver, RDW and spellslinger. They are all slightly different variations on a spells matters theme that prowess just supports, just like afterlife for an aristocrats archetype or landfall for a lands archetype.
November 20, 2019 1:48 p.m.
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2 COMMENTS | 157 VIEWS | IN 2 FOLDERS
43 VIEWS | IN 1 FOLDER
441 VIEWS | IN 1 FOLDER
SCORE: 364 | 493 COMMENTS | 65688 VIEWS | IN 219 FOLDERS
Commander / EDH*
SCORE: 77 | 123 COMMENTS | 12765 VIEWS | IN 25 FOLDERS
SCORE: 201 | 283 COMMENTS | 123115 VIEWS | IN 134 FOLDERS
SCORE: 2 | 3 COMMENTS | 356 VIEWS
SCORE: 3 | 4 COMMENTS | 648 VIEWS | IN 3 FOLDERS
SCORE 7 | COMMENTS 10 | VIEWS 2114
SCORE 2 | COMMENTS 0 | VIEWS 466
SCORE 0 | COMMENTS 0 | VIEWS 147
|Playing since||Saviors of Kamigawa|
|Avg. deck rating||43.81|
|Favorite formats||Modern, Frontier|
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