I'm a MTH trans (male to hermaphrodite transsexual) who enjoys playing magic as it helps take my mind off of daily stressors. My favourite ability is landfall from the Zendikar block. I hardly own 70% of the cards listed in my decks here on T/O. Basically I make a deck the best it possibly can be for reference of cards to get, and then I compensate where I have no money.

I once tried to get through university, but failed. Miserably. I was trying to get into graduate studies in Sexology, starting the undergraduate studies in a Major in Psychology and a minor in Critical Studies in Sexuality. However, I failed because of my lack of responsibility. I'm hoping that maybe after living a plain life for 5 or so years, finishing my transition and getting general life experience in my panties that I'll be able to go back and complete it with responsibility. But I'm unsure.

For many who know me, I'm a very sexualized individual, so head that as a fore-warning that sex will come up in my discussions. I'm an eager activist of prostitution, and I'm thinking of going into the industry myself, starting with online cam shows and selling used panties. So feel free to talk to me about this if you have any advice or are curious about the matter.

I'm also a role mother to a lovely little girl. I care and raise her as if she were my own and we have forged a loving bond together that shall never part.


Currently working on my own custom block which can have anywhere from 1536-1024 cards, whatever happens. The cards are based off of my favourite childhood web-cartoon. I was thinking 4 sets in the block, each set having somewhere around 386-256 cards, or make it a 2 block theme piece with 3 sets each with around 256-170 cards. Or even, with 256-128 cards. I'll just be making the cards for now, so nothing else is really gonna happen. Currently this block is on hiatus, because until someone who works on the styles for MSE makes a M15 Omega Style, I won't be able to do finish this set.




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    That's the gist of the answer, yes thanks Caerwyn.

    One point I should add to that though is that we didn't change the mulligan program when the scrying mulligan started, since, like it is now, it was simply just as easy to press the draw button, and then y or shift+y to scry it to the top or bottom.

    Should there become a situation that needs a new code or method of implementing things, it can be done. But for any situation that can just as easily be replicated with a few button presses cuts back on development time to focus on other things.

    December 2, 2019 8:21 p.m.

    Said on Upload custom / ......

    #3
    [[concept-card:Stinkoman]]
    

    Stinkoman

    November 26, 2019 4:37 p.m.

    Said on Upload custom / ......

    #4

    Remember to use MSE (magic set editor) to make your custom cards, as that is the best program to date for making your own magic cards.

    November 26, 2019 4:32 p.m.

    Said on Upload custom / ......

    #5

    Use the custom cards feature. Known as community cards. It's a button on the cards (set) page.

    November 26, 2019 4:29 p.m. Edited.

    Oh. I guess I did some before it was decided to use the JAP code? I just never removed them and completely forgot about them.

    Don't even know if I can remove them. Ah well.

    November 26, 2019 2:11 a.m. Edited.

    n0bunga, if you look through the comments you'll see the eventual solution for the japanese WAR planeswalkers, and that's to use the JAP language code.

    November 25, 2019 11:10 p.m.

    In playtest, Dragonmaster Outcast (the only C19 card that creates dragon tokens) brings out a 5/5 dragon token for me. There should be no tokens that are broken in regards to the playtester.

    However there are a growing number of tokens that are breaking on the token list of deck lists. The situation is getting worse and I don't have the capabilities to fix it. I've just been waiting for yeago to tackle the problem. The tokens are all correct in the backend, and are all linked properly, it's just that one section of the site that's borked.

    November 25, 2019 11:09 p.m.

    Said on List of Bugs ......

    #9

    jugglervr it looks like two things could be happening here. Either the inventory uses its own database for TLAs, or there's a memory of old set TLAs somewhere that it is pulling from. Those look like mistakes that were done in the past back when I was flickering in and out of hiatus. M25 is clearly A25 (masters 25). PD2 is probably PFL (premium deck series: fire and lightning). AC2 is E01 (Archenemy: Nicol Bolas). CMT feels like CMA (Commander Anthologies).

    Either yeago or whoever else he has working on this could troubleshoot the back end of the inventory system to confirm.

    November 21, 2019 4:42 p.m.

    Said on List of Bugs ......

    #10

    jugglervr which codes does it not recognize?

    I will admit I have never (and probably never will) use tappedout's inventory system, so I won't know how it functions. TCGplayer's inventory system is simple and I've never had any bugs with it.

    November 20, 2019 7:09 p.m.

    Said on List of Bugs ......

    #11

    DerektheRed gonna need more information than that, what links specifically failed?

    November 20, 2019 4:40 p.m. Edited.

    Said on List of Bugs ......

    #12

    Does the inventory really not have an auto-assign TLA like the quick edit on deck lists does?

    And requiring a TLA seems super not user friendly. Many of Tappedout's TLAs are incorrect or different from other sites and we cna't change them without breaking everything.

    Honestly the inventory system seems super buggy. If possible, a redesign towards functioning like tcgplayer's collection system or just like a list function on tappedout would be much better. Every week it seems like there's a bug with our inventory and it seems like having a new redesign that is more stable, robust and intuitive is necessary.

    November 20, 2019 4:13 p.m. Edited.

    Most bugs and issues with the card database is on hold until I get the mystery booster stuff done, and that will take a while, considering people refuse to give me the printing info of the cards they have.

    November 20, 2019 1:51 p.m.

    Said on Ther is no ......

    #14

    Prowess isn't really a deck archetype. It's just a keyword, that isn't even evergreen or deciduous anymore. Keywords generally don't get their own deck archetype at all.
    The only keywords that get their own archetype are storm, affinity, devotion, dredge, energy, exalted, infect, madness and vehicles.

    Out of all these archetypes, many of them were pioneered by their keyword, exalted, infect, madness, storm; many of these keywords are unique in that no other effect really encompases the playstyles they generate, energy, exalted, madness, storm, vehicles; and for some archetypes, they have evolved far beyond ever needing that much, or any at all, of the keyword itself to function, but the deck still plays the same regardless, things like affinity, devotion and dredge.

    Prowess is none of these examples. The deck archetypes that prowess wants to go into has already existed before prowess did, and in fact there's three of them. Tempo, delver, RDW and spellslinger. They are all slightly different variations on a spells matters theme that prowess just supports, just like afterlife for an aristocrats archetype or landfall for a lands archetype.

    November 20, 2019 1:48 p.m.

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