Pristine Angel

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy (CNS) Mythic Rare
Darksteel (DST) Rare

Combos Browse all

Pristine Angel

Creature — Angel

Flying

As long as Pristine Angel is untapped, it has protection from artifacts and from all colors.

Whenever you play a spell, you may untap Pristine Angel.

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Pristine Angel Discussion

Jopling on Angels ftw

1 week ago

If it's just mana ramp you're looking for, I would highly recommend just splashing in some green for cards such as Llanowar Elves or Cryptolith Rite.

However, I believe your problem lies in your curve. Iona, Shield of Emeria is far too expensive and, in my opinion, seems pretty worthless. She takes so long to get out that by the time she drops, your opponent should have a good enough board presence to not be affected by her too much. I'd also suggest knocking Avacyn, Angel of Hope down to a one of - again, because of her mana cost. If you had better ramp, I'd still recommend dropping Avacyn, Angel of Hope down to one, but you could keep Iona, Shield of Emeria.

Pristine Angel looks like a pretty good blocker, but for 6 mana, you should definitely not be running 4 of them. If you only use it to prevent damage, I would suggest subbing in Story Circle instead. Half the mana cost and can block multiple instances of damage.

Okay, Quicksilver Amulet is like a pretty great card as the deck stands right now, but if we cut down on the high cost cards, this loses its value and can be took out altogether.

Compared with the mana costs of the other angels, your 4 cost cards don't seem as bad, but having 20% of your deck comprised of 4 cost cards doesn't sound like a great idea. I'd recommend throwing Linvala, Keeper of Silence into the sideboard.

I'm not really sure what Palace Guards function is supposed to be in this deck, besides just a mass chump blocker? I would replace him with something like Dawn Charm. It costs less mana, has instant speed, can be used to stop creatures with flying from hurting you and has a little extra utility. Or you could even replace it with Holy Day.

While Luminarch Ascension is a great card, you don't really have anything to consistently stop your opponents from attacking you. Some Ghostly Prisons might help, especially once you've got an Archangel of Tithes or two on the field. I've already suggested it, but Story Circle works wonders with Luminarch Ascension too.

Also, it's pricey, but Weathered Wayfarer is an all round better version of Knight of the White Orchid.

Finally, as it will almost always be able to be cast for its miracle cost, I'd suggest a couple of Entreat the Angels, for obvious reasons.

Sorry for the wall of text, I hope I helped!

+1 from me. :)

JoeBob21 on Angelic Wrath (Suggestions Welcome)

2 weeks ago

For mana ramp maybe a Land Tax? or a Weathered Wayfarer? for good Angels there are; For attacking: Victory's Herald. For creature removal: Angel of Serenity and Angelic Arbiter. For blocking: Reya Dawnbringer and Pristine Angel

Bassmaster on Special Lil Guy's First Commander Deck

1 month ago

Neat deck! I have a deck somewhat similar to this Commander of Angels. If I may make a suggestion or two, you need Concerted Effort and Pristine Angel. I love the protection abilities and these two together make your battlefield nigh untouchable.

+1 from me!

Muglacious_NiceFaceToad on Slow Deck... Any help?

3 months ago

Howdy,

Boros is always difficult for card draw and ramp. I'm going to list all the ones I have been playing with some of the budget ones are really great and some of the expensive ones really are worth the cost.

Here are some of the things I have been playing with and found useful for my Angel Tribal (work in progress) deck.

Ramp; Knight of the White Orchid, Burnished Hart, Wild-Field Scarecrow, Solemn Simulacrum, Pilgrim's Eye, Myriad Landscape, Pearl Medallion, Sword of the Animist, Khalni Gem, Armillary Sphere, Land Tax, Gift of Estates, Tithe, Oath of Lieges, Sword of Feast and Famine and Crucible of Worlds(which will allow you to hit all your land drops if you have fetch lands)

Mana rocks that can be used as ramp to get your fatties out early;Sol Ring, Worn Powerstone, Gilded Lotus, Hedron Archive, Boros Signet, Coalition Relic, Thran Dynamo, Coldsteel Heart, Chrome Mox, Chromatic Lantern, Commander's Sphere, Cultivator's Caravan, Manalith, Star Compass, Doubling Cube

Card Draw;Mind's Eye, Sword of Fire and Ice, Staff of Nin, Rogue's Gloves, Sin Prodder(Absolutely try this guy), Tamiyo's Journal, Slate of Ancestry, Loreseeker's Stone.

Creatures;Sunblast Angel kills all your opponents creatures and is a nice flyer, Pristine Angel Can only be dealt damage by non-artifact colorless creatures aka eldrazi while untapped. If you give her vigilance she can't be blocked either. Color protection is Really really good. Mother of Runes you can use her color protection to counter removal spells on your creatures one per turn. Eight-and-a-Half-Tails more protection!, Blinding Angel if they can't attack you..., Angelic Skirmisher super effective for all your creatures to choose Each combat lifelink, vigilance, first strike. Giving all your creatures lifelink is definitely something. Iroas, God of Victory he's low mana cost & exceptional, Oketra the True, Steel Hellkite super utility removal. Duplicant Also exceptional removal of even indestructible things, which it seems you like with your current removal. Kazuul, Tyrant of the Cliffs great with gisela, I see you like stuffy doll and boros reckoner how aboutCoalhauler Swine, Mogg Maniac, and Spitemare. They work Really well with damage doublers. When they pull out all the stops and attack you fora lethal 20+ damage, Selfless Squire and you get a 21+/21+ creature to attack past their tapped creatures on your turn.

If you like Deflecting Palm I'd like to recommend Ride Down, & Boros Fury-Shield. Pyrohemia is incredible with Gisela, as long as she is out and you only activate one at a time all damage is prevented to you and doubled to your opponents and their creatures. For stuffy doll and reckoner definitely enchant them with Pariah so when ever you are attacked that damage goes to your opponents instead!

Anyway sorry for the novel. I'm sure I gave you too much but hey it's better than too little eh?

Draakeragon on Derevi, Empyrial Tactician

3 months ago

I'd recommend getting rid of:

Pristine Angel

Rhox War Monk

Skyward Eye Prophets

And replace them with:

Willbreaker

Beguiler of Wills

Intrepid Hero

Also you could consider running either a lot of ETB effects or tap abilities.

At the moment you're doing both.

Conjurer's Closet is a ETB artifact.

Panharmonicon Is another ETB artifact.

DemonDragonJ on Iconic Masters Announced

4 months ago

Eladamri's Call and Cromat have never been reprinted, so I would like to see them reprinted in this set, and Worldly Tutor also should be here, as well, since it was left out of Eternal Masters in favor of Green Sun's Zenith.

As for iconic creatures, my predictions are as follows:

Angels: it is very safe to presume that both Serra Angel and Akroma, Angel of Wrath shall be in this set, hopefully, with new artwork for both, and I also would like to see Angelic Arbiter, Shepherd of the Lost, Angel of Jubilation, Pristine Angel, Iridescent Angel, Crypt Angel, Desolation Angel, Angel of Despair, Empyrial Archangel, and Archangel of Thune.

Demons: Lord of the Pit is one of the most iconic demons in the game, but some other excellent choices are Abyssal Persecutor, Archfiend of Depravity, Bloodgift Demon, Butcher of the Horde, Grinning Demon, Havoc Demon, Herald of Torment, Kagemaro, First to Suffer, Kuro, Pitlord, Lord of the Void, and Xathrid Demon.

Sphinxes: it was not until recently that sphinxes started to become powerful and efficient, but, thankfully, there ave been a number of excellent sphinxes made, recently, including Consecrated Sphinx, Conundrum Sphinx, Goliath Sphinx, Guardian of Tazeem, Medomai the Ageless, Sharuum the Hegemon, Sphinx of Jwar Isle, Sphinx of Magosi, Sphinx of the Steel Wind, and Sphinx of Uthuun.

Hydras: as with sphinxes, hydras only recently have been well-designed creatures, so some hydras that I would like to see in this set are Apocalypse Hydra, Domesticated Hydra, Genesis Hydra, Hydra Broodmaster, Hydra Omnivore, Kalonian Hydra, Khalni Hydra, Managorger Hydra, Primordial Hydra, Savageborn Hydra, Ulasht, the Hate Seed, and Vastwood Hydra.

Dragons: there are too many dragons for me too list all of them, but it is safe to presume that Shivan Dragon shall be in this set, hopefully with new artwork, and some of my top choices are Moonveil Dragon, Balefire Dragon, Dragon Tyrant, Ebon Dragon, Mirrorwing Dragon, Moltensteel Dragon, Scourge of Valkas, Stormbreath Dragon, Two-Headed Dragon, Utvara Hellkite, Vampiric Dragon, Viashivan Dragon, and Hellkite Overlord.

Wow, I certainly typed many card names in this post: I hope that I did not miss any. enter image description here

hoardofnotions on Angel Tribal

5 months ago

These are angels you could add

Angel of Finality

Emeria Angel

Gisela, the Broken Blade

Stoic Angel

Sublime Archangel

Voice of All

Archangel of Thune

Baneslayer Angel

Blinding Angel

Karmic Guide

Radiant, Archangel

Shattered Angel

Sigarda, Heron's Grace

Sigarda, Host of Herons

Admonition Angel

Pristine Angel

Angel of Serenity

Angel of the Dire Hour

Akroma, Angel of Wrath

Empyrial Archangel

Reya Dawnbringer

I think you could take out Emancipation Angel, Illusory Angel, Guardian Seraph, Indomitable Archangel, Lightkeeper of Emeria, Malach of the Dawn, Seraph of Dawn, Avenging Angel, Herald of the Host, Patron of the Valiant, Dawnbreak Reclaimer, Archangel, Angel of Salvation

I also think you could cut some lands, 38 is a good number. Bant Panorama, Seaside Citadel are good to add back in

Harsh Mercy seems good as well

you have very little enter the battlefield effects, maybe add Torpor Orb or Hushwing Gryff

It seems like your heavy hitters are 4 mana and up, so i think your ramp should cost less than 4. This way you're not decieding betweenn casting an angel or ramping for other angels. Maybe cut Explosive Vegetation for Rampant Growth. you could cut Belbe's Portal and Quicksilver Amulet for that same reasoning. You could add Simic Signet, Selesnya Signet and Azorius Signet for more ramp as well

Maybe cut Caged Sun for Mirari's Wake.

I think you need some card draw as well. maybe Rhystic Study or Distant Melody, Zendikar Resurgent

You could run some anthems to pump your team as well, I think Door of Destinies could be really good in this type of deck

Lurking Predators is the Quicksilver Amulet type effect you want i think. maybe take out Selvala's Stampede for it?

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