|Commander / EDH||Legal|
Printings View all
|2012 Core Set (M12)||Common|
|Rise of the Eldrazi (ROE)||Common|
|Tenth Edition (10E)||Common|
|Ninth Edition (9ED)||Common|
|Ninth Edition Foreign Black Border (9EDFBB)||Common|
|Eighth Edition (8ED)||Common|
Combos Browse all
Destroy target enchantment.
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1 week ago
Yeah, there's not nearly enough lands. Think of it this way: Lands are 21% of your deck, as it is now. That's the equivalent of running 13 lands in a 60-card deck or 9 lands in a 40-card deck. You're built around an 8-mana commander, so 39 is the minimum you should be running, along with, at the very least, 8 sources of ramp.
I think these 3 videos will be very helpful for you. The first two are videos by The Professor, one on Commander deck construction, and the other on building a 3-color manabase for the format. The last one is SaffronOlive on common pitfalls in deck construction.
Next off, what you'll want to do is look at the EDHREC page for Gishath to see what other people are putting in their decks. If you're on a budget, you can also click at the top right to go to what people are playing in decks labeled as budget. Remember to include card advantage, ramp, removal that is either flexible or hits the whole table, and haymakers that will close out the game.
As for cuts, I would start with 4 to 7-mana non-dinos, since that spot on the curve will get clogged up pretty quickly, and you want to be putting expensive dinos out for free with Gishath. I would also cut Atzocan Archer , Emperor's Vanguard , Frenzied Raptor , Looming Altisaur , Nest Robber , Pterodon Knight , Raptor Companion , Raptor Hatchling , Ravenous Daggertooth , Sky Terror , Steadfast Armasaur , Voltaic Brawler , Cobbled Wings , Primal Amulet Flip, Abrade , Blossoming Defense , Demystify , Lightning Helix , Righteousness , Shock , and Slash of Talons . They're all either too narrow, too weak, don't scale up well with the creature size or life totals of Commander, or don't make sense in your deck.
2 weeks ago
1 month ago
Greetings, Would you be able to give some idea of how you envision the deck playing out? Knowing that would help with any advice someone may give. That being said, since the deck seems budget, you might want to consider the following.
I think you should really up the land count to at least 32 or so, even for a monocolored deck.
Hope that helps! :)
2 months ago
Have you considered Boros Signet, Worn Powerstone and Gilded Lotus? Heartless Hidetsugu is game over if Gisela, Blade of Goldnight is out. Furnace of Rath, Dictate of the Twin Gods and True Conviction are great for beatdown. Boros Charm is really versatile in this deck. You can swap Take Vengeance for Swords to Plowshares. Sunforger is the greatest card in Boros and can grab any instant at 4 CMC or less. // It's good to run Command Tower, Battlefield Forge, Temple of Triumph, Needle Spires, Ancient Amphitheater, Boros Guildgate are good for mana fixing. Slayers' Stronghold, Sunhome, Fortress of the Legion and Rogue's Passage are good for combat tricks; Mistveil Plains brings recursion; Spinerock Knoll is great at cheating costs; Secluded Steppe and Forgotten Cave for card selection. // Revitalize, Lightning Helix, Demystify, Fountain of Renewal are subpar in this deck.
3 months ago
Bloom Tender instead of Somberwald Sage. Wear / Tear is a better Demystify. Use Carnage Tyrant since evades targeting. Sylvan Library to use with top. Swords to Plowshares and Path to Exile and Wing Shards for best targeted removal. Mass removal use Austere Command - very flexible to suit your needs. Needs more tutors like Tooth and Nail and Enlightened Tutor. Overall I like your version. Upvote from me. Take a look at my decks. Here are those that I currently use with much success - Sing the Fire and Speak the Sun, Enchant to Clear All Tumors and Dragonlord, the Sky Marathon
4 months ago
I like that you gave this a go however, I think Bright Reprisal is too slow for removal, especially since it requires the creature to be attacking. I also don't think that it drawing a card is overly helpful, if you replace it with Seal Away, you will still be standard legal, and have much better removal. I think I would run four of that and drop Bright Reprisal, and Demystify, however, if you are running into a lot of enchantments in your local meta game, you could keep one and sideboad the other. I don't think you are healing enough to make Famished Paladin worth the downside. I think I would prefer to have Bishop's Soldier in place. Ultimately I think this is a decent start. It would be worth considering splashing black. I'm going to copy your deck and make some changes to run in standard.
4 months ago
This comment will be highlighting areas in the remaining non-land categories that may be better suited with upgrades.
Awakening works for ALL players BTW!!
5 months ago
Induced Amnesia inside this deck is going to draw you a ton of cards.
You're already drawing a ton of cards to hand and storing them up with Reliquary Tower in play.
Say you have 8 cards in hand. You're drawing 8 cards for 3! That's milling 16 cards with just one Pyshic Corrosion in play. 32 with two in play! Quite possibly our biggest mill bomb.
It's too bad the card doesn't say when Induced Amnesia is no longer in play otherwise we could just return it to hand to be played again!
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